Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
NaDiS
Hun Batz
Level 155
God Stats
1W - 1L
1,747 SR
Queue Stats
44W - 44L
1,489 Elo+
Solo
Tyr
Tyr
Toni1105
Tyr
Level 67
God Stats
0W - 2L
1,090 SR
Queue Stats
161W - 188L
1,449 Elo+
Solo
Nu Wa
Nu Wa
TremBoloonA
Nu Wa
Level 66
God Stats
6W - 4L
1,718 SR
Queue Stats
101W - 87L
1,579 Elo+
Solo
Neith
Neith
new-37000923
Neith
Level 96
God Stats
14W - 19L
1,500 SR
Queue Stats
692W - 753L
1,542 Elo+
Solo
Team Averages
Level 97
1,511 SR
1,512 Elo+

VS

Team Averages
Level 106
1,579 SR
1,464 Elo+
Shiva
Shiva
Dragonman867
Shiva
Level 106
God Stats
1W - 0L
1,747 SR
Queue Stats
30W - 22L
1,318 Elo+
Solo
Kukulkan
Kukulkan
Gothealzz
Kukulkan
Level 143
God Stats
282W - 264L
1,566 SR
Queue Stats
283W - 269L
1,560 Elo+
Solo
Zeus
Zeus
LuckyKingMO
Zeus
Level 142
God Stats
29W - 22L
1,582 SR
Queue Stats
96W - 77L
1,532 Elo+
Solo
Chronos
Chronos
Zabuza515
Chronos
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,583 Elo+
Solo
Medusa
Medusa
bigjj9465
Medusa
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 133L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
2 / 5 / 7
9,536
1,060
7,280
8,607
3,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
NaDiS
Hun Batz
15
1 / 10 / 5
8,984
998
6,288
16,346
5,632
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 3 / 8
9,684
1,076
3,125
18,465
11,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 3 / 10
9,820
1,091
11,850
9,955
3,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
8 / 2 / 4
11,697
1,300
10,084
10,200
3,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

177

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 12
10,253
1,139
15,213
12,191
11,328
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Gothealzz
Kukulkan
17
3 / 3 / 11
10,411
1,157
10,577
5,561
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
7 / 3 / 11
11,241
1,249
18,251
8,247
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Zabuza515
Chronos
16
1 / 4 / 12
9,739
1,082
5,650
8,511
3,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
bigjj9465
Medusa
16
7 / 3 / 9
11,156
1,240
9,057
7,443
2,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
78
15
Kills
23
23
Deaths
15
34
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
2
5
7
1.1
W
5
2
12
5.5
W
Kukulkan
Gothealzz
Kukulkan
3
3
11
2.83
W
7
3
11
4.17
L
Hun Batz
NaDiS
Hun Batz
1
10
5
0.35
L
2
3
8
2
L
2
3
10
2.33
W
Chronos
Zabuza515
Chronos
1
4
12
1.75
W
Medusa
bigjj9465
Medusa
7
3
9
3.83
L
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,627
Damage
58,748
63,573
Taken
41,953
27,624
Mitigated
21,489
1,758
Healing
3,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
7,280
263
0
0
8,607
3,065
0
4,419
4,078
15,604
0
W
15,213
2,170
309
1,006
12,191
11,328
0
4,889
7,302
0
26,370
W
Kukulkan
Gothealzz
Kukulkan
10,577
651
0
69
5,561
2,111
0
2,123
3,438
47,854
0
W
18,251
3,344
0
821
8,247
2,287
0
5,376
2,871
42,249
0
L
Hun Batz
NaDiS
Hun Batz
6,288
1,321
0
0
16,346
5,632
0
9,013
7,223
0
21,555
L
3,125
713
0
630
18,465
11,808
0
10,306
7,987
0
12,645
L
11,850
5,447
0
0
9,955
3,226
0
3,790
6,113
27,859
0
W
Chronos
Zabuza515
Chronos
5,650
1,357
0
491
8,511
3,042
0
3,162
5,349
20,068
0
W
Medusa
bigjj9465
Medusa
9,057
3,188
202
925
7,443
2,721
0
3,580
3,863
0
30,936
L
10,084
3,174
0
1,128
10,200
3,893
0
6,482
3,694
0
42,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,721
Gold Earned
52,800
170
Minions Killed
246
4
Camps Cleared
10
816,632
Distance Traveled
880,307
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,536
1,060
17
2
2
140,547
0
W
Shiva
10,253
1,139
12
1
2
205,638
2
W
Kukulkan
10,411
1,157
97
11
0
178,530
3
W
Zeus
11,241
1,249
53
6
4
169,572
0
L
Hun Batz
8,984
998
30
3
1
127,349
0
L
Tyr
9,684
1,076
13
1
0
197,577
2
L
Nu Wa
9,820
1,091
33
4
1
172,016
0
W
Chronos
9,739
1,082
36
4
2
166,945
0
W
Medusa
11,156
1,240
48
5
2
159,622
0
L
Neith
11,697
1,300
77
9
0
179,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role