Player Matchup

Medusa
Medusa
Julchen2507
Medusa
Level 106
God Stats
35W - 38L
1,452 SR
Queue Stats
51W - 63L
1,398 Elo+
Party 1
Loki
Loki
KingLizard95-
Loki
Level 128
God Stats
45W - 43L
1,560 SR
Queue Stats
280W - 291L
1,475 Elo+
Solo
Discordia
Discordia
Me_llaman_Fosky
Discordia
Level 109
God Stats
0W - 1L
1,793 SR
Queue Stats
56W - 71L
1,502 Elo+
Solo
Ratatoskr
Ratatoskr
Splitterschiss7
Ratatoskr
Level 154
God Stats
4W - 4L
1,500 SR
Queue Stats
977W - 934L
1,502 Elo+
Party 1
Atlas
Atlas
Z0mb1e_Wolf_TV
Atlas
Level 156
God Stats
6W - 5L
1,684 SR
Queue Stats
766W - 767L
1,485 Elo+
Party 1
Team Averages
Level 131
1,598 SR
1,472 Elo+

VS

Team Averages
Level 96
1,656 SR
1,507 Elo+
Bastet
Bastet
ILikeTurtles146
Bastet
Level 25
God Stats
2W - 1L
1,697 SR
Queue Stats
28W - 23L
1,613 Elo+
Party 2
Danzaburou
Danzaburou
KevinCampo135
Danzaburou
Level 108
God Stats
21W - 18L
1,512 SR
Queue Stats
96W - 87L
1,484 Elo+
Party 3
Chernobog
Chernobog
TheSpycyMeatbol
Chernobog
Level 159
God Stats
4W - 0L
1,768 SR
Queue Stats
96W - 75L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Wadude_
Nu Wa
Level 63
God Stats
23W - 12L
1,584 SR
Queue Stats
644W - 645L
1,469 Elo+
Party 2
Atlas
Atlas
sr_mendez
Atlas
Level 123
God Stats
1W - 1L
1,720 SR
Queue Stats
119W - 110L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 4 / 1
7,211
555
3,661
9,488
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 4 / 1
7,215
555
5,463
10,649
4,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Discordia
Me_llaman_Fosky
Discordia
10
0 / 6 / 0
5,996
461
3,209
7,453
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Splitterschiss7
Ratatoskr
14
5 / 3 / 1
8,237
634
7,978
10,958
4,193
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 5 / 0
6,161
474
3,375
10,292
5,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 3
8,117
624
7,556
8,960
2,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
KevinCampo135
Danzaburou
13
4 / 2 / 4
8,100
623
5,276
6,296
1,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
TheSpycyMeatbol
Chernobog
14
7 / 1 / 8
8,964
690
7,544
6,994
2,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Wadude_
Nu Wa
12
3 / 5 / 6
7,431
572
7,130
8,393
1,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
sr_mendez
Atlas
11
2 / 1 / 8
6,396
492
4,666
8,393
6,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
10
Kills
22
22
Deaths
11
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
L
Medusa
1
4
1
0.38
W
Danzaburou
KevinCampo135
Danzaburou
4
2
4
3
L
3
4
1
0.88
L
Discordia
Me_llaman_Fosky
Discordia
0
6
0
0
L
Ratatoskr
Splitterschiss7
Ratatoskr
5
3
1
1.83
W
Chernobog
TheSpycyMeatbol
Chernobog
7
1
8
11
W
Nu Wa
Wadude_
Nu Wa
3
5
6
1.2
L
1
5
0
0.2
W
Atlas
sr_mendez
Atlas
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,686
Damage
32,172
48,840
Taken
39,036
18,431
Mitigated
14,893
9,875
Healing
10,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,556
1,749
0
2,531
8,960
2,746
0
952
8,008
0
41,778
L
Medusa
3,661
1,677
142
2,675
9,488
2,796
776
2,252
7,144
0
42,726
W
Danzaburou
KevinCampo135
Danzaburou
5,276
2,920
0
2,413
6,296
1,665
0
640
5,656
0
49,384
L
5,463
1,825
0
2,468
10,649
4,448
106
1,597
8,901
0
32,758
L
Discordia
Me_llaman_Fosky
Discordia
3,209
329
0
260
7,453
1,945
0
804
6,571
33,246
0
L
Ratatoskr
Splitterschiss7
Ratatoskr
7,978
1,392
0
3,523
10,958
4,193
0
3,666
6,936
0
58,467
W
Chernobog
TheSpycyMeatbol
Chernobog
7,544
5,131
0
2,482
6,994
2,430
0
2,147
4,847
0
61,429
W
Nu Wa
Wadude_
Nu Wa
7,130
1,687
0
1,914
8,393
1,950
81
297
8,096
30,710
0
L
3,375
1,323
0
807
10,292
5,049
0
2,708
7,492
14,194
5,971
W
Atlas
sr_mendez
Atlas
4,666
2,379
0
750
8,393
6,102
17
2,200
6,193
21,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,820
Gold Earned
39,008
357
Minions Killed
375
0
Camps Cleared
0
1,262,928
Distance Traveled
1,321,635
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,117
624
85
7
0
307,772
2
L
Medusa
7,211
555
90
7
0
232,610
6
W
Danzaburou
8,100
623
102
8
0
250,615
4
L
Loki
7,215
555
49
4
0
279,605
4
L
Discordia
5,996
461
61
5
0
234,671
2
L
Ratatoskr
8,237
634
114
9
0
260,603
3
W
Chernobog
8,964
690
103
8
0
284,870
4
W
Nu Wa
7,431
572
61
5
0
211,720
1
L
Atlas
6,161
474
43
3
0
255,439
2
W
Atlas
6,396
492
24
2
0
266,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role