Player Matchup

Nox
Nox
Draebe
Nox
Level 128
God Stats
11W - 5L
1,397 SR
Queue Stats
100W - 33L
1,206 Elo+
Party 2
Charybdis
Charybdis
Oculater
Charybdis
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,505 Elo+
Party 2
Shiva
Shiva
shortnlazy
Shiva
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,505 Elo+
Party 2
Team Averages
Level 139
1,466 SR
1,405 Elo+

VS

Team Averages
Level 128
1,538 SR
1,596 Elo+
Chernobog
Chernobog
JingJay
Chernobog
Level 147
God Stats
0W - 10L
1,420 SR
Queue Stats
123W - 101L
1,601 Elo+
Party 1
Nu Wa
Nu Wa
SugarDaddyBillTV
Nu Wa
Level 153
God Stats
5W - 3L
1,682 SR
Queue Stats
73W - 57L
1,673 Elo+
Party 1
Chaac
Chaac
darkwing56
Chaac
Level 84
God Stats
2W - 2L
1,511 SR
Queue Stats
211W - 231L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Draebe
Nox
12
4 / 1 / 3
7,930
793
5,032
4,284
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Oculater
Charybdis
12
1 / 0 / 6
7,510
751
5,453
6,216
1,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
12
2 / 1 / 5
7,326
733
4,787
9,385
6,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
JingJay
Chernobog
11
1 / 2 / 1
6,628
663
3,731
6,019
2,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 3 / 0
6,292
629
9,874
3,985
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
9
0 / 2 / 2
6,443
644
2,957
7,253
4,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
7
Kills
2
2
Deaths
7
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nox
Draebe
Nox
4
1
3
5.5
L
Chernobog
JingJay
Chernobog
1
2
1
0.75
W
Charybdis
Oculater
Charybdis
1
0
6
4
L
1
3
0
0.33
L
Chaac
0
2
2
0.5
W
Shiva
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,272
Damage
16,562
19,885
Taken
17,257
9,373
Mitigated
7,962
4,736
Healing
4,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
Draebe
Nox
5,032
452
0
641
4,284
1,330
550
2,656
1,628
24,851
0
L
Chernobog
JingJay
Chernobog
3,731
2,147
0
1,509
6,019
2,273
14
1,672
4,279
0
25,570
W
Charybdis
Oculater
Charybdis
5,453
3,406
0
2,704
6,216
1,878
2,017
2,274
3,942
0
38,180
L
9,874
4,926
252
140
3,985
1,086
64
682
3,244
25,769
0
L
Chaac
2,957
307
0
2,536
7,253
4,603
0
2,866
4,208
0
10,266
W
Shiva
4,787
1,184
81
1,310
9,385
6,165
147
5,207
4,178
0
16,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,766
Gold Earned
19,363
160
Minions Killed
109
3
Camps Cleared
6
573,939
Distance Traveled
510,412
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,930
793
53
5
2
186,233
2
L
Chernobog
6,628
663
69
7
3
165,847
5
W
Charybdis
7,510
751
83
8
0
185,370
5
L
Nu Wa
6,292
629
28
3
3
176,399
4
L
Chaac
6,443
644
12
1
0
168,166
0
W
Shiva
7,326
733
24
2
1
202,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role