Player Matchup

Ymir
Ymir
 
Ymir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Desrtoyer5988
Izanami
Level 25
God Stats
6W - 11L
1,327 SR
Queue Stats
51W - 70L
1,367 Elo+
Party 2
Loki
Loki
GUTSXD
Loki
Level 41
God Stats
12W - 16L
1,315 SR
Queue Stats
88W - 87L
1,500 Elo+
Solo
Merlin
Merlin
LowFlux
Merlin
Level 47
God Stats
59W - 79L
1,470 SR
Queue Stats
313W - 372L
1,396 Elo+
Solo
Gilgamesh
Gilgamesh
masnoloto
Gilgamesh
Level 119
God Stats
4W - 5L
1,543 SR
Queue Stats
36W - 32L
1,454 Elo+
Solo
Team Averages
Level 64
1,431 SR
1,443 Elo+

VS

Team Averages
Level 61
1,396 SR
1,480 Elo+
Yemoja
Yemoja
Minotaur99
Yemoja
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 18L
1,677 Elo+
Solo
Cernunnos
Cernunnos
TsubakiFuto
Cernunnos
Level 48
God Stats
11W - 11L
1,371 SR
Queue Stats
40W - 48L
1,393 Elo+
Solo
Ratatoskr
Ratatoskr
beckgod
Ratatoskr
Level 51
God Stats
5W - 4L
1,348 SR
Queue Stats
166W - 196L
1,394 Elo+
Solo
Neith
Neith
sbxas
Neith
Level 60
God Stats
7W - 10L
1,288 SR
Queue Stats
502W - 503L
1,499 Elo+
Party 1
Horus
Horus
yumbies
Horus
Level 40
God Stats
46W - 35L
1,473 SR
Queue Stats
475W - 473L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 5 / 1
8,745
364
11,156
26,017
20,738
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Izanami
14
0 / 10 / 2
9,483
395
8,928
17,643
5,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
GUTSXD
Loki
15
3 / 2 / 1
9,563
398
3,924
16,512
5,446
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
LowFlux
Merlin
19
3 / 3 / 1
12,139
506
12,161
8,731
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
masnoloto
Gilgamesh
14
0 / 7 / 1
9,001
375
7,749
20,525
15,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Minotaur99
Yemoja
16
1 / 1 / 11
11,488
479
9,127
15,986
19,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
TsubakiFuto
Cernunnos
17
2 / 4 / 7
11,254
469
16,804
22,000
11,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
beckgod
Ratatoskr
20
5 / 0 / 7
13,371
557
10,844
16,786
7,421
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Neith
sbxas
Neith
20
14 / 1 / 3
14,610
609
15,576
11,878
7,061
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
yumbies
Horus
20
5 / 1 / 3
14,074
586
12,141
14,316
16,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
7
Kills
27
27
Deaths
7
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
5
1
0.3
L
Izanami
0
10
2
0.1
L
Loki
GUTSXD
Loki
3
2
1
1.75
L
Merlin
LowFlux
Merlin
3
3
1
1.17
W
Yemoja
Minotaur99
Yemoja
1
1
11
6.5
W
Cernunnos
TsubakiFuto
Cernunnos
2
4
7
1.38
W
Ratatoskr
beckgod
Ratatoskr
5
0
7
8.5
L
Gilgamesh
masnoloto
Gilgamesh
0
7
1
0.07
W
Neith
sbxas
Neith
14
1
3
15.5
W
Horus
yumbies
Horus
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,918
Damage
64,492
89,428
Taken
80,966
50,402
Mitigated
60,948
19,473
Healing
33,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
11,156
1,457
323
4,644
26,017
20,738
153
4,288
21,729
48,262
0
L
Izanami
8,928
6,283
0
3,336
17,643
5,255
641
2,603
14,996
0
55,669
L
Loki
GUTSXD
Loki
3,924
633
0
5,001
16,512
5,446
0
1,142
15,286
0
59,997
L
Merlin
LowFlux
Merlin
12,161
193
0
1,175
8,731
3,414
540
672
8,059
82,939
0
W
Yemoja
Minotaur99
Yemoja
9,127
3,494
3,343
3,432
15,986
19,285
878
5,295
10,691
28,716
1,571
W
Cernunnos
TsubakiFuto
Cernunnos
16,804
8,396
2
7,696
22,000
11,059
1,959
8,673
13,327
0
81,404
W
Ratatoskr
beckgod
Ratatoskr
10,844
3,325
0
7,473
16,786
7,421
692
2,090
14,696
0
91,437
L
Gilgamesh
masnoloto
Gilgamesh
7,749
2,461
0
4,994
20,525
15,549
0
0
19,766
0
48,180
W
Neith
sbxas
Neith
15,576
6,721
0
4,430
11,878
7,061
3,503
5,121
6,757
0
124,917
W
Horus
yumbies
Horus
12,141
5,209
783
6,042
14,316
16,122
2,088
2,138
12,178
0
91,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,931
Gold Earned
64,797
519
Minions Killed
653
0
Camps Cleared
0
2,140,169
Distance Traveled
2,259,755
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,745
364
60
3
0
424,358
0
L
Izanami
9,483
395
105
4
0
378,876
0
L
Loki
9,563
398
84
4
0
497,695
2
L
Merlin
12,139
506
185
8
0
491,942
7
W
Yemoja
11,488
479
30
1
0
427,662
6
W
Cernunnos
11,254
469
109
5
0
412,837
10
W
Ratatoskr
13,371
557
141
6
0
488,047
4
L
Gilgamesh
9,001
375
85
4
0
347,298
3
W
Neith
14,610
609
201
8
0
462,574
5
W
Horus
14,074
586
172
7
0
468,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role