Player Matchup

Hou Yi
Hou Yi
Heathimus
Hou Yi
Level 148
God Stats
2W - 1L
1,477 SR
Queue Stats
34W - 30L
1,449 Elo+
Solo
Ares
Ares
NCRprospector
Ares
Level 122
God Stats
4W - 1L
1,810 SR
Queue Stats
211W - 177L
1,484 Elo+
Solo
Ganesha
Ganesha
Selitheus
Ganesha
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 50L
1,422 Elo+
Solo
Ah Puch
Ah Puch
luiigitrancer
Ah Puch
Level 126
God Stats
2W - 2L
1,312 SR
Queue Stats
138W - 158L
1,412 Elo+
Solo
Chernobog
Chernobog
nuhMake
Chernobog
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 47L
1,531 Elo+
Solo
Team Averages
Level 88
1,520 SR
1,459 Elo+

VS

Team Averages
Level 84
1,462 SR
1,497 Elo+
Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PedroMota16
Ah Muzen Cab
Level 160
God Stats
5W - 2L
1,642 SR
Queue Stats
166W - 158L
1,568 Elo+
Solo
Artemis
Artemis
Thano11
Artemis
Level 21
God Stats
14W - 11L
1,500 SR
Queue Stats
728W - 789L
1,500 Elo+
Party 1
Cerberus
Cerberus
Thebradtouch
Cerberus
Level 124
God Stats
0W - 2L
1,167 SR
Queue Stats
81W - 92L
1,415 Elo+
Solo
Ullr
Ullr
taoistmoose
Ullr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Heathimus
Hou Yi
16
7 / 1 / 10
9,141
914
7,333
7,864
4,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

15
5 / 1 / 13
8,860
886
6,925
10,564
16,246
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
Selitheus
Ganesha
16
1 / 1 / 19
8,691
869
6,986
10,920
12,813
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
16
8 / 1 / 9
9,498
950
17,496
6,589
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
nuhMake
Chernobog
10
0 / 3 / 6
6,876
688
1,530
5,442
2,148

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 4 / 2
7,154
715
5,502
7,716
2,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
PedroMota16
Ah Muzen Cab
16
2 / 2 / 3
8,163
816
11,207
7,233
2,927
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Thano11
Artemis
11
0 / 5 / 4
6,551
655
5,193
7,696
2,673
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Cerberus
Thebradtouch
Cerberus
13
3 / 4 / 3
7,798
780
5,301
11,378
11,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 6 / 3
6,213
621
3,005
8,530
2,542
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
22
21
Kills
7
7
Deaths
21
57
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
4
2
0.75
W
Hou Yi
Heathimus
Hou Yi
7
1
10
12
W
5
1
13
11.5
L
Ah Muzen Cab
PedroMota16
Ah Muzen Cab
2
2
3
1.75
W
Ganesha
Selitheus
Ganesha
1
1
19
10.5
L
Artemis
Thano11
Artemis
0
5
4
0.4
L
Cerberus
Thebradtouch
Cerberus
3
4
3
1.13
W
Ah Puch
8
1
9
12.5
W
Chernobog
nuhMake
Chernobog
0
3
6
1
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,270
Damage
30,208
41,379
Taken
42,553
39,334
Mitigated
22,803
10,790
Healing
9,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,502
3,806
344
559
7,716
2,663
112
6,029
1,687
0
16,945
W
Hou Yi
Heathimus
Hou Yi
7,333
1,689
1,674
1,685
7,864
4,577
3,339
745
7,119
0
19,749
W
6,925
62
693
667
10,564
16,246
218
1,568
8,996
9,230
0
L
Ah Muzen Cab
PedroMota16
Ah Muzen Cab
11,207
1,673
1,357
2,446
7,233
2,927
96
4,693
2,540
0
33,609
W
Ganesha
Selitheus
Ganesha
6,986
312
1,441
991
10,920
12,813
1,058
1,152
9,768
23,323
0
L
Artemis
Thano11
Artemis
5,193
2,090
1,158
1,097
7,696
2,673
0
6,079
1,617
0
7,604
L
Cerberus
Thebradtouch
Cerberus
5,301
82
82
1,331
11,378
11,998
0
8,711
2,667
9,115
0
W
Ah Puch
17,496
320
1,233
1,233
6,589
3,550
353
1,069
5,520
31,238
0
W
Chernobog
nuhMake
Chernobog
1,530
999
613
560
5,442
2,148
187
767
4,675
0
2,662
L
3,005
1,583
436
822
8,530
2,542
73
5,895
2,635
0
4,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,066
Gold Earned
35,879
117
Minions Killed
108
0
Camps Cleared
0
828,222
Distance Traveled
793,666
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,154
715
27
3
0
145,303
2
W
Hou Yi
9,141
914
43
4
0
198,877
1
W
Ares
8,860
886
23
2
0
190,016
0
L
Ah Muzen Cab
8,163
816
50
5
0
180,949
0
W
Ganesha
8,691
869
8
1
0
180,963
1
L
Artemis
6,551
655
17
2
0
163,963
5
L
Cerberus
7,798
780
7
1
0
157,341
2
W
Ah Puch
9,498
950
40
4
0
166,469
0
W
Chernobog
6,876
688
3
0
0
91,897
2
L
Ullr
6,213
621
7
1
0
146,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role