Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Daveth_Burke
Tiamat
Level 68
God Stats
1W - 1L
1,249 SR
Queue Stats
167W - 169L
1,433 Elo+
Solo
The Morrigan
The Morrigan
Happiness9
The Morrigan
Level 107
God Stats
5W - 2L
1,389 SR
Queue Stats
168W - 152L
1,503 Elo+
Solo
Odin
Odin
RiKOshay iB
Odin
Level 69
God Stats
12W - 4L
1,595 SR
Queue Stats
764W - 825L
1,401 Elo+
Party 2
Yemoja
Yemoja
Shade of Ginger
Yemoja
Level 88
God Stats
4W - 6L
1,326 SR
Queue Stats
775W - 810L
1,462 Elo+
Party 2
Team Averages
Level 95
1,412 SR
1,460 Elo+

VS

Team Averages
Level 86
1,439 SR
1,391 Elo+
Hun Batz
Hun Batz
JeanMachine
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,331 Elo+
Party 1
Freya
Freya
Jeff_74
Freya
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,474 Elo+
Solo
Sol
Sol
ShaunW92
Sol
Level 103
God Stats
1W - 1L
1,598 SR
Queue Stats
109W - 129L
1,403 Elo+
Party 1
Charybdis
Charybdis
Thomson201
Charybdis
Level 121
God Stats
3W - 3L
1,212 SR
Queue Stats
265W - 265L
1,398 Elo+
Party 1
Yemoja
Yemoja
archimonder
Yemoja
Level 46
God Stats
0W - 4L
1,382 SR
Queue Stats
19W - 35L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
5 / 1 / 14
10,962
843
18,887
12,693
6,482
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
18
6 / 1 / 11
10,190
784
16,785
16,920
11,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
Happiness9
The Morrigan
17
3 / 2 / 12
9,980
768
12,357
9,528
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
6 / 3 / 8
10,104
777
12,446
21,898
15,431
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
0 / 1 / 12
8,723
671
4,710
7,577
5,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JeanMachine
Hun Batz
14
2 / 7 / 5
8,031
618
9,363
14,894
8,013
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Jeff_74
Freya
14
2 / 4 / 4
8,327
641
8,846
15,111
6,198
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
2 / 1 / 6
9,059
697
14,228
12,022
4,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
Thomson201
Charybdis
15
1 / 5 / 5
7,855
604
8,022
13,231
5,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
15
1 / 3 / 6
8,992
692
10,080
16,911
16,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
34
20
Kills
8
8
Deaths
20
57
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
1
14
12
W
Tiamat
6
1
11
11.5
W
The Morrigan
Happiness9
The Morrigan
3
2
12
4.5
L
Hun Batz
JeanMachine
Hun Batz
2
7
5
0.64
L
Freya
Jeff_74
Freya
2
4
4
1
W
6
3
8
3.33
W
0
1
12
6
L
2
1
6
5
L
Charybdis
Thomson201
Charybdis
1
5
5
0.7
L
Yemoja
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,185
Damage
50,539
68,616
Taken
72,169
43,240
Mitigated
40,898
46,130
Healing
33,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
18,887
6,793
1,862
3,681
12,693
6,482
2,567
4,856
7,837
0
48,799
W
Tiamat
16,785
189
957
5,511
16,920
11,501
360
9,598
7,322
32,856
0
W
The Morrigan
Happiness9
The Morrigan
12,357
971
1,044
1,517
9,528
4,614
2,009
4,748
4,780
17,905
6,154
L
Hun Batz
JeanMachine
Hun Batz
9,363
1,593
1,415
1,964
14,894
8,013
62
7,273
7,217
0
19,294
L
Freya
Jeff_74
Freya
8,846
2,592
879
5,190
15,111
6,198
126
6,142
8,704
27,182
0
W
12,446
533
1,475
7,466
21,898
15,431
0
8,128
13,770
368
15,681
W
4,710
856
19,583
3,034
7,577
5,212
116
5,824
1,753
6,708
0
L
14,228
2,551
1,567
4,560
12,022
4,955
0
4,755
7,056
36,288
0
L
Charybdis
Thomson201
Charybdis
8,022
3,086
543
1,559
13,231
5,478
0
6,060
6,948
0
18,496
L
Yemoja
10,080
1,438
10,016
5,955
16,911
16,254
0
6,376
10,088
22,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,959
Gold Earned
42,264
139
Minions Killed
158
0
Camps Cleared
0
1,256,675
Distance Traveled
1,077,279
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,962
843
71
5
0
244,919
1
W
Tiamat
10,190
784
24
2
0
254,797
0
W
The Morrigan
9,980
768
26
2
0
262,746
1
L
Hun Batz
8,031
618
20
2
0
220,639
1
L
Freya
8,327
641
45
3
0
182,856
0
W
Odin
10,104
777
11
1
0
281,212
0
W
Yemoja
8,723
671
7
1
0
213,001
0
L
Sol
9,059
697
39
3
0
258,076
0
L
Charybdis
7,855
604
37
3
0
198,792
0
L
Yemoja
8,992
692
17
1
0
216,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role