Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Sr sasori06
Khepri
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,320 Elo+
Solo
Kukulkan
Kukulkan
andatejugarfreeo
Kukulkan
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 102L
1,371 Elo+
Solo
Bakasura
Bakasura
elhermanodekenai
Bakasura
Level 40
God Stats
1W - 0L
1,292 SR
Queue Stats
21W - 3L
1,894 Elo+
Solo
Cupid
Cupid
rian-prg92
Cupid
Level 108
God Stats
2W - 0L
1,815 SR
Queue Stats
155W - 161L
1,482 Elo+
Solo
Team Averages
Level 79
1,521 SR
1,513 Elo+

VS

Team Averages
Level 98
1,526 SR
1,458 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Acebolado
Loki
Level 127
God Stats
1W - 3L
1,283 SR
Queue Stats
141W - 153L
1,407 Elo+
Solo
Zeus
Zeus
MitoMiranda
Zeus
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 135L
1,477 Elo+
Party 1
Hercules
Hercules
Thunderyjoker93
Hercules
Level 45
God Stats
4W - 3L
1,846 SR
Queue Stats
26W - 32L
1,455 Elo+
Party 1
Terra
Terra
VGeNiuSs
Terra
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 239L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
4 / 0 / 5
6,654
605
5,996
5,916
1,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
9
1 / 3 / 7
5,840
531
2,149
6,500
3,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
0 / 3 / 3
5,304
482
2,100
4,994
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
8 / 1 / 1
8,236
749
6,881
6,803
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
9
0 / 1 / 2
5,575
507
2,791
6,315
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 1 / 1
6,772
616
4,135
6,495
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
8
1 / 2 / 1
5,351
486
1,727
5,088
1,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 2 / 1
6,269
570
8,203
3,934
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
8
0 / 5 / 1
4,952
450
936
8,845
4,927
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Terra
VGeNiuSs
Terra
8
0 / 3 / 3
5,467
497
2,277
9,017
5,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
13
Kills
6
8
Deaths
13
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
0
5
6.5
L
Danzaburou
 
Danzaburou
2
1
1
2.5
L
Loki
1
2
1
0.75
L
3
2
1
1.75
W
Khepri
1
3
7
1.5
L
Hercules
0
5
1
0.1
L
Terra
VGeNiuSs
Terra
0
3
3
0.5
W
0
3
3
0.5
W
8
1
1
8.5
W
Cupid
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,917
Damage
17,278
30,528
Taken
33,379
10,952
Mitigated
14,905
11,203
Healing
11,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
5,996
995
0
3,167
5,916
1,594
0
1,882
4,034
0
31,128
L
Danzaburou
 
Danzaburou
4,135
2,767
0
4,485
6,495
1,956
1,147
684
5,811
0
41,172
L
Loki
1,727
327
0
2,164
5,088
1,405
0
211
4,802
0
21,128
L
8,203
1,175
0
360
3,934
1,236
33
993
2,873
40,341
0
W
Khepri
2,149
235
0
886
6,500
3,810
78
4,798
1,702
9,106
0
L
Hercules
936
59
0
1,308
8,845
4,927
0
518
7,205
0
16,590
L
Terra
VGeNiuSs
Terra
2,277
690
497
2,491
9,017
5,381
0
1,843
6,656
11,970
0
W
2,100
165
0
340
4,994
1,489
84
3,168
1,826
19,897
0
W
6,881
4,493
0
3,840
6,803
2,545
480
0
6,803
0
48,551
W
Cupid
2,791
1,568
0
2,970
6,315
1,514
0
632
5,683
0
28,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,609
Gold Earned
28,811
316
Minions Killed
253
0
Camps Cleared
0
1,184,765
Distance Traveled
1,027,851
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,654
605
60
5
0
250,697
1
L
Danzaburou
6,772
616
78
7
0
205,302
3
L
Loki
5,351
486
51
5
0
189,212
1
L
Zeus
6,269
570
74
7
0
218,994
3
W
Khepri
5,840
531
20
2
0
239,768
4
L
Hercules
4,952
450
30
3
0
195,310
2
L
Terra
5,467
497
20
2
0
219,033
2
W
Kukulkan
5,304
482
48
4
0
227,958
4
W
Bakasura
8,236
749
129
12
0
259,855
3
W
Cupid
5,575
507
59
5
0
206,487
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role