Player Matchup

Vamana
Vamana
ProdigyDraconis
Vamana
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,559 Elo+
Party 1
Neith
Neith
RRussell90
Neith
Level 160
God Stats
2W - 0L
1,653 SR
Queue Stats
10W - 22L
1,388 Elo+
Party 3
Terra
Terra
VascoFerreiraa
Terra
Level 144
God Stats
43W - 38L
1,573 SR
Queue Stats
513W - 381L
1,627 Elo+
Party 1
Tsukuyomi
Tsukuyomi
hug0addicted
Tsukuyomi
Level 144
God Stats
6W - 2L
1,792 SR
Queue Stats
353W - 284L
1,612 Elo+
Party 1
Hel
Hel
reecerb
Hel
Level 159
God Stats
87W - 69L
1,524 SR
Queue Stats
245W - 254L
1,542 Elo+
Party 3
Team Averages
Level 152
1,608 SR
1,546 Elo+

VS

Team Averages
Level 118
1,535 SR
1,528 Elo+
Ravana
Ravana
 
Ravana
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
SirAliMrEnno
Anhur
Level 108
God Stats
58W - 63L
1,558 SR
Queue Stats
323W - 291L
1,626 Elo+
Party 2
Jormungandr
Jormungandr
Takoruma
Jormungandr
Level 69
God Stats
1W - 3L
1,616 SR
Queue Stats
482W - 409L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 1
6,445
645
4,496
7,092
2,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
10
1 / 2 / 0
5,597
560
5,991
5,884
853
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 3
5,465
547
2,602
7,911
3,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
hug0addicted
Tsukuyomi
12
1 / 0 / 3
6,657
666
6,807
7,817
2,860
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
11
2 / 0 / 2
6,333
633
4,852
4,111
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
2 / 1 / 1
6,188
619
5,140
6,219
2,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
 
Eset
9
1 / 3 / 1
5,247
525
1,836
5,138
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
 
Hercules
8
0 / 0 / 0
4,923
492
2,622
7,736
3,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 2 / 1
5,633
563
3,599
6,990
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Takoruma
Jormungandr
9
0 / 2 / 0
5,094
509
3,341
7,930
3,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
8
Kills
4
4
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
1
1
2.5
L
Eset
 
Eset
1
3
1
0.5
L
Hercules
 
Hercules
0
0
0
0
W
4
2
1
2.25
W
Neith
1
2
0
0.5
L
1
2
1
0.75
L
Jormungandr
Takoruma
Jormungandr
0
2
0
0
W
0
0
3
1.5
W
Tsukuyomi
hug0addicted
Tsukuyomi
1
0
3
2.5
W
Hel
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,748
Damage
16,538
32,815
Taken
34,013
11,319
Mitigated
12,047
12,072
Healing
12,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,140
1,321
0
2,874
6,219
2,093
0
429
5,790
0
34,911
L
Eset
 
Eset
1,836
179
392
1,436
5,138
1,505
0
2,521
2,617
26,035
0
L
Hercules
 
Hercules
2,622
1,159
0
3,475
7,736
3,638
0
2,531
5,205
0
12,350
W
4,496
1,650
0
1,263
7,092
2,874
0
600
6,492
0
35,252
W
Neith
5,991
1,630
0
1,025
5,884
853
448
0
5,884
0
34,465
L
3,599
1,553
0
2,182
6,990
1,668
0
815
6,175
0
32,433
L
Jormungandr
Takoruma
Jormungandr
3,341
1,292
0
2,535
7,930
3,143
0
328
7,602
28,724
0
W
2,602
799
1,170
2,148
7,911
3,616
0
1,057
6,854
5,697
3,410
W
Tsukuyomi
hug0addicted
Tsukuyomi
6,807
2,213
0
3,730
7,817
2,860
328
2,810
5,007
0
44,783
W
Hel
4,852
266
544
2,192
4,111
1,116
0
710
3,401
40,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,497
Gold Earned
27,085
335
Minions Killed
287
0
Camps Cleared
0
1,112,551
Distance Traveled
998,330
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,188
619
73
7
0
218,998
1
L
Eset
5,247
525
67
7
0
204,258
5
L
Hercules
4,923
492
18
2
0
217,706
2
W
Vamana
6,445
645
69
7
0
248,497
1
W
Neith
5,597
560
71
7
0
178,003
1
L
Anhur
5,633
563
73
7
0
177,958
1
L
Jormungandr
5,094
509
56
6
0
179,410
3
W
Terra
5,465
547
14
1
0
237,329
2
W
Tsukuyomi
6,657
666
94
9
0
216,913
5
W
Hel
6,333
633
87
9
0
231,809
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role