Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold V
BikzurNail
Ah Muzen Cab
Gold V
Level 106
God Stats
83W - 47L
1,609 SR
Queue Stats
358W - 421L
1,193 MMR
Party 2
Khepri
Khepri
Gold III
CALYNKA
Khepri
Gold III
Level 123
God Stats
2W - 2L
1,610 SR
Queue Stats
43W - 61L
1,598 MMR
Party 2
Geb
Geb
Gold II
rinkio
Geb
Gold II
Level 160
God Stats
7W - 9L
1,763 SR
Queue Stats
192W - 265L
1,681 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,661 SR
1,490 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,575 SR
1,584 MMR
Aphrodite
Aphrodite
Gold V
ElenitaMLG
Aphrodite
Gold V
Level 160
God Stats
5W - 1L
1,729 SR
Queue Stats
6W - 4L
1,648 MMR
Party 1
Osiris
Osiris
Gold IV
MrClash01
Osiris
Gold IV
Level 99
God Stats
1W - 1L
1,314 SR
Queue Stats
74W - 92L
1,457 MMR
Solo
Ravana
Ravana
Gold V
Muttley2032
Ravana
Gold V
Level 157
God Stats
6W - 3L
1,683 SR
Queue Stats
6W - 4L
1,648 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BikzurNail
Ah Muzen Cab
14
2 / 3 / 1
10,397
578
20,223
18,110
9,673
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
CALYNKA
Khepri
14
1 / 3 / 1
9,828
546
8,100
16,270
19,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
rinkio
Geb
15
0 / 1 / 3
10,559
587
17,877
20,836
27,823
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
ThothBacchusAresHou YiPersephone

VS

Bans
UllrAchillesDiscordiaShivaAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ElenitaMLG
Aphrodite
17
0 / 2 / 5
11,265
626
20,888
19,389
9,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
MrClash01
Osiris
18
4 / 0 / 3
12,211
678
12,735
20,072
24,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ravana
17
3 / 1 / 3
11,511
640
17,060
17,824
16,241
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
3
Kills
7
7
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BikzurNail
Ah Muzen Cab
2
3
1
0.83
L
Khepri
CALYNKA
Khepri
1
3
1
0.5
W
Aphrodite
ElenitaMLG
Aphrodite
0
2
5
1.25
W
Osiris
MrClash01
Osiris
4
0
3
5.5
W
Ravana
3
1
3
4.5
L
Geb
rinkio
Geb
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,200
Damage
50,683
55,216
Taken
57,285
57,175
Mitigated
49,760
12,153
Healing
28,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BikzurNail
Ah Muzen Cab
20,223
6,015
0
2,127
18,110
9,673
0
5,528
12,363
0
53,392
L
Khepri
CALYNKA
Khepri
8,100
896
0
4,129
16,270
19,679
0
7,829
8,236
20,933
0
W
Aphrodite
ElenitaMLG
Aphrodite
20,888
2,771
11,206
12,721
19,389
9,341
290
9,852
9,537
72,389
0
W
Osiris
MrClash01
Osiris
12,735
4,025
0
2,803
20,072
24,178
1,032
7,910
12,162
311
53,902
W
Ravana
17,060
5,899
0
1,689
17,824
16,241
1,244
8,677
9,147
0
43,164
L
Geb
rinkio
Geb
17,877
1,354
774
5,123
20,836
27,823
0
7,644
12,869
43,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,784
Gold Earned
34,987
157
Minions Killed
254
2
Camps Cleared
14
1,046,324
Distance Traveled
1,046,630
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,397
578
94
5
2
342,882
1
L
Khepri
9,828
546
31
2
0
342,369
4
W
Aphrodite
11,265
626
131
7
1
318,897
3
W
Osiris
12,211
678
72
4
7
366,089
6
W
Ravana
11,511
640
51
3
6
361,644
0
L
Geb
10,559
587
32
2
0
361,073
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role