Player Matchup

Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Gerikø
Serqet
Level 128
God Stats
0W - 3L
1,691 SR
Queue Stats
3W - 5L
1,531 Elo+
Party 1
Medusa
Medusa
Keikiro
Medusa
Level 149
God Stats
1W - 4L
1,614 SR
Queue Stats
17W - 10L
1,657 Elo+
Party 1
Loki
Loki
MahoCésium
Loki
Level 103
God Stats
0W - 2L
1,266 SR
Queue Stats
69W - 76L
1,510 Elo+
Solo
Atlas
Atlas
hurrrrricane
Atlas
Level 122
God Stats
12W - 11L
1,618 SR
Queue Stats
86W - 93L
1,481 Elo+
Solo
Team Averages
Level 130
1,538 SR
1,536 Elo+

VS

Team Averages
Level 107
1,500 SR
1,497 Elo+
Bakasura
Bakasura
 
Bakasura
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Bunker14
Mercury
Level 137
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 12L
1,667 Elo+
Solo
Sobek
Sobek
RafalexRP
Sobek
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,301 Elo+
Solo
Skadi
Skadi
Woblan
Skadi
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
480W - 488L
1,518 Elo+
Solo
Janus
Janus
kronnosGR
Janus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
3 / 0 / 0
3,868
774
1,523
2,119
465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Gerikø
Serqet
5
0 / 1 / 0
3,283
657
1,121
2,669
868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
Keikiro
Medusa
6
0 / 1 / 0
3,245
649
701
2,242
344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 1 / 2
3,191
638
1,717
2,742
548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
2,421
484
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
1 / 0 / 0
4,020
804
2,172
2,761
1,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mercury
Bunker14
Mercury
6
0 / 1 / 1
3,549
710
867
2,750
695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sobek
RafalexRP
Sobek
5
0 / 0 / 1
3,475
695
557
1,601
745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
Woblan
Skadi
6
1 / 0 / 0
3,353
671
1,229
2,171
456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
kronnosGR
Janus
6
1 / 2 / 0
3,716
743
588
2,073
482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
3
Kills
3
3
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
0
0
3
W
Bakasura
 
Bakasura
1
0
0
1
W
Mercury
Bunker14
Mercury
0
1
1
0.5
L
Serqet
Gerikø
Serqet
0
1
0
0
L
Medusa
Keikiro
Medusa
0
1
0
0
L
0
1
2
1
W
Sobek
RafalexRP
Sobek
0
0
1
0.5
W
Skadi
Woblan
Skadi
1
0
0
1
L
0
0
0
0
W
Janus
kronnosGR
Janus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,062
Damage
5,413
9,772
Taken
11,356
2,225
Mitigated
3,419
3,120
Healing
4,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,523
121
0
740
2,119
465
0
435
1,684
17,178
0
W
Bakasura
 
Bakasura
2,172
1,369
0
1,297
2,761
1,041
0
0
2,635
0
16,366
W
Mercury
Bunker14
Mercury
867
391
0
428
2,750
695
0
748
2,002
0
13,634
L
Serqet
Gerikø
Serqet
1,121
353
0
556
2,669
868
0
0
2,454
0
10,622
L
Medusa
Keikiro
Medusa
701
286
0
798
2,242
344
0
413
1,829
0
11,662
L
1,717
375
0
1,026
2,742
548
0
297
2,407
0
8,579
W
Sobek
RafalexRP
Sobek
557
76
0
969
1,601
745
48
0
1,601
6,914
0
W
Skadi
Woblan
Skadi
1,229
465
0
1,321
2,171
456
0
0
2,171
0
17,361
L
0
0
0
0
0
0
0
0
0
0
0
W
Janus
kronnosGR
Janus
588
82
0
463
2,073
482
0
775
1,298
14,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,008
Gold Earned
18,113
103
Minions Killed
171
0
Camps Cleared
0
406,863
Distance Traveled
548,281
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,868
774
40
8
0
102,694
2
W
Bakasura
4,020
804
51
10
0
124,451
3
W
Mercury
3,549
710
33
7
0
127,768
2
L
Serqet
3,283
657
22
4
0
89,945
1
L
Medusa
3,245
649
22
4
0
99,924
2
L
Loki
3,191
638
19
4
0
114,300
1
W
Sobek
3,475
695
18
4
0
109,843
0
W
Skadi
3,353
671
36
7
0
90,272
2
L
Atlas
2,421
484
0
0
0
0
0
W
Janus
3,716
743
33
7
0
95,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role