Player Matchup

Vulcan
Vulcan
Gold V
CHUY ES PUTYT0
Vulcan
Gold V
Level 64
God Stats
6W - 7L
1,848 SR
Queue Stats
271W - 277L
1,330 MMR
Party 1
Hou Yi
Hou Yi
Gold V
realivantion
Hou Yi
Gold V
Level 103
God Stats
12W - 10L
1,840 SR
Queue Stats
385W - 396L
1,185 MMR
Party 1
Ganesha
Ganesha
Silver IV
zzzzzS-0-Szzzzz
Ganesha
Silver IV
Level 120
God Stats
1W - 2L
1,376 SR
Queue Stats
75W - 106L
872 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 96
1,688 SR
1,129 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 148
1,434 SR
1,263 MMR
Hera
Hera
Bronze III
 
Hera
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold IV
KingDrew30
Hercules
Gold IV
Level 159
God Stats
13W - 26L
1,324 SR
Queue Stats
565W - 755L
1,442 MMR
Solo
Athena
Athena
Silver IV
TheVileGrimKing
Athena
Silver IV
Level 129
God Stats
3W - 0L
1,477 SR
Queue Stats
99W - 128L
847 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
8,806
587
13,231
12,566
5,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
13
1 / 5 / 0
9,065
604
8,838
14,604
5,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 5 / 0
8,540
569
5,397
20,669
24,424
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
ShivaAtlasThothChaac

VS

Bans
GilgameshBastetGebKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
7 / 0 / 7
12,102
807
21,210
7,199
2,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
KingDrew30
Hercules
15
6 / 1 / 7
10,984
732
11,560
19,326
10,453
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 0 / 12
11,302
753
7,295
19,228
23,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
41
1
Kills
15
15
Deaths
1
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
0
7
10.5
L
0
5
0
0
W
Hercules
KingDrew30
Hercules
6
1
7
9.5
W
2
0
12
8
L
Hou Yi
1
5
0
0.2
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,466
Damage
40,065
47,839
Taken
45,753
35,524
Mitigated
36,686
3,169
Healing
15,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
21,210
5,269
0
735
7,199
2,501
2,001
3,807
3,392
82,331
0
L
13,231
6,914
7
598
12,566
5,170
0
8,280
4,286
48,188
0
W
Hercules
KingDrew30
Hercules
11,560
3,606
531
10,646
19,326
10,453
1,040
8,073
11,253
0
34,519
W
7,295
2,452
563
3,518
19,228
23,732
529
8,005
11,223
25,276
0
L
Hou Yi
8,838
4,716
0
550
14,604
5,930
0
8,795
5,809
0
39,372
L
5,397
953
475
1,539
20,669
24,424
0
11,496
9,173
18,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,411
Gold Earned
34,388
154
Minions Killed
198
5
Camps Cleared
8
812,462
Distance Traveled
941,395
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,102
807
141
9
1
291,826
1
L
Vulcan
8,806
587
86
6
3
277,877
1
W
Hercules
10,984
732
35
2
3
313,668
2
W
Athena
11,302
753
22
1
4
335,901
1
L
Hou Yi
9,065
604
60
4
2
249,847
2
L
Ganesha
8,540
569
8
1
0
284,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role