Player Matchup

Neith
Neith
CrystalKIdLando
Neith
Level 77
God Stats
0W - 3L
1,607 SR
Queue Stats
21W - 31L
1,561 Elo+
Party 1
Ao Kuang
Ao Kuang
Entraillord
Ao Kuang
Level 26
God Stats
4W - 7L
1,820 SR
Queue Stats
300W - 368L
1,217 Elo+
Party 2
Gilgamesh
Gilgamesh
Fionliss4174
Gilgamesh
Level 137
God Stats
11W - 14L
1,514 SR
Queue Stats
313W - 394L
1,421 Elo+
Party 1
Ymir
Ymir
FrankiBoi204
Ymir
Level 109
God Stats
2W - 5L
1,398 SR
Queue Stats
30W - 43L
1,363 Elo+
Solo
Agni
Agni
seraphim_sword
Agni
Level 128
God Stats
13W - 10L
1,786 SR
Queue Stats
497W - 561L
1,401 Elo+
Party 2
Team Averages
Level 95
1,625 SR
1,393 Elo+

VS

Team Averages
Level 106
1,535 SR
1,468 Elo+
Athena
Athena
ChrisWoodz7058
Athena
Level 144
God Stats
4W - 1L
1,682 SR
Queue Stats
45W - 45L
1,485 Elo+
Solo
Medusa
Medusa
Kippar88
Medusa
Level 128
God Stats
4W - 6L
1,284 SR
Queue Stats
45W - 51L
1,431 Elo+
Solo
Hercules
Hercules
LawlessUwU
Hercules
Level 67
God Stats
5W - 9L
1,492 SR
Queue Stats
267W - 266L
1,482 Elo+
Solo
Thanatos
Thanatos
Lordpavo1862
Thanatos
Level 67
God Stats
63W - 45L
1,660 SR
Queue Stats
235W - 225L
1,489 Elo+
Solo
Nu Wa
Nu Wa
SetDEO
Nu Wa
Level 125
God Stats
18W - 15L
1,555 SR
Queue Stats
215W - 222L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,306
406
6,349
9,440
3,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Entraillord
Ao Kuang
13
0 / 5 / 2
7,518
418
3,395
14,484
4,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Fionliss4174
Gilgamesh
13
3 / 8 / 2
8,476
471
9,743
15,532
8,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 1 / 3
7,833
435
4,284
13,096
10,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
7 / 3 / 3
9,250
514
13,680
12,316
4,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 8
8,717
484
4,253
17,970
16,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Kippar88
Medusa
15
2 / 2 / 3
9,236
513
6,967
8,573
3,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
LawlessUwU
Hercules
14
0 / 3 / 11
9,164
509
6,069
17,451
14,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Lordpavo1862
Thanatos
13
9 / 5 / 2
9,339
519
7,812
12,566
4,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
SetDEO
Nu Wa
16
7 / 1 / 6
10,349
575
20,905
6,644
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
13
Kills
20
20
Deaths
14
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
L
2
3
2
1
L
Ao Kuang
Entraillord
Ao Kuang
0
5
2
0.2
L
Gilgamesh
Fionliss4174
Gilgamesh
3
8
2
0.5
L
1
1
3
2.5
W
Medusa
Kippar88
Medusa
2
2
3
1.75
W
Hercules
LawlessUwU
Hercules
0
3
11
1.83
W
Thanatos
Lordpavo1862
Thanatos
9
5
2
2
W
Nu Wa
SetDEO
Nu Wa
7
1
6
10
L
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,451
Damage
46,006
64,868
Taken
63,204
31,233
Mitigated
41,780
17,415
Healing
23,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,253
892
306
2,076
17,970
16,805
0
5,939
12,031
25,108
0
L
6,349
2,294
0
1,650
9,440
3,250
0
4,286
5,116
0
39,432
L
Ao Kuang
Entraillord
Ao Kuang
3,395
976
0
6,076
14,484
4,115
0
4,111
10,312
41,852
0
L
Gilgamesh
Fionliss4174
Gilgamesh
9,743
3,378
0
2,332
15,532
8,691
374
5,296
9,876
0
49,529
L
4,284
700
608
3,361
13,096
10,982
0
5,941
7,076
24,510
0
W
Medusa
Kippar88
Medusa
6,967
3,411
0
2,664
8,573
3,848
1,052
2,919
5,654
0
65,432
W
Hercules
LawlessUwU
Hercules
6,069
1,102
0
6,379
17,451
14,141
415
4,819
12,632
4,110
47,638
W
Thanatos
Lordpavo1862
Thanatos
7,812
3,124
0
8,988
12,566
4,499
0
5,639
6,927
0
33,497
W
Nu Wa
SetDEO
Nu Wa
20,905
3,895
0
2,632
6,644
2,487
190
2,177
4,467
80,894
1,110
L
13,680
1,408
0
3,388
12,316
4,195
0
5,794
6,445
61,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,383
Gold Earned
46,805
372
Minions Killed
392
0
Camps Cleared
0
1,713,472
Distance Traveled
1,688,333
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,717
484
27
2
0
367,345
4
L
Neith
7,306
406
65
4
0
314,027
2
L
Ao Kuang
7,518
418
78
4
0
377,056
0
L
Gilgamesh
8,476
471
75
4
0
330,920
2
L
Ymir
7,833
435
37
2
0
350,586
6
W
Medusa
9,236
513
110
6
0
330,114
1
W
Hercules
9,164
509
108
6
0
361,731
2
W
Thanatos
9,339
519
48
3
0
294,208
0
W
Nu Wa
10,349
575
99
6
0
334,935
4
L
Agni
9,250
514
117
7
0
340,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role