Player Matchup

Guan Yu
Guan Yu
Fizlongpong
Guan Yu
Level 24
God Stats
1W - 1L
1,721 SR
Queue Stats
140W - 37L
1,830 Elo+
Party 2
Medusa
Medusa
Ketkin
Medusa
Level 80
God Stats
23W - 10L
1,601 SR
Queue Stats
309W - 129L
1,786 Elo+
Party 2
Ganesha
Ganesha
MiloSFD
Ganesha
Level 78
God Stats
6W - 4L
1,517 SR
Queue Stats
367W - 151L
1,794 Elo+
Party 2
Thor
Thor
butfuthuh
Thor
Level 49
God Stats
6W - 0L
1,710 SR
Queue Stats
77W - 28L
1,728 Elo+
Party 2
Agni
Agni
ketkinisagod
Agni
Level 29
God Stats
6W - 1L
1,686 SR
Queue Stats
239W - 84L
1,822 Elo+
Party 2
Team Averages
Level 52
1,647 SR
1,792 Elo+

VS

Team Averages
Level 80
1,471 SR
1,481 Elo+
Thanatos
Thanatos
Draclette
Thanatos
Level 95
God Stats
4W - 8L
1,683 SR
Queue Stats
99W - 93L
1,533 Elo+
Party 3
Khepri
Khepri
Emega
Khepri
Level 34
God Stats
4W - 2L
1,500 SR
Queue Stats
41W - 31L
1,557 Elo+
Solo
Yu Huang
Yu Huang
Fuscolo
Yu Huang
Level 120
God Stats
0W - 2L
1,282 SR
Queue Stats
75W - 63L
1,581 Elo+
Party 1
Olorun
Olorun
LennyInLove
Olorun
Level 12
God Stats
0W - 2L
1,364 SR
Queue Stats
1W - 4L
1,176 Elo+
Party 3
Erlang Shen
Erlang Shen
MugilTime
Erlang Shen
Level 139
God Stats
14W - 13L
1,527 SR
Queue Stats
214W - 213L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Fizlongpong
Guan Yu
15
7 / 0 / 0
9,401
672
10,300
13,556
13,074
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Ketkin
Medusa
13
2 / 0 / 1
7,783
556
2,395
4,516
1,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
MiloSFD
Ganesha
13
0 / 0 / 7
7,555
540
6,422
6,708
5,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
13
4 / 1 / 0
7,524
537
3,732
7,866
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 1 / 2
7,504
536
6,504
6,221
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Draclette
Thanatos
12
0 / 5 / 0
6,586
470
3,006
11,004
3,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
Emega
Khepri
9
0 / 0 / 2
6,280
449
3,276
7,306
5,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yu Huang
Fuscolo
Yu Huang
10
0 / 2 / 1
6,106
436
4,009
5,704
2,030
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
11
0 / 3 / 0
6,335
453
1,277
5,384
1,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
MugilTime
Erlang Shen
14
2 / 6 / 0
7,923
566
6,078
13,841
7,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
16
Kills
2
2
Deaths
16
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Draclette
Thanatos
0
5
0
0
L
Khepri
Emega
Khepri
0
0
2
1
W
Guan Yu
Fizlongpong
Guan Yu
7
0
0
7
L
Yu Huang
Fuscolo
Yu Huang
0
2
1
0.25
W
Medusa
Ketkin
Medusa
2
0
1
2.5
L
Olorun
0
3
0
0
W
Ganesha
MiloSFD
Ganesha
0
0
7
3.5
L
Erlang Shen
MugilTime
Erlang Shen
2
6
0
0.33
W
Thor
4
1
0
4
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,353
Damage
17,646
38,867
Taken
43,239
24,855
Mitigated
19,663
15,712
Healing
14,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Draclette
Thanatos
3,006
1,225
0
6,082
11,004
3,491
0
2,489
8,515
0
43,970
L
Khepri
Emega
Khepri
3,276
371
120
1,857
7,306
5,071
0
3,388
3,918
17,216
0
W
Guan Yu
Fizlongpong
Guan Yu
10,300
1,551
85
5,744
13,556
13,074
0
293
13,259
0
69,510
L
Yu Huang
Fuscolo
Yu Huang
4,009
309
0
591
5,704
2,030
0
3,720
1,984
37,741
0
W
Medusa
Ketkin
Medusa
2,395
642
0
2,636
4,516
1,675
45
1,043
3,473
0
45,907
L
Olorun
1,277
152
40
662
5,384
1,746
0
1,548
3,836
32,376
0
W
Ganesha
MiloSFD
Ganesha
6,422
506
248
1,886
6,708
5,446
0
3,151
3,426
29,675
7,519
L
Erlang Shen
MugilTime
Erlang Shen
6,078
2,973
0
4,767
13,841
7,325
0
945
12,896
0
57,781
W
Thor
3,732
737
0
3,431
7,866
2,843
0
1,892
5,831
0
41,669
W
6,504
308
0
1,682
6,221
1,817
153
1,737
4,316
47,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,767
Gold Earned
33,230
481
Minions Killed
405
0
Camps Cleared
0
1,395,768
Distance Traveled
1,281,135
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,586
470
81
6
0
264,581
3
L
Khepri
6,280
449
16
1
0
260,036
4
W
Guan Yu
9,401
672
146
10
0
298,985
6
L
Yu Huang
6,106
436
91
7
0
260,792
3
W
Medusa
7,783
556
124
9
0
235,007
1
L
Olorun
6,335
453
89
6
0
203,247
2
W
Ganesha
7,555
540
9
1
0
282,764
5
L
Erlang Shen
7,923
566
128
9
0
292,479
2
W
Thor
7,524
537
92
7
0
307,826
4
W
Agni
7,504
536
110
8
0
271,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role