Player Matchup

Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Baganus00
Raijin
Level 141
God Stats
3W - 0L
1,803 SR
Queue Stats
131W - 120L
1,505 Elo+
Solo
Xbalanque
Xbalanque
Jimzy126
Xbalanque
Level 157
God Stats
4W - 2L
1,285 SR
Queue Stats
185W - 166L
1,510 Elo+
Solo
Yu Huang
Yu Huang
SkyForgedRose
Yu Huang
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
284W - 207L
1,555 Elo+
Party 2
Geb
Geb
hattan2021
Geb
Level 38
God Stats
15W - 5L
1,685 SR
Queue Stats
583W - 586L
1,527 Elo+
Solo
Team Averages
Level 127
1,555 SR
1,519 Elo+

VS

Team Averages
Level 101
1,425 SR
1,502 Elo+
Loki
Loki
DARKLORDKAI14
Loki
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 139L
1,424 Elo+
Solo
Hercules
Hercules
GamazDubas
Hercules
Level 27
God Stats
1W - 1L
1,647 SR
Queue Stats
42W - 51L
1,577 Elo+
Solo
The Morrigan
The Morrigan
PedroFialho
The Morrigan
Level 160
God Stats
2W - 1L
1,724 SR
Queue Stats
221W - 181L
1,478 Elo+
Party 1
Charybdis
Charybdis
caganasaquinha
Charybdis
Level 85
God Stats
2W - 7L
1,100 SR
Queue Stats
239W - 233L
1,485 Elo+
Party 1
Bacchus
Bacchus
zubac12
Bacchus
Level 106
God Stats
0W - 4L
1,153 SR
Queue Stats
124W - 118L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
1 / 2 / 12
9,603
873
10,250
14,812
15,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Raijin
Baganus00
Raijin
16
2 / 3 / 7
9,278
843
6,881
8,113
3,780
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Jimzy126
Xbalanque
17
12 / 3 / 4
10,767
979
22,588
10,089
5,025
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
SkyForgedRose
Yu Huang
16
1 / 1 / 10
9,283
844
8,109
5,864
3,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 1 / 14
9,830
894
5,849
10,659
9,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
5,876
534
0
840
60
Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
GamazDubas
Hercules
16
4 / 3 / 4
8,803
800
10,432
20,376
23,449
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

The Morrigan
PedroFialho
The Morrigan
16
1 / 3 / 5
8,641
786
9,712
9,960
4,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
caganasaquinha
Charybdis
15
3 / 6 / 5
8,741
795
12,185
12,813
5,751
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
zubac12
Bacchus
14
1 / 4 / 5
7,846
713
6,231
14,117
17,491
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
28
17
Kills
9
10
Deaths
17
47
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
2
12
3.5
W
Raijin
Baganus00
Raijin
2
3
7
1.83
L
0
1
0
0
L
Hercules
GamazDubas
Hercules
4
3
4
2
W
Xbalanque
Jimzy126
Xbalanque
12
3
4
4.67
L
The Morrigan
PedroFialho
The Morrigan
1
3
5
1.17
W
Yu Huang
SkyForgedRose
Yu Huang
1
1
10
6
L
Charybdis
caganasaquinha
Charybdis
3
6
5
0.92
W
1
1
14
8
L
Bacchus
zubac12
Bacchus
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,677
Damage
38,560
49,537
Taken
58,106
36,675
Mitigated
51,232
19,357
Healing
22,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
10,250
1,072
656
5,831
14,812
15,260
0
4,243
10,569
2,896
19,190
W
Raijin
Baganus00
Raijin
6,881
713
1,091
1,608
8,113
3,780
906
3,633
4,480
17,643
0
L
0
0
0
0
840
60
0
0
840
0
0
L
Hercules
GamazDubas
Hercules
10,432
2,269
1,164
9,702
20,376
23,449
0
9,369
11,007
235
14,875
W
Xbalanque
Jimzy126
Xbalanque
22,588
5,203
2,092
1,383
10,089
5,025
3,009
3,566
6,523
0
48,636
L
The Morrigan
PedroFialho
The Morrigan
9,712
741
1,897
3,463
9,960
4,481
0
2,491
7,469
35,891
0
W
Yu Huang
SkyForgedRose
Yu Huang
8,109
1,331
82
719
5,864
3,026
674
2,495
3,369
27,652
0
L
Charybdis
caganasaquinha
Charybdis
12,185
4,874
689
1,731
12,813
5,751
0
4,529
8,284
0
22,117
W
5,849
554
2,591
3,304
10,659
9,584
233
2,241
8,418
10,441
0
L
Bacchus
zubac12
Bacchus
6,231
357
1,771
1,725
14,117
17,491
0
5,125
8,992
13,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,761
Gold Earned
39,907
140
Minions Killed
97
0
Camps Cleared
0
1,027,418
Distance Traveled
891,252
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,603
873
20
2
0
269,302
0
W
Raijin
9,278
843
25
2
0
160,887
2
L
Loki
5,876
534
0
0
0
21,892
1
L
Hercules
8,803
800
6
1
0
225,476
0
W
Xbalanque
10,767
979
48
4
0
196,489
1
L
The Morrigan
8,641
786
49
4
0
227,370
4
W
Yu Huang
9,283
844
43
4
0
200,995
3
L
Charybdis
8,741
795
24
2
0
200,708
2
W
Geb
9,830
894
4
0
0
199,745
1
L
Bacchus
7,846
713
18
2
0
215,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role