Player Matchup

Jormungandr
Jormungandr
Aquellios
Jormungandr
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 87L
1,487 Elo+
Solo
Vulcan
Vulcan
FlycatR
Vulcan
Level 146
God Stats
3W - 5L
1,500 SR
Queue Stats
280W - 315L
1,395 Elo+
Solo
Yu Huang
Yu Huang
delsol1325
Yu Huang
Level 129
God Stats
6W - 8L
1,734 SR
Queue Stats
541W - 625L
1,477 Elo+
Party 1
Hera
Hera
elodie9z
Hera
Level 88
God Stats
11W - 12L
1,413 SR
Queue Stats
458W - 531L
1,428 Elo+
Party 1
Rama
Rama
roflanpominkin
Rama
Level 26
God Stats
11W - 6L
1,120 SR
Queue Stats
366W - 416L
1,461 Elo+
Solo
Team Averages
Level 103
1,453 SR
1,450 Elo+

VS

Team Averages
Level 70
1,414 SR
1,357 Elo+
Fenrir
Fenrir
BuszeQ
Fenrir
Level 128
God Stats
1W - 7L
1,051 SR
Queue Stats
371W - 416L
1,454 Elo+
Party 2
Bastet
Bastet
RussTypucm
Bastet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,140 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Seodiloczka
Ah Muzen Cab
Level 133
God Stats
3W - 5L
1,681 SR
Queue Stats
293W - 322L
1,481 Elo+
Party 2
Achilles
Achilles
kusmardo11
Achilles
Level 29
God Stats
1W - 3L
1,337 SR
Queue Stats
124W - 132L
1,462 Elo+
Solo
Athena
Athena
paanjok
Athena
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aquellios
Jormungandr
18
2 / 7 / 14
12,288
647
7,800
21,862
32,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
FlycatR
Vulcan
20
6 / 11 / 17
14,010
737
28,545
17,612
6,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yu Huang
delsol1325
Yu Huang
20
6 / 3 / 15
13,443
708
18,364
13,945
6,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hera
20
6 / 6 / 17
14,451
761
17,047
19,365
7,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
14 / 4 / 14
14,730
775
25,130
15,766
7,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BuszeQ
Fenrir
20
13 / 11 / 9
14,388
757
22,316
23,350
12,221
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
RussTypucm
Bastet
19
4 / 11 / 15
12,364
651
14,147
20,964
10,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Seodiloczka
Ah Muzen Cab
20
1 / 4 / 17
12,495
658
19,224
21,189
11,579
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
kusmardo11
Achilles
20
6 / 3 / 10
13,068
688
8,450
19,392
34,105
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Athena
paanjok
Athena
20
7 / 5 / 17
13,526
712
12,216
27,345
41,950
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
99
34
Kills
31
31
Deaths
34
77
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Aquellios
Jormungandr
2
7
14
1.29
L
Fenrir
BuszeQ
Fenrir
13
11
9
1.59
W
Vulcan
FlycatR
Vulcan
6
11
17
1.32
L
Bastet
RussTypucm
Bastet
4
11
15
1.05
L
Ah Muzen Cab
Seodiloczka
Ah Muzen Cab
1
4
17
2.38
W
Yu Huang
delsol1325
Yu Huang
6
3
15
4.5
W
Hera
6
6
17
2.42
L
Achilles
kusmardo11
Achilles
6
3
10
3.67
L
Athena
paanjok
Athena
7
5
17
3.1
W
14
4
14
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,886
Damage
76,353
88,550
Taken
112,240
60,496
Mitigated
110,111
26,792
Healing
32,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Aquellios
Jormungandr
7,800
2,439
613
1,145
21,862
32,436
180
3,560
18,302
23,444
0
L
Fenrir
BuszeQ
Fenrir
22,316
2,664
1,310
3,004
23,350
12,221
1,175
14,125
9,225
0
33,966
W
Vulcan
FlycatR
Vulcan
28,545
7,505
1,881
2,047
17,612
6,551
207
2,375
15,237
51,872
0
L
Bastet
RussTypucm
Bastet
14,147
3,012
0
1,748
20,964
10,256
639
13,662
7,302
0
22,481
L
Ah Muzen Cab
Seodiloczka
Ah Muzen Cab
19,224
7,229
2,542
8,487
21,189
11,579
1,641
13,429
7,760
0
69,276
W
Yu Huang
delsol1325
Yu Huang
18,364
1,305
1,785
2,633
13,945
6,239
853
547
13,398
34,997
0
W
Hera
17,047
5,319
2,835
6,640
19,365
7,956
1,282
2,958
16,407
47,675
0
L
Achilles
kusmardo11
Achilles
8,450
1,661
2,894
4,840
19,392
34,105
431
14,150
5,242
1,386
20,908
L
Athena
paanjok
Athena
12,216
3,514
2,119
5,271
27,345
41,950
434
16,390
10,955
26,948
0
W
25,130
18,691
2,356
4,857
15,766
7,314
3,214
3,180
12,586
0
35,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,922
Gold Earned
65,841
255
Minions Killed
195
0
Camps Cleared
0
1,495,945
Distance Traveled
1,653,264
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,288
647
29
2
0
239,811
0
L
Fenrir
14,388
757
33
2
0
292,796
0
W
Vulcan
14,010
737
69
4
0
315,555
5
L
Bastet
12,364
651
19
1
0
306,772
1
L
Ah Muzen Cab
12,495
658
98
5
0
325,869
0
W
Yu Huang
13,443
708
37
2
0
339,452
4
W
Hera
14,451
761
72
4
0
295,183
0
L
Achilles
13,068
688
22
1
0
385,359
1
L
Athena
13,526
712
23
1
0
342,468
2
W
Rama
14,730
775
48
3
0
305,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role