Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
IAfroUchihaI
Sylvanus
Level 111
God Stats
19W - 8L
1,761 SR
Queue Stats
357W - 335L
1,549 Elo+
Party 1
Cerberus
Cerberus
IamShort1
Cerberus
Level 104
God Stats
1W - 0L
1,720 SR
Queue Stats
43W - 41L
1,557 Elo+
Party 1
Nike
Nike
Paddiniho
Nike
Level 59
God Stats
1W - 3L
1,801 SR
Queue Stats
53W - 67L
1,470 Elo+
Party 1
Izanami
Izanami
PuffinDoink
Izanami
Level 16
God Stats
4W - 1L
1,847 SR
Queue Stats
31W - 6L
1,819 Elo+
Party 1
Team Averages
Level 75
1,726 SR
1,579 Elo+

VS

Team Averages
Level 63
1,481 SR
1,498 Elo+
Bellona
Bellona
KronicRelief
Bellona
Level 27
God Stats
1W - 1L
1,626 SR
Queue Stats
1W - 1L
1,712 Elo+
Party 2
Susano
Susano
TrickyTricksta
Susano
Level 66
God Stats
5W - 3L
1,735 SR
Queue Stats
11W - 7L
1,729 Elo+
Party 2
Skadi
Skadi
no-loveyyy
Skadi
Level 35
God Stats
21W - 34L
1,236 SR
Queue Stats
81W - 104L
1,210 Elo+
Solo
Scylla
Scylla
reaperkiller2007
Scylla
Level 41
God Stats
6W - 3L
1,400 SR
Queue Stats
82W - 104L
1,458 Elo+
Solo
Medusa
Medusa
xXslayerXx 1010
Medusa
Level 146
God Stats
5W - 5L
1,408 SR
Queue Stats
226W - 244L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
2 / 4 / 0
6,050
550
3,674
8,456
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
IAfroUchihaI
Sylvanus
13
3 / 0 / 3
7,543
686
8,035
8,583
8,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
IamShort1
Cerberus
12
3 / 3 / 0
6,671
606
4,124
8,743
3,727
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
10
2 / 1 / 6
6,743
613
3,816
6,651
5,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
PuffinDoink
Izanami
13
8 / 2 / 1
8,337
758
6,920
6,257
2,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KronicRelief
Bellona
8
0 / 5 / 1
5,173
470
3,389
9,495
6,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
5 / 2 / 3
6,691
608
7,737
9,069
3,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
9
0 / 5 / 3
5,654
514
3,701
8,258
1,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 1
5,299
482
2,922
5,608
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 3 / 2
6,271
570
3,440
5,235
1,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
18
Kills
9
10
Deaths
18
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
2
4
0
0.5
W
Sylvanus
IAfroUchihaI
Sylvanus
3
0
3
4.5
W
Cerberus
IamShort1
Cerberus
3
3
0
1
L
Bellona
KronicRelief
Bellona
0
5
1
0.1
W
Nike
2
1
6
5
W
Izanami
PuffinDoink
Izanami
8
2
1
4.25
L
5
2
3
3.25
L
Skadi
0
5
3
0.3
L
1
3
1
0.5
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,569
Damage
21,189
38,690
Taken
37,665
22,887
Mitigated
13,171
14,810
Healing
8,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
3,674
661
0
2,930
8,456
2,644
0
395
8,033
0
32,856
W
Sylvanus
IAfroUchihaI
Sylvanus
8,035
2,293
209
4,341
8,583
8,606
116
0
8,072
32,768
8,107
W
Cerberus
IamShort1
Cerberus
4,124
78
0
3,156
8,743
3,727
104
2,527
6,216
29,617
0
L
Bellona
KronicRelief
Bellona
3,389
669
199
3,445
9,495
6,334
0
5,262
4,233
0
18,899
W
Nike
3,816
394
0
1,643
6,651
5,387
202
0
6,651
0
16,595
W
Izanami
PuffinDoink
Izanami
6,920
2,950
0
2,531
6,257
2,523
580
0
6,257
0
57,742
L
7,737
2,296
0
1,236
9,069
3,023
0
2,827
6,242
0
34,610
L
Skadi
3,701
1,933
0
1,082
8,258
1,123
328
0
8,258
0
28,926
L
2,922
517
71
486
5,608
1,543
0
3,172
2,436
21,438
0
L
3,440
1,563
0
1,687
5,235
1,148
540
103
5,132
0
27,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,344
Gold Earned
29,088
389
Minions Killed
270
0
Camps Cleared
0
1,094,379
Distance Traveled
1,086,111
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,050
550
70
6
0
226,674
1
W
Sylvanus
7,543
686
96
9
0
201,913
1
W
Cerberus
6,671
606
76
7
0
223,702
2
L
Bellona
5,173
470
47
4
0
231,231
2
W
Nike
6,743
613
31
3
0
230,460
2
W
Izanami
8,337
758
116
11
0
211,630
4
L
Susano
6,691
608
69
6
0
255,674
7
L
Skadi
5,654
514
59
5
0
215,905
0
L
Scylla
5,299
482
32
3
0
202,511
0
L
Medusa
6,271
570
63
6
0
180,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role