Player Matchup

Danzaburou
Danzaburou
Gabiiib
Danzaburou
Level 100
God Stats
5W - 10L
1,555 SR
Queue Stats
219W - 215L
1,504 Elo+
Party 3
Tyr
Tyr
Nerthis
Tyr
Level 127
God Stats
11W - 12L
1,646 SR
Queue Stats
473W - 477L
1,528 Elo+
Party 3
Atlas
Atlas
Segners
Atlas
Level 68
God Stats
20W - 10L
1,680 SR
Queue Stats
66W - 46L
1,623 Elo+
Party 3
Yu Huang
Yu Huang
SeshGremlin
Yu Huang
Level 157
God Stats
1W - 3L
1,719 SR
Queue Stats
60W - 77L
1,533 Elo+
Party 2
Awilix
Awilix
TYfromAFTV
Awilix
Level 85
God Stats
2W - 1L
1,529 SR
Queue Stats
50W - 51L
1,477 Elo+
Party 2
Team Averages
Level 107
1,626 SR
1,533 Elo+

VS

Team Averages
Level 114
1,578 SR
1,523 Elo+
Artemis
Artemis
Bobmor
Artemis
Level 119
God Stats
5W - 2L
1,546 SR
Queue Stats
9W - 9L
1,331 Elo+
Party 1
Mercury
Mercury
Huggablebear
Mercury
Level 149
God Stats
9W - 7L
1,875 SR
Queue Stats
224W - 222L
1,600 Elo+
Party 4
Scylla
Scylla
SadNaM
Scylla
Level 109
God Stats
7W - 2L
1,342 SR
Queue Stats
139W - 85L
1,614 Elo+
Party 1
Tyr
Tyr
TomoZA02
Tyr
Level 67
God Stats
2W - 2L
1,629 SR
Queue Stats
127W - 124L
1,538 Elo+
Party 4
Kuzenbo
Kuzenbo
linnun
Kuzenbo
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
225W - 193L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gabiiib
Danzaburou
20
1 / 6 / 5
13,155
470
15,106
29,679
13,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
20
8 / 4 / 5
14,189
507
21,056
36,162
40,150
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atlas
Segners
Atlas
16
1 / 8 / 7
11,025
394
10,836
35,742
40,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Yu Huang
SeshGremlin
Yu Huang
18
2 / 10 / 3
12,145
434
17,310
18,257
8,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
TYfromAFTV
Awilix
19
6 / 10 / 6
12,459
445
16,546
24,764
10,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bobmor
Artemis
20
8 / 3 / 13
16,858
602
29,208
27,485
10,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
Huggablebear
Mercury
20
8 / 3 / 10
17,240
616
21,122
24,621
14,819
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
SadNaM
Scylla
20
10 / 2 / 10
16,617
593
33,271
15,592
6,872
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
0 / 6 / 10
13,436
480
9,453
22,823
31,072
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
linnun
Kuzenbo
20
12 / 4 / 14
15,857
566
23,395
32,899
60,484
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
95
18
Kills
38
38
Deaths
18
26
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bobmor
Artemis
8
3
13
4.83
L
Danzaburou
Gabiiib
Danzaburou
1
6
5
0.58
W
Mercury
Huggablebear
Mercury
8
3
10
4.33
L
Tyr
8
4
5
2.63
W
Scylla
SadNaM
Scylla
10
2
10
7.5
L
Atlas
Segners
Atlas
1
8
7
0.56
L
Yu Huang
SeshGremlin
Yu Huang
2
10
3
0.35
L
Awilix
TYfromAFTV
Awilix
6
10
6
0.9
W
0
6
10
0.83
W
Kuzenbo
linnun
Kuzenbo
12
4
14
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,854
Damage
116,449
144,604
Taken
123,420
112,501
Mitigated
124,228
28,994
Healing
35,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bobmor
Artemis
29,208
16,245
0
13,278
27,485
10,981
5,719
4,352
23,133
0
155,098
L
Danzaburou
Gabiiib
Danzaburou
15,106
6,059
0
10,087
29,679
13,105
763
5,867
23,773
0
107,375
W
Mercury
Huggablebear
Mercury
21,122
11,655
0
6,254
24,621
14,819
2,876
6,789
17,832
0
191,264
L
Tyr
21,056
3,236
0
10,545
36,162
40,150
88
13,959
22,059
0
96,350
W
Scylla
SadNaM
Scylla
33,271
2,113
0
4,525
15,592
6,872
2,874
4,221
11,371
141,352
0
L
Atlas
Segners
Atlas
10,836
3,797
832
3,758
35,742
40,720
57
17,481
18,003
39,659
0
L
Yu Huang
SeshGremlin
Yu Huang
17,310
1,278
0
500
18,257
8,032
113
7,212
10,939
92,143
0
L
Awilix
TYfromAFTV
Awilix
16,546
4,606
0
3,272
24,764
10,494
0
13,949
10,609
0
87,707
W
9,453
629
0
5,555
22,823
31,072
150
3,919
18,904
14,853
56,949
W
Kuzenbo
linnun
Kuzenbo
23,395
6,150
0
6,079
32,899
60,484
277
9,873
22,161
47,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,973
Gold Earned
80,008
649
Minions Killed
792
0
Camps Cleared
0
2,527,864
Distance Traveled
2,954,290
41
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
16,858
602
183
7
0
508,099
2
L
Danzaburou
13,155
470
161
6
0
489,366
10
W
Mercury
17,240
616
241
9
0
717,728
1
L
Tyr
14,189
507
175
6
0
579,730
9
W
Scylla
16,617
593
215
8
0
589,630
9
L
Atlas
11,025
394
56
2
0
485,341
5
L
Yu Huang
12,145
434
146
5
0
456,520
9
L
Awilix
12,459
445
111
4
0
516,907
8
W
Tyr
13,436
480
121
4
0
569,016
2
W
Kuzenbo
15,857
566
32
1
0
569,817
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role