Player Matchup

The Morrigan
The Morrigan
BasPlaySK
The Morrigan
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 69L
1,557 Elo+
Party 3
Baron Samedi
Baron Samedi
Bbeerrnnaarrdd
Baron Samedi
Level 115
God Stats
6W - 4L
1,500 SR
Queue Stats
158W - 148L
1,565 Elo+
Party 3
Medusa
Medusa
Svaida88
Medusa
Level 112
God Stats
29W - 24L
1,535 SR
Queue Stats
168W - 186L
1,488 Elo+
Solo
Achilles
Achilles
gfdgs
Achilles
Level 126
God Stats
9W - 8L
1,646 SR
Queue Stats
210W - 194L
1,552 Elo+
Party 3
Gilgamesh
Gilgamesh
jorgeghost
Gilgamesh
Level 160
God Stats
3W - 1L
1,377 SR
Queue Stats
136W - 130L
1,542 Elo+
Solo
Team Averages
Level 127
1,511 SR
1,541 Elo+

VS

Team Averages
Level 97
1,638 SR
1,574 Elo+
Chang'e
Chang'e
A_Bad_Gaymer
Chang'e
Level 157
God Stats
2W - 3L
1,604 SR
Queue Stats
43W - 45L
1,608 Elo+
Party 1
Aphrodite
Aphrodite
ES7932
Aphrodite
Level 68
God Stats
442W - 435L
1,592 SR
Queue Stats
829W - 905L
1,454 Elo+
Solo
Fenrir
Fenrir
JasperTheFox
Fenrir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,460 Elo+
Party 1
Khepri
Khepri
RageOfCerberus
Khepri
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,676 Elo+
Party 2
Anhur
Anhur
mustangbal
Anhur
Level 151
God Stats
10W - 3L
1,995 SR
Queue Stats
94W - 87L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BasPlaySK
The Morrigan
19
6 / 3 / 8
12,768
798
12,379
11,109
5,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Bbeerrnnaarrdd
Baron Samedi
19
2 / 1 / 17
12,360
773
26,267
16,005
12,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Svaida88
Medusa
19
4 / 8 / 6
12,666
792
10,370
18,248
8,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
gfdgs
Achilles
18
3 / 2 / 15
12,541
784
12,886
26,100
40,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
jorgeghost
Gilgamesh
20
6 / 3 / 8
13,290
831
19,676
23,830
26,956
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
A_Bad_Gaymer
Chang'e
19
5 / 4 / 8
11,701
731
21,242
17,278
8,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
ES7932
Aphrodite
18
5 / 6 / 7
11,547
722
12,310
16,813
9,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
17
2 / 4 / 10
10,655
666
10,894
23,359
25,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 5 / 11
11,095
693
7,079
20,741
32,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
19
4 / 2 / 3
11,765
735
18,858
15,584
7,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
56
21
Kills
17
17
Deaths
21
54
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chang'e
A_Bad_Gaymer
Chang'e
5
4
8
2.25
W
The Morrigan
BasPlaySK
The Morrigan
6
3
8
3.33
W
Baron Samedi
Bbeerrnnaarrdd
Baron Samedi
2
1
17
10.5
L
Aphrodite
ES7932
Aphrodite
5
6
7
1.42
L
Fenrir
2
4
10
1.75
L
1
5
11
1.3
W
Medusa
Svaida88
Medusa
4
8
6
0.88
W
Achilles
gfdgs
Achilles
3
2
15
5.25
W
Gilgamesh
jorgeghost
Gilgamesh
6
3
8
3.33
L
Anhur
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,578
Damage
70,383
95,292
Taken
93,775
94,067
Mitigated
82,480
32,758
Healing
33,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
A_Bad_Gaymer
Chang'e
21,242
1,042
4,254
5,747
17,278
8,094
220
7,558
9,549
61,703
0
W
The Morrigan
BasPlaySK
The Morrigan
12,379
1,703
1,150
1,855
11,109
5,684
920
4,196
6,880
34,543
3,754
W
Baron Samedi
Bbeerrnnaarrdd
Baron Samedi
26,267
1,602
7,937
8,431
16,005
12,468
847
6,265
9,615
65,038
0
L
Aphrodite
ES7932
Aphrodite
12,310
397
8,226
6,977
16,813
9,179
176
6,686
10,101
38,424
0
L
Fenrir
10,894
2,785
0
1,325
23,359
25,211
0
8,985
14,106
414
31,364
L
7,079
917
691
2,010
20,741
32,264
0
9,025
11,188
22,507
0
W
Medusa
Svaida88
Medusa
10,370
5,886
0
2,942
18,248
8,276
5,953
5,152
12,993
0
63,770
W
Achilles
gfdgs
Achilles
12,886
3,824
0
5,101
26,100
40,683
473
13,228
12,620
0
21,605
W
Gilgamesh
jorgeghost
Gilgamesh
19,676
6,416
2,148
3,194
23,830
26,956
1,081
11,790
11,761
1,660
45,394
L
Anhur
18,858
9,701
0
3,825
15,584
7,732
839
5,109
10,361
0
71,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,625
Gold Earned
56,763
289
Minions Killed
304
0
Camps Cleared
0
1,647,765
Distance Traveled
1,532,779
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,701
731
81
5
0
311,220
1
W
The Morrigan
12,768
798
43
3
0
323,085
4
W
Baron Samedi
12,360
773
84
5
0
316,050
2
L
Aphrodite
11,547
722
69
4
0
295,335
3
L
Fenrir
10,655
666
28
2
0
329,079
2
L
Khepri
11,095
693
21
1
0
288,943
0
W
Medusa
12,666
792
87
5
0
309,500
2
W
Achilles
12,541
784
18
1
0
347,717
3
W
Gilgamesh
13,290
831
57
4
0
351,413
2
L
Anhur
11,765
735
105
7
0
308,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role