Player Matchup

Baron Samedi
Baron Samedi
BlueXTears
Baron Samedi
Level 107
God Stats
21W - 22L
1,499 SR
Queue Stats
53W - 57L
1,460 Elo+
Party 2
Achilles
Achilles
MinG0v0XD
Achilles
Level 142
God Stats
2W - 2L
1,324 SR
Queue Stats
89W - 97L
1,413 Elo+
Party 2
Ne Zha
Ne Zha
cHunGovosD
Ne Zha
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
52W - 56L
1,445 Elo+
Party 2
Team Averages
Level 132
1,441 SR
1,439 Elo+

VS

Team Averages
Level 123
1,571 SR
1,438 Elo+
Agni
Agni
Makten
Agni
Level 160
God Stats
12W - 14L
1,460 SR
Queue Stats
469W - 523L
1,501 Elo+
Solo
Artio
Artio
Ralinad
Artio
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,396 Elo+
Party 1
Charybdis
Charybdis
merleef
Charybdis
Level 128
God Stats
3W - 2L
1,753 SR
Queue Stats
129W - 154L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlueXTears
Baron Samedi
18
4 / 1 / 7
12,827
641
18,871
15,309
6,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
MinG0v0XD
Achilles
16
2 / 2 / 8
11,846
592
11,659
23,352
26,904
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ne Zha
cHunGovosD
Ne Zha
19
6 / 0 / 6
13,485
674
12,631
18,672
15,412
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Makten
Agni
16
0 / 3 / 3
11,724
586
20,483
11,564
3,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Ralinad
Artio
12
0 / 4 / 0
10,546
527
9,067
28,825
31,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
merleef
Charybdis
17
3 / 5 / 0
12,621
631
12,533
16,798
7,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
12
Kills
3
3
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BlueXTears
Baron Samedi
4
1
7
7.5
L
Agni
Makten
Agni
0
3
3
0.5
W
Achilles
MinG0v0XD
Achilles
2
2
8
3
L
Artio
Ralinad
Artio
0
4
0
0
W
Ne Zha
cHunGovosD
Ne Zha
6
0
6
9
L
Charybdis
merleef
Charybdis
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,161
Damage
42,083
57,333
Taken
57,187
48,632
Mitigated
42,326
27,015
Healing
13,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BlueXTears
Baron Samedi
18,871
837
5,492
8,359
15,309
6,316
827
9,708
5,138
65,842
0
L
Agni
Makten
Agni
20,483
1,910
0
2,062
11,564
3,810
476
1,636
9,928
49,561
0
W
Achilles
MinG0v0XD
Achilles
11,659
4,040
0
4,365
23,352
26,904
600
8,794
13,908
0
30,626
L
Artio
Ralinad
Artio
9,067
2,663
786
7,110
28,825
31,011
0
11,851
16,974
19,180
0
W
Ne Zha
cHunGovosD
Ne Zha
12,631
2,912
763
8,036
18,672
15,412
518
9,777
8,129
0
59,804
L
Charybdis
merleef
Charybdis
12,533
6,353
0
3,414
16,798
7,505
1,008
5,972
10,826
0
51,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,158
Gold Earned
34,891
218
Minions Killed
174
11
Camps Cleared
3
1,146,815
Distance Traveled
916,601
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,827
641
103
5
3
382,353
2
L
Agni
11,724
586
81
4
0
277,414
2
W
Achilles
11,846
592
42
2
1
382,646
0
L
Artio
10,546
527
8
0
0
338,696
0
W
Ne Zha
13,485
674
73
4
7
381,816
7
L
Charybdis
12,621
631
85
4
3
300,491
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role