Player Matchup

Arachne
Arachne
H2888
Arachne
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
Hackett09
Tiamat
Level 87
God Stats
1W - 0L
1,721 SR
Queue Stats
7W - 3L
1,608 Elo+
Party 1
Shiva
Shiva
JDalziel15
Shiva
Level 158
God Stats
1W - 0L
1,753 SR
Queue Stats
7W - 3L
1,608 Elo+
Party 1
Team Averages
Level 103
1,658 SR
1,572 Elo+

VS

Team Averages
Level 81
1,379 SR
1,314 Elo+
Aphrodite
Aphrodite
Coco7559
Aphrodite
Level 88
God Stats
5W - 7L
1,494 SR
Queue Stats
227W - 300L
1,389 Elo+
Solo
Yu Huang
Yu Huang
christafari
Yu Huang
Level 115
God Stats
0W - 2L
1,142 SR
Queue Stats
21W - 37L
1,286 Elo+
Solo
Terra
Terra
slangy_coin1
Terra
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 84L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
H2888
Arachne
14
6 / 0 / 5
9,535
733
7,042
8,874
3,338
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
Hackett09
Tiamat
14
3 / 0 / 8
9,151
704
11,967
5,257
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
15
5 / 0 / 9
9,911
762
14,738
11,360
10,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Coco7559
Aphrodite
11
0 / 5 / 0
7,190
553
6,498
11,688
4,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yu Huang
christafari
Yu Huang
10
0 / 4 / 0
7,102
546
5,378
10,931
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 0
6,976
537
2,450
15,391
8,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
14
Kills
0
0
Deaths
14
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Coco7559
Aphrodite
0
5
0
0
W
Arachne
H2888
Arachne
6
0
5
8.5
W
Tiamat
Hackett09
Tiamat
3
0
8
7
W
Shiva
5
0
9
9.5
L
Yu Huang
christafari
Yu Huang
0
4
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,747
Damage
14,326
25,491
Taken
38,010
17,344
Mitigated
16,353
6,917
Healing
14,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Coco7559
Aphrodite
6,498
122
3,236
3,671
11,688
4,577
0
2,933
8,343
32,319
0
W
Arachne
H2888
Arachne
7,042
4,288
0
3,992
8,874
3,338
625
5,755
3,119
0
20,986
W
Tiamat
Hackett09
Tiamat
11,967
476
0
1,239
5,257
3,734
618
4,239
1,018
40,753
0
W
Shiva
14,738
2,230
48
1,638
11,360
10,272
600
5,000
6,360
0
34,208
L
Yu Huang
christafari
Yu Huang
5,378
860
259
1,498
10,931
3,156
0
3,485
7,126
22,968
0
L
2,450
848
2,340
3,263
15,391
8,620
0
4,549
10,343
7,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,597
Gold Earned
21,268
156
Minions Killed
125
11
Camps Cleared
0
812,533
Distance Traveled
668,797
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,190
553
73
6
0
219,683
4
W
Arachne
9,535
733
38
3
4
287,654
3
W
Tiamat
9,151
704
63
5
7
254,525
1
W
Shiva
9,911
762
55
4
0
270,354
0
L
Yu Huang
7,102
546
38
3
0
221,195
4
L
Terra
6,976
537
14
1
0
227,919
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role