Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DreckigerDan109
Hercules
Level 8
God Stats
1W - 2L
1,230 SR
Queue Stats
8W - 7L
1,355 Elo+
Party 1
Baron Samedi
Baron Samedi
I_PrometheuistJR
Baron Samedi
Level 63
God Stats
5W - 8L
1,660 SR
Queue Stats
15W - 43L
1,299 Elo+
Party 1
Team Averages
Level 58
1,463 SR
1,385 Elo+

VS

Team Averages
Level 72
1,583 SR
1,442 Elo+
Guan Yu
Guan Yu
GenBeavis23
Guan Yu
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
278W - 290L
1,459 Elo+
Party 2
Yu Huang
Yu Huang
K4ckstift
Yu Huang
Level 109
God Stats
21W - 21L
1,486 SR
Queue Stats
375W - 358L
1,461 Elo+
Party 2
Cabrakan
Cabrakan
TwitchVenox
Cabrakan
Level 78
God Stats
3W - 0L
1,763 SR
Queue Stats
61W - 62L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
0 / 5 / 1
10,838
570
9,267
12,269
3,693
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
16
1 / 2 / 0
10,610
558
5,791
22,372
18,778
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
I_PrometheuistJR
Baron Samedi
13
0 / 11 / 1
10,429
549
4,264
21,268
11,755
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GenBeavis23
Guan Yu
18
5 / 1 / 11
12,720
669
9,473
13,109
12,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
K4ckstift
Yu Huang
20
5 / 0 / 12
13,536
712
29,525
7,970
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
TwitchVenox
Cabrakan
17
8 / 0 / 9
14,481
762
6,100
11,321
16,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
1
Kills
18
18
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
5
1
0.1
L
Hercules
1
2
0
0.5
W
Guan Yu
GenBeavis23
Guan Yu
5
1
11
10.5
L
Baron Samedi
I_PrometheuistJR
Baron Samedi
0
11
1
0.05
W
Yu Huang
K4ckstift
Yu Huang
5
0
12
11
W
Cabrakan
TwitchVenox
Cabrakan
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,322
Damage
45,098
55,909
Taken
32,400
34,226
Mitigated
32,280
13,842
Healing
11,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
9,267
753
0
1,757
12,269
3,693
0
9,957
2,244
55,666
0
L
Hercules
5,791
589
0
7,276
22,372
18,778
0
10,285
11,501
0
24,117
W
Guan Yu
GenBeavis23
Guan Yu
9,473
508
3,323
4,522
13,109
12,175
614
6,099
7,010
0
25,585
L
Baron Samedi
I_PrometheuistJR
Baron Samedi
4,264
626
826
3,983
21,268
11,755
0
16,563
4,519
25,207
0
W
Yu Huang
K4ckstift
Yu Huang
29,525
834
603
2,221
7,970
3,314
1,007
4,047
3,923
95,019
0
W
Cabrakan
TwitchVenox
Cabrakan
6,100
960
0
1,254
11,321
16,791
192
3,793
7,528
21,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,877
Gold Earned
40,737
176
Minions Killed
208
5
Camps Cleared
10
838,571
Distance Traveled
993,489
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,838
570
96
5
2
296,725
1
L
Hercules
10,610
558
42
2
0
314,688
4
W
Guan Yu
12,720
669
32
2
2
367,244
1
L
Baron Samedi
10,429
549
38
2
3
227,158
0
W
Yu Huang
13,536
712
134
7
5
352,955
4
W
Cabrakan
14,481
762
42
2
3
273,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role