Player Matchup

Izanami
Izanami
AxelRoiter
Izanami
Level 59
God Stats
48W - 48L
1,437 SR
Queue Stats
380W - 401L
1,348 Elo+
Solo
Atlas
Atlas
Be3ymue
Atlas
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 13L
1,500 Elo+
Party 3
Awilix
Awilix
Metallisa
Awilix
Level 31
God Stats
3W - 4L
1,721 SR
Queue Stats
156W - 156L
1,384 Elo+
Solo
He Bo
He Bo
RompeNzan
He Bo
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 3
Skadi
Skadi
giok5
Skadi
Level 66
God Stats
74W - 61L
1,520 SR
Queue Stats
108W - 114L
1,395 Elo+
Solo
Team Averages
Level 70
1,536 SR
1,425 Elo+

VS

Team Averages
Level 82
1,495 SR
1,321 Elo+
Apollo
Apollo
Alexey_Kuzmichev
Apollo
Level 66
God Stats
2W - 8L
1,243 SR
Queue Stats
67W - 70L
1,417 Elo+
Party 2
Bakasura
Bakasura
IronHeid
Bakasura
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,217 Elo+
Party 1
Ganesha
Ganesha
KuzKuzs
Ganesha
Level 65
God Stats
2W - 4L
1,436 SR
Queue Stats
107W - 100L
1,444 Elo+
Party 2
Hercules
Hercules
MalkRa
Hercules
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 177L
1,366 Elo+
Solo
Kukulkan
Kukulkan
ViktorVio
Kukulkan
Level 86
God Stats
0W - 1L
1,796 SR
Queue Stats
0W - 3L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AxelRoiter
Izanami
18
9 / 2 / 6
11,895
566
16,203
12,678
5,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
Be3ymue
Atlas
16
5 / 2 / 18
11,698
557
12,387
19,342
20,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
Metallisa
Awilix
17
3 / 2 / 8
10,925
520
5,150
13,338
4,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
RompeNzan
He Bo
17
12 / 5 / 3
12,146
578
15,467
11,635
4,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
giok5
Skadi
20
5 / 1 / 1
13,820
658
14,035
8,889
4,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 1
8,140
388
5,200
12,976
2,520
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
IronHeid
Bakasura
17
7 / 6 / 3
11,481
547
11,968
16,029
4,998
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
KuzKuzs
Ganesha
13
0 / 8 / 4
8,749
417
6,113
20,726
17,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hercules
MalkRa
Hercules
17
0 / 5 / 1
9,675
461
6,512
17,768
21,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
ViktorVio
Kukulkan
16
5 / 7 / 5
10,205
486
11,882
14,258
4,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
26
34
Kills
12
12
Deaths
34
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Izanami
AxelRoiter
Izanami
9
2
6
6
W
Atlas
Be3ymue
Atlas
5
2
18
7
L
Bakasura
IronHeid
Bakasura
7
6
3
1.42
L
Ganesha
KuzKuzs
Ganesha
0
8
4
0.25
L
Hercules
MalkRa
Hercules
0
5
1
0.1
W
Awilix
Metallisa
Awilix
3
2
8
3.5
W
He Bo
RompeNzan
He Bo
12
5
3
2.7
L
Kukulkan
ViktorVio
Kukulkan
5
7
5
1.07
W
Skadi
giok5
Skadi
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,242
Damage
41,675
65,882
Taken
81,757
39,115
Mitigated
50,352
19,524
Healing
17,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,200
3,554
217
2,370
12,976
2,520
0
4,831
8,145
0
46,037
W
Izanami
AxelRoiter
Izanami
16,203
10,261
0
4,045
12,678
5,216
3,226
5,395
6,555
0
102,234
W
Atlas
Be3ymue
Atlas
12,387
3,694
337
3,759
19,342
20,573
81
6,099
12,078
30,788
0
L
Bakasura
IronHeid
Bakasura
11,968
8,639
262
2,597
16,029
4,998
74
5,779
10,250
0
43,087
L
Ganesha
KuzKuzs
Ganesha
6,113
582
531
3,814
20,726
17,722
0
8,852
11,874
27,131
0
L
Hercules
MalkRa
Hercules
6,512
1,182
0
4,182
17,768
21,089
0
0
17,768
0
66,458
W
Awilix
Metallisa
Awilix
5,150
2,137
0
5,390
13,338
4,571
0
2,987
9,654
0
59,765
W
He Bo
RompeNzan
He Bo
15,467
607
0
1,146
11,635
4,727
0
2,792
8,526
67,464
0
L
Kukulkan
ViktorVio
Kukulkan
11,882
2,284
152
3,662
14,258
4,023
408
8,392
5,866
51,438
0
W
Skadi
giok5
Skadi
14,035
9,587
0
4,847
8,889
4,028
1,482
722
8,045
0
94,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,484
Gold Earned
48,250
545
Minions Killed
422
0
Camps Cleared
0
1,985,382
Distance Traveled
1,914,765
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,140
388
108
5
0
329,034
5
W
Izanami
11,895
566
145
7
0
373,979
4
W
Atlas
11,698
557
34
2
0
394,373
4
L
Bakasura
11,481
547
84
4
0
452,779
10
L
Ganesha
8,749
417
9
0
0
386,723
0
L
Hercules
9,675
461
135
6
0
352,049
0
W
Awilix
10,925
520
99
5
0
454,522
3
W
He Bo
12,146
578
93
4
0
380,239
0
L
Kukulkan
10,205
486
86
4
0
394,180
8
W
Skadi
13,820
658
174
8
0
382,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role