Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
TotoshkaPro
Hel
Level 149
God Stats
4W - 3L
1,772 SR
Queue Stats
816W - 839L
1,448 Elo+
Solo
Kumbhakarna
Kumbhakarna
WaldoFaldo
Kumbhakarna
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,505 Elo+
Party 1
Ares
Ares
Wulfrikito
Ares
Level 88
God Stats
0W - 2L
1,353 SR
Queue Stats
6W - 14L
1,367 Elo+
Party 1
Pele
Pele
ayventura
Pele
Level 103
God Stats
0W - 1L
1,549 SR
Queue Stats
1W - 5L
1,376 Elo+
Party 1
Team Averages
Level 102
1,535 SR
1,439 Elo+

VS

Team Averages
Level 92
1,402 SR
1,465 Elo+
Ah Puch
Ah Puch
BlackArtz
Ah Puch
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,573 Elo+
Solo
Bellona
Bellona
GhostRaptor629
Bellona
Level 80
God Stats
4W - 1L
1,276 SR
Queue Stats
178W - 202L
1,445 Elo+
Party 2
Bacchus
Bacchus
SilverFox691
Bacchus
Level 91
God Stats
3W - 4L
1,266 SR
Queue Stats
186W - 208L
1,448 Elo+
Party 2
Guan Yu
Guan Yu
Solvius
Guan Yu
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
106W - 115L
1,478 Elo+
Solo
Izanami
Izanami
downpipe
Izanami
Level 69
God Stats
22W - 16L
1,470 SR
Queue Stats
216W - 222L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
5 / 6 / 3
9,350
492
8,404
16,594
6,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 4 / 3
8,417
443
6,753
10,040
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
WaldoFaldo
Kumbhakarna
15
0 / 4 / 4
8,654
455
5,750
16,370
10,805
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
3 / 3 / 4
8,724
459
7,450
15,132
14,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
16
7 / 4 / 3
10,077
530
10,936
17,901
6,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BlackArtz
Ah Puch
15
2 / 6 / 5
9,450
497
9,860
12,158
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
6 / 2 / 7
11,090
584
13,693
14,047
13,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
SilverFox691
Bacchus
15
4 / 2 / 8
10,259
540
8,888
9,306
11,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
Solvius
Guan Yu
17
3 / 3 / 4
10,461
551
14,237
16,445
16,536
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
downpipe
Izanami
17
6 / 4 / 4
10,482
552
9,297
13,535
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
49
17
Kills
21
21
Deaths
17
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
5
6
3
1.08
W
Ah Puch
BlackArtz
Ah Puch
2
6
5
0.75
W
6
2
7
4.75
W
Bacchus
SilverFox691
Bacchus
4
2
8
4
W
Guan Yu
Solvius
Guan Yu
3
3
4
1.67
L
2
4
3
0.88
L
Kumbhakarna
WaldoFaldo
Kumbhakarna
0
4
4
0.5
L
3
3
4
1.67
L
Pele
7
4
3
2.13
W
Izanami
downpipe
Izanami
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,293
Damage
55,975
76,037
Taken
65,491
41,031
Mitigated
49,626
25,905
Healing
18,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
8,404
5,337
0
5,083
16,594
6,074
1,490
4,355
12,239
0
55,855
W
Ah Puch
BlackArtz
Ah Puch
9,860
774
0
2,139
12,158
3,954
452
5,213
6,945
50,349
0
W
13,693
3,946
0
3,524
14,047
13,170
340
3,501
10,546
0
85,043
W
Bacchus
SilverFox691
Bacchus
8,888
1,176
0
2,285
9,306
11,577
34
2,171
7,135
24,877
3,346
W
Guan Yu
Solvius
Guan Yu
14,237
1,525
236
5,618
16,445
16,536
132
5,402
11,043
0
66,282
L
6,753
411
226
3,649
10,040
3,831
0
5,076
4,964
47,697
0
L
Kumbhakarna
WaldoFaldo
Kumbhakarna
5,750
228
0
4,771
16,370
10,805
0
62
16,308
52,407
0
L
7,450
436
0
3,253
15,132
14,021
464
4,587
10,545
14,794
0
L
Pele
10,936
2,755
0
8,923
17,901
6,300
1,083
4,068
13,833
0
68,762
W
Izanami
downpipe
Izanami
9,297
5,881
0
5,095
13,535
4,389
1,784
3,666
9,869
0
81,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,222
Gold Earned
51,742
415
Minions Killed
529
0
Camps Cleared
0
1,658,582
Distance Traveled
1,826,932
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,350
492
98
5
0
326,875
3
W
Ah Puch
9,450
497
88
5
0
324,121
8
W
Bellona
11,090
584
145
8
0
461,317
3
W
Bacchus
10,259
540
38
2
0
377,145
3
W
Guan Yu
10,461
551
127
7
0
353,494
3
L
Hel
8,417
443
101
5
0
292,746
4
L
Kumbhakarna
8,654
455
85
4
0
295,939
8
L
Ares
8,724
459
16
1
0
374,349
2
L
Pele
10,077
530
115
6
0
368,673
3
W
Izanami
10,482
552
131
7
0
310,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role