Player Matchup

Kumbhakarna
Kumbhakarna
GrumpyPigLee
Kumbhakarna
Level 148
God Stats
6W - 1L
1,778 SR
Queue Stats
238W - 36L
2,010 Elo+
Party 1
Medusa
Medusa
ManxTiger
Medusa
Level 120
God Stats
130W - 26L
1,985 SR
Queue Stats
223W - 54L
1,978 Elo+
Party 1
Khepri
Khepri
WiggyMode
Khepri
Level 160
God Stats
80W - 9L
1,976 SR
Queue Stats
556W - 111L
1,962 Elo+
Party 1
Team Averages
Level 143
1,913 SR
1,983 Elo+

VS

Team Averages
Level 130
1,410 SR
1,332 Elo+
Apollo
Apollo
BayKalite
Apollo
Level 144
God Stats
6W - 6L
1,477 SR
Queue Stats
55W - 63L
1,461 Elo+
Solo
Atlas
Atlas
ItsPiggy
Atlas
Level 104
God Stats
0W - 1L
1,255 SR
Queue Stats
0W - 3L
1,268 Elo+
Party 2
Janus
Janus
Ragnarkium
Janus
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GrumpyPigLee
Kumbhakarna
12
1 / 0 / 12
7,588
759
5,551
7,068
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
ManxTiger
Medusa
14
13 / 1 / 3
9,652
965
10,607
5,896
3,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
WiggyMode
Khepri
13
3 / 0 / 13
8,906
891
3,898
9,768
11,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BayKalite
Apollo
9
0 / 6 / 0
6,096
610
3,820
8,775
2,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atlas
ItsPiggy
Atlas
11
0 / 4 / 1
7,111
711
2,261
9,166
7,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
11
1 / 7 / 0
7,151
715
6,347
7,865
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
17
Kills
1
1
Deaths
17
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
BayKalite
Apollo
0
6
0
0
W
Kumbhakarna
GrumpyPigLee
Kumbhakarna
1
0
12
7
L
Atlas
ItsPiggy
Atlas
0
4
1
0.13
W
Medusa
ManxTiger
Medusa
13
1
3
14.5
L
Janus
1
7
0
0.14
W
Khepri
WiggyMode
Khepri
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,056
Damage
12,428
22,732
Taken
25,806
17,961
Mitigated
12,400
3,601
Healing
1,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BayKalite
Apollo
3,820
1,790
0
376
8,775
2,598
99
3,850
4,925
0
17,171
W
Kumbhakarna
GrumpyPigLee
Kumbhakarna
5,551
410
0
430
7,068
3,389
633
2,007
4,923
22,503
0
L
Atlas
ItsPiggy
Atlas
2,261
785
0
762
9,166
7,970
87
2,583
6,583
8,017
0
W
Medusa
ManxTiger
Medusa
10,607
4,732
0
41
5,896
3,492
1,871
3,384
2,283
0
37,212
L
Janus
6,347
278
0
561
7,865
1,832
258
3,496
4,369
26,561
0
W
Khepri
WiggyMode
Khepri
3,898
167
0
3,130
9,768
11,080
155
2,732
6,762
8,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,146
Gold Earned
20,358
97
Minions Killed
90
7
Camps Cleared
2
634,867
Distance Traveled
518,025
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,096
610
26
3
1
152,363
3
W
Kumbhakarna
7,588
759
32
3
2
207,076
0
L
Atlas
7,111
711
18
2
1
195,102
3
W
Medusa
9,652
965
58
6
5
204,803
2
L
Janus
7,151
715
46
5
0
170,560
0
W
Khepri
8,906
891
7
1
0
222,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role