Player Matchup

Bellona
Bellona
Betrezen03
Bellona
Level 45
God Stats
4W - 6L
1,334 SR
Queue Stats
53W - 74L
1,380 Elo+
Party 3
Amaterasu
Amaterasu
Hydrolupus
Amaterasu
Level 38
God Stats
4W - 2L
1,477 SR
Queue Stats
96W - 90L
1,450 Elo+
Solo
Ao Kuang
Ao Kuang
ImIneffable
Ao Kuang
Level 76
God Stats
7W - 1L
1,620 SR
Queue Stats
130W - 119L
1,449 Elo+
Solo
Rama
Rama
mokniot
Rama
Level 64
God Stats
8W - 9L
1,403 SR
Queue Stats
235W - 262L
1,372 Elo+
Solo
Persephone
Persephone
rMedvedr
Persephone
Level 36
God Stats
4W - 3L
1,563 SR
Queue Stats
38W - 48L
1,398 Elo+
Party 3
Team Averages
Level 52
1,479 SR
1,410 Elo+

VS

Team Averages
Level 47
1,481 SR
1,484 Elo+
Fenrir
Fenrir
Ariiisha
Fenrir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 178L
1,356 Elo+
Party 2
Osiris
Osiris
Cakewa1k
Osiris
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,601 Elo+
Party 1
Atlas
Atlas
Detraxus
Atlas
Level 61
God Stats
6W - 3L
1,611 SR
Queue Stats
11W - 7L
1,601 Elo+
Party 1
Hachiman
Hachiman
Grishnakt
Hachiman
Level 41
God Stats
1W - 2L
1,323 SR
Queue Stats
197W - 208L
1,482 Elo+
Solo
Nu Wa
Nu Wa
Melong123
Nu Wa
Level 56
God Stats
77W - 78L
1,472 SR
Queue Stats
307W - 358L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Betrezen03
Bellona
12
5 / 2 / 1
7,335
734
8,391
8,778
7,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
Hydrolupus
Amaterasu
10
3 / 0 / 0
6,165
617
1,895
6,605
3,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
ImIneffable
Ao Kuang
12
5 / 0 / 4
6,976
698
6,610
8,808
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rama
mokniot
Rama
10
0 / 1 / 3
5,888
589
4,206
6,640
1,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
rMedvedr
Persephone
11
3 / 1 / 2
6,795
680
3,079
4,738
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ariiisha
Fenrir
8
0 / 8 / 1
4,934
493
3,882
10,042
3,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Osiris
Cakewa1k
Osiris
10
2 / 3 / 0
5,696
570
4,429
9,403
4,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
Detraxus
Atlas
8
0 / 1 / 1
5,318
532
4,011
7,202
3,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Grishnakt
Hachiman
9
0 / 1 / 1
4,961
496
4,763
5,040
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Melong123
Nu Wa
11
2 / 3 / 1
6,021
602
6,160
5,643
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
16
Kills
4
4
Deaths
16
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Ariiisha
Fenrir
0
8
1
0.06
W
Bellona
Betrezen03
Bellona
5
2
1
2.75
L
Osiris
Cakewa1k
Osiris
2
3
0
0.67
L
Atlas
Detraxus
Atlas
0
1
1
0.5
L
Hachiman
Grishnakt
Hachiman
0
1
1
0.5
W
Amaterasu
Hydrolupus
Amaterasu
3
0
0
3
W
Ao Kuang
ImIneffable
Ao Kuang
5
0
4
7
L
Nu Wa
Melong123
Nu Wa
2
3
1
0.83
W
Rama
mokniot
Rama
0
1
3
1.5
W
Persephone
rMedvedr
Persephone
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,181
Damage
23,245
35,569
Taken
37,330
16,661
Mitigated
14,392
16,399
Healing
10,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Ariiisha
Fenrir
3,882
1,289
0
2,036
10,042
3,088
0
3,225
6,787
0
20,371
W
Bellona
Betrezen03
Bellona
8,391
2,885
0
3,868
8,778
7,373
528
403
8,295
0
43,748
L
Osiris
Cakewa1k
Osiris
4,429
1,605
0
3,175
9,403
4,967
0
0
9,403
0
22,102
L
Atlas
Detraxus
Atlas
4,011
1,787
179
2,086
7,202
3,652
0
1,605
5,597
18,387
0
L
Hachiman
Grishnakt
Hachiman
4,763
2,485
0
2,109
5,040
1,283
0
937
4,103
0
27,605
W
Amaterasu
Hydrolupus
Amaterasu
1,895
490
938
2,167
6,605
3,518
0
2,421
4,104
0
14,426
W
Ao Kuang
ImIneffable
Ao Kuang
6,610
2,038
0
5,421
8,808
2,621
187
2,611
6,015
33,664
0
L
Nu Wa
Melong123
Nu Wa
6,160
1,037
0
1,220
5,643
1,402
64
3,721
1,751
30,253
0
W
Rama
mokniot
Rama
4,206
2,973
0
2,077
6,640
1,938
0
1,799
4,769
0
33,968
W
Persephone
rMedvedr
Persephone
3,079
144
0
1,928
4,738
1,211
199
2,302
2,215
32,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,159
Gold Earned
26,930
350
Minions Killed
234
0
Camps Cleared
0
1,021,622
Distance Traveled
976,148
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,934
493
46
5
0
172,732
2
W
Bellona
7,335
734
103
10
0
194,872
3
L
Osiris
5,696
570
45
5
0
208,195
0
L
Atlas
5,318
532
25
3
0
208,355
3
L
Hachiman
4,961
496
64
6
0
196,467
2
W
Amaterasu
6,165
617
27
3
0
224,613
2
W
Ao Kuang
6,976
698
72
7
0
225,194
4
L
Nu Wa
6,021
602
54
5
0
190,399
0
W
Rama
5,888
589
74
7
0
178,835
2
W
Persephone
6,795
680
74
7
0
198,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role