Player Matchup

Anhur
Anhur
 
Anhur
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
TheWaterBoi
Ah Puch
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
122W - 77L
1,702 Elo+
Party 1
Persephone
Persephone
paanjok
Persephone
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,472 Elo+
Solo
He Bo
He Bo
quintosh
He Bo
Level 140
God Stats
1W - 0L
1,300 SR
Queue Stats
54W - 16L
1,782 Elo+
Party 1
Nu Wa
Nu Wa
Еleanor
Nu Wa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,802 Elo+
Party 1
Team Averages
Level 80
1,460 SR
1,652 Elo+

VS

Team Averages
Level 50
1,610 SR
1,539 Elo+
Guan Yu
Guan Yu
KENSHI999
Guan Yu
Level 36
God Stats
4W - 3L
1,607 SR
Queue Stats
23W - 29L
1,597 Elo+
Solo
Medusa
Medusa
Whites1999
Medusa
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 98L
1,442 Elo+
Party 2
Janus
Janus
YongBii
Janus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 152L
1,588 Elo+
Party 3
Arachne
Arachne
ZeroBlasian
Arachne
Level 82
God Stats
15W - 7L
1,708 SR
Queue Stats
109W - 114L
1,525 Elo+
Party 3
Bacchus
Bacchus
musband96
Bacchus
Level 47
God Stats
4W - 4L
1,737 SR
Queue Stats
183W - 154L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
15 / 0 / 7
10,075
672
14,379
9,316
3,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
TheWaterBoi
Ah Puch
15
1 / 1 / 6
9,164
611
7,805
12,886
8,719
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
paanjok
Persephone
15
7 / 1 / 8
9,412
627
8,177
6,576
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
quintosh
He Bo
14
1 / 3 / 4
8,007
534
2,311
7,040
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Еleanor
Nu Wa
12
2 / 2 / 10
7,691
513
4,262
8,775
5,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KENSHI999
Guan Yu
12
1 / 4 / 0
7,037
469
8,727
12,535
12,776
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Whites1999
Medusa
13
4 / 3 / 1
8,127
542
6,369
8,624
2,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
YongBii
Janus
12
1 / 6 / 1
6,760
451
5,083
9,791
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
ZeroBlasian
Arachne
11
1 / 9 / 2
6,654
444
3,269
13,806
3,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
musband96
Bacchus
8
0 / 4 / 5
5,907
394
2,786
7,998
7,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
26
Kills
7
7
Deaths
26
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
15
0
7
18.5
L
Guan Yu
KENSHI999
Guan Yu
1
4
0
0.25
W
Ah Puch
TheWaterBoi
Ah Puch
1
1
6
4
L
Medusa
Whites1999
Medusa
4
3
1
1.5
L
Janus
YongBii
Janus
1
6
1
0.25
L
Arachne
ZeroBlasian
Arachne
1
9
2
0.22
L
Bacchus
musband96
Bacchus
0
4
5
0.63
W
Persephone
paanjok
Persephone
7
1
8
11
W
He Bo
quintosh
He Bo
1
3
4
1
W
Nu Wa
Еleanor
Nu Wa
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,934
Damage
26,234
44,593
Taken
52,754
21,454
Mitigated
28,342
13,866
Healing
12,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
14,379
6,379
0
1,681
9,316
3,244
0
2,130
7,186
0
78,893
L
Guan Yu
KENSHI999
Guan Yu
8,727
1,793
85
5,544
12,535
12,776
0
7,137
5,398
0
42,421
W
Ah Puch
TheWaterBoi
Ah Puch
7,805
1,702
0
7,818
12,886
8,719
56
806
12,080
60,514
0
L
Medusa
Whites1999
Medusa
6,369
2,604
0
3,416
8,624
2,400
37
3,444
5,180
0
58,177
L
Janus
YongBii
Janus
5,083
208
0
419
9,791
2,344
324
4,342
5,449
41,944
0
L
Arachne
ZeroBlasian
Arachne
3,269
2,168
0
1,818
13,806
3,487
12
3,189
10,617
0
29,821
L
Bacchus
musband96
Bacchus
2,786
305
0
1,579
7,998
7,335
0
3,941
3,688
9,766
0
W
Persephone
paanjok
Persephone
8,177
653
0
1,890
6,576
2,272
1,396
1,231
5,344
55,009
0
W
He Bo
quintosh
He Bo
2,311
111
0
910
7,040
2,060
0
1,001
6,039
55,865
0
W
Nu Wa
Еleanor
Nu Wa
4,262
1,250
0
1,567
8,775
5,159
229
2,701
5,501
15,829
3,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,349
Gold Earned
34,485
496
Minions Killed
336
0
Camps Cleared
0
1,408,651
Distance Traveled
1,395,273
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,075
672
119
8
0
300,228
3
L
Guan Yu
7,037
469
82
5
0
300,055
6
W
Ah Puch
9,164
611
140
9
0
248,349
1
L
Medusa
8,127
542
105
7
0
271,809
4
L
Janus
6,760
451
82
5
0
286,881
0
L
Arachne
6,654
444
53
4
0
308,751
5
L
Bacchus
5,907
394
14
1
0
227,777
1
W
Persephone
9,412
627
97
6
0
276,292
3
W
He Bo
8,007
534
107
7
0
287,048
5
W
Nu Wa
7,691
513
33
2
0
296,734
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role