Player Matchup

Bacchus
Bacchus
Gold V
Chronicwizard69
Bacchus
Gold V
Level 116
God Stats
32W - 21L
1,547 SR
Queue Stats
303W - 303L
1,140 MMR
Party 1
Chronos
Chronos
Gold I
Qwertyyyyyyyyyyy
Chronos
Gold I
Level 160
God Stats
5W - 2L
1,802 SR
Queue Stats
91W - 85L
1,749 MMR
Solo
Horus
Horus
Gold II
SlainePariah
Horus
Gold II
Level 127
God Stats
7W - 3L
1,624 SR
Queue Stats
121W - 119L
1,434 MMR
Solo
Apollo
Apollo
Gold III
logpla22
Apollo
Gold III
Level 120
God Stats
5W - 4L
1,573 SR
Queue Stats
269W - 261L
1,415 MMR
Party 1
Chiron
Chiron
Diamond IV
polkapine
Chiron
Diamond IV
Level 84
God Stats
4W - 3L
1,580 SR
Queue Stats
66W - 57L
2,175 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,625 SR
1,583 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,556 SR
1,641 MMR
Osiris
Osiris
Gold V
 
Osiris
Gold V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze V
DOSHU
Kumbhakarna
Bronze V
Level 94
God Stats
0W - 1L
1,585 SR
Queue Stats
1W - 4L
1,454 MMR
Solo
Sol
Sol
Gold II
LUNAUST
Sol
Gold II
Level 106
God Stats
13W - 15L
1,522 SR
Queue Stats
210W - 227L
1,387 MMR
Solo
Scylla
Scylla
Diamond II
McJoshyJoshJosh
Scylla
Diamond II
Level 107
God Stats
201W - 169L
1,674 SR
Queue Stats
461W - 447L
2,364 MMR
Solo
Thor
Thor
Silver II
xThePlayerd
Thor
Silver II
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 11
8,248
589
6,387
10,172
10,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
2 / 2 / 13
8,846
632
5,562
9,878
3,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
7 / 2 / 7
9,222
659
10,081
10,290
7,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
logpla22
Apollo
14
6 / 0 / 8
9,064
647
6,232
7,965
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
polkapine
Chiron
16
4 / 0 / 7
9,373
670
7,418
8,347
3,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
BastetShivaBakasura

VS

Bans
ThothAthenaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
1 / 6 / 0
6,870
491
3,435
11,426
7,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kumbhakarna
DOSHU
Kumbhakarna
10
0 / 4 / 3
6,312
451
3,622
12,621
9,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
12
1 / 5 / 1
7,068
505
6,446
9,726
2,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
1 / 2 / 3
8,081
577
5,369
4,720
1,694
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 5 / 0
6,771
484
3,981
11,499
3,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
12
22
Kills
5
5
Deaths
22
46
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
6
0
0.17
W
3
1
11
8.5
L
Kumbhakarna
DOSHU
Kumbhakarna
0
4
3
0.38
L
Sol
1
5
1
0.3
L
1
2
3
1.25
W
2
2
13
4.25
W
7
2
7
5.25
W
Apollo
logpla22
Apollo
6
0
8
10
W
Chiron
polkapine
Chiron
4
0
7
7.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,680
Damage
22,853
46,652
Taken
49,992
27,430
Mitigated
24,075
16,811
Healing
6,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,435
1,090
0
1,947
11,426
7,800
228
2,880
8,546
0
33,024
W
6,387
705
0
2,262
10,172
10,155
0
5,264
4,908
13,464
4,466
L
Kumbhakarna
DOSHU
Kumbhakarna
3,622
741
0
1,589
12,621
9,162
0
2,798
9,823
11,140
0
L
Sol
6,446
2,605
0
1,965
9,726
2,415
0
3,038
6,688
55,084
0
L
5,369
273
0
392
4,720
1,694
0
1,392
3,328
65,956
0
W
5,562
1,758
0
2,384
9,878
3,542
4,177
2,210
7,668
47,980
0
W
10,081
4,115
548
4,143
10,290
7,973
240
2,296
7,994
0
46,370
W
Apollo
logpla22
Apollo
6,232
2,932
0
2,841
7,965
2,643
1,721
4,687
3,278
0
53,121
W
Chiron
polkapine
Chiron
7,418
3,113
606
4,027
8,347
3,117
1,140
2,286
6,061
0
71,498
L
3,981
871
0
490
11,499
3,004
0
2,393
9,106
0
38,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,753
Gold Earned
35,102
451
Minions Killed
391
0
Camps Cleared
0
1,505,605
Distance Traveled
1,330,157
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,870
491
74
5
0
255,100
4
W
Bacchus
8,248
589
18
1
0
277,656
5
L
Kumbhakarna
6,312
451
18
1
0
258,330
0
L
Sol
7,068
505
101
7
0
266,283
4
L
Scylla
8,081
577
134
10
0
282,144
4
W
Chronos
8,846
632
96
7
0
333,207
1
W
Horus
9,222
659
97
7
0
292,389
3
W
Apollo
9,064
647
103
7
0
303,334
1
W
Chiron
9,373
670
137
10
0
299,019
6
L
Thor
6,771
484
64
5
0
268,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role