Player Matchup

Kuzenbo
Kuzenbo
Adulti
Kuzenbo
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,776 Elo+
Party 1
Chiron
Chiron
Buckst3r
Chiron
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,506 Elo+
Party 1
Olorun
Olorun
Spekuku
Olorun
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,483 Elo+
Party 1
Team Averages
Level 27
1,500 SR
1,588 Elo+

VS

Team Averages
Level 101
1,684 SR
1,459 Elo+
Janus
Janus
Arturoo000
Janus
Level 83
God Stats
2W - 0L
1,647 SR
Queue Stats
132W - 113L
1,473 Elo+
Party 2
Thor
Thor
DragonLSD
Thor
Level 127
God Stats
10W - 8L
1,583 SR
Queue Stats
15W - 13L
1,433 Elo+
Solo
Sun Wukong
Sun Wukong
ivanredeyes
Sun Wukong
Level 92
God Stats
21W - 10L
1,824 SR
Queue Stats
253W - 255L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Adulti
Kuzenbo
9
1 / 2 / 0
6,631
663
3,301
9,189
6,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
Buckst3r
Chiron
9
0 / 6 / 1
5,854
585
5,352
8,882
2,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Spekuku
Olorun
11
0 / 5 / 1
6,137
614
3,645
7,137
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
2 / 1 / 10
7,609
761
9,057
5,425
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
12
8 / 0 / 4
8,255
826
9,419
6,574
2,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
ivanredeyes
Sun Wukong
12
3 / 0 / 7
7,362
736
3,837
9,143
6,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
13
13
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Adulti
Kuzenbo
1
2
0
0.5
W
Janus
2
1
10
7
L
Chiron
Buckst3r
Chiron
0
6
1
0.08
W
Thor
8
0
4
10
L
Olorun
Spekuku
Olorun
0
5
1
0.1
W
Sun Wukong
ivanredeyes
Sun Wukong
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,298
Damage
22,313
25,208
Taken
21,142
10,079
Mitigated
10,798
4,635
Healing
2,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Adulti
Kuzenbo
3,301
1,182
0
1,424
9,189
6,132
0
3,363
5,399
8,751
0
W
Janus
9,057
674
0
0
5,425
1,643
175
2,005
3,420
30,144
0
L
Chiron
Buckst3r
Chiron
5,352
1,341
276
1,644
8,882
2,198
0
2,960
5,486
0
13,657
W
Thor
9,419
977
0
0
6,574
2,299
258
2,682
3,892
0
18,057
L
Olorun
Spekuku
Olorun
3,645
1,414
172
1,119
7,137
1,749
0
2,294
4,509
22,022
0
W
Sun Wukong
ivanredeyes
Sun Wukong
3,837
281
406
2,006
9,143
6,856
273
2,790
6,353
0
20,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,622
Gold Earned
23,226
73
Minions Killed
118
3
Camps Cleared
5
427,292
Distance Traveled
560,883
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,631
663
10
1
1
132,494
1
W
Janus
7,609
761
72
7
3
183,337
3
L
Chiron
5,854
585
24
2
0
136,079
0
W
Thor
8,255
826
22
2
2
180,373
1
L
Olorun
6,137
614
39
4
2
158,719
3
W
Sun Wukong
7,362
736
24
2
0
197,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role