Player Matchup

Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
CookieBoi
Tyr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,523 Elo+
Solo
Ares
Ares
Gipsem
Ares
Level 126
God Stats
4W - 7L
1,465 SR
Queue Stats
74W - 74L
1,506 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Malaka863
Morgan Le Fay
Level 66
God Stats
0W - 2L
1,271 SR
Queue Stats
43W - 57L
1,292 Elo+
Party 1
Mercury
Mercury
MyshuByshu
Mercury
Level 81
God Stats
16W - 15L
1,668 SR
Queue Stats
284W - 313L
1,490 Elo+
Solo
Team Averages
Level 88
1,481 SR
1,462 Elo+

VS

Team Averages
Level 80
1,598 SR
1,447 Elo+
Yemoja
Yemoja
Ash1ok
Yemoja
Level 104
God Stats
3W - 2L
1,788 SR
Queue Stats
176W - 168L
1,435 Elo+
Party 3
Arachne
Arachne
Jonay
Arachne
Level 60
God Stats
7W - 7L
1,494 SR
Queue Stats
91W - 100L
1,429 Elo+
Party 2
Danzaburou
Danzaburou
pawpaw291
Danzaburou
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,503 Elo+
Solo
Achilles
Achilles
vengefultoad
Achilles
Level 123
God Stats
3W - 3L
1,499 SR
Queue Stats
182W - 166L
1,453 Elo+
Party 3
Bellona
Bellona
xDerpul
Bellona
Level 52
God Stats
10W - 7L
1,708 SR
Queue Stats
88W - 100L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 4 / 1
7,126
475
4,274
7,406
3,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
0 / 3 / 0
6,942
463
9,260
10,989
8,076
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
Gipsem
Ares
11
1 / 4 / 1
7,037
469
6,699
12,915
10,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Malaka863
Morgan Le Fay
12
0 / 5 / 0
7,020
468
7,484
8,719
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
MyshuByshu
Mercury
11
0 / 4 / 0
6,583
439
3,086
10,689
3,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ash1ok
Yemoja
12
2 / 0 / 7
8,461
564
3,028
6,378
5,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Jonay
Arachne
15
9 / 0 / 0
9,149
610
7,671
10,428
4,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
pawpaw291
Danzaburou
14
3 / 2 / 3
9,152
610
7,859
10,598
3,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
vengefultoad
Achilles
14
4 / 0 / 2
8,537
569
7,644
12,959
4,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
xDerpul
Bellona
14
2 / 0 / 5
8,349
557
7,920
13,691
11,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
20
20
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
1
0.38
W
Yemoja
Ash1ok
Yemoja
2
0
7
5.5
L
0
3
0
0
L
Ares
Gipsem
Ares
1
4
1
0.38
W
Arachne
Jonay
Arachne
9
0
0
9
L
Morgan Le Fay
Malaka863
Morgan Le Fay
0
5
0
0
L
Mercury
MyshuByshu
Mercury
0
4
0
0
W
Danzaburou
pawpaw291
Danzaburou
3
2
3
2.25
W
Achilles
vengefultoad
Achilles
4
0
2
5
W
Bellona
xDerpul
Bellona
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,803
Damage
34,122
50,718
Taken
54,054
27,936
Mitigated
29,319
9,550
Healing
23,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,274
1,834
0
1,819
7,406
3,014
0
434
6,972
0
54,428
W
Yemoja
Ash1ok
Yemoja
3,028
800
2,492
2,566
6,378
5,068
136
2,448
3,930
21,872
2,289
L
9,260
845
0
3,061
10,989
8,076
0
140
10,849
0
40,101
L
Ares
Gipsem
Ares
6,699
454
0
2,493
12,915
10,732
0
1,168
11,747
25,311
0
W
Arachne
Jonay
Arachne
7,671
5,962
0
3,399
10,428
4,305
0
908
9,520
0
64,258
L
Morgan Le Fay
Malaka863
Morgan Le Fay
7,484
718
0
901
8,719
2,883
0
1,225
7,494
44,030
0
L
Mercury
MyshuByshu
Mercury
3,086
1,176
0
1,276
10,689
3,231
0
31
10,658
0
41,606
W
Danzaburou
pawpaw291
Danzaburou
7,859
3,782
0
4,498
10,598
3,739
880
4,507
6,091
0
53,339
W
Achilles
vengefultoad
Achilles
7,644
884
1
5,054
12,959
4,756
130
5,464
7,495
0
55,240
W
Bellona
xDerpul
Bellona
7,920
3,580
0
5,448
13,691
11,451
1,126
856
12,835
0
45,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,708
Gold Earned
43,648
381
Minions Killed
447
0
Camps Cleared
0
1,414,057
Distance Traveled
1,528,677
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,126
475
99
7
0
239,563
3
W
Yemoja
8,461
564
41
3
0
277,819
9
L
Tyr
6,942
463
80
5
0
303,382
6
L
Ares
7,037
469
16
1
0
282,633
2
W
Arachne
9,149
610
101
7
0
356,195
3
L
Morgan Le Fay
7,020
468
93
6
0
265,062
3
L
Mercury
6,583
439
93
6
0
323,417
4
W
Danzaburou
9,152
610
107
7
0
267,177
0
W
Achilles
8,537
569
105
7
0
347,839
5
W
Bellona
8,349
557
93
6
0
279,647
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role