Player Matchup

Artio
Artio
Darkstar97
Artio
Level 123
God Stats
1W - 3L
1,472 SR
Queue Stats
46W - 58L
1,433 Elo+
Solo
Zeus
Zeus
Kairøs
Zeus
Level 26
God Stats
2W - 5L
1,287 SR
Queue Stats
131W - 142L
1,528 Elo+
Solo
Hel
Hel
PyroJombie
Hel
Level 85
God Stats
5W - 5L
1,559 SR
Queue Stats
456W - 451L
1,510 Elo+
Solo
Cliodhna
Cliodhna
RoAd_RuNNer0190
Cliodhna
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,390 Elo+
Solo
Tyr
Tyr
kickdown1
Tyr
Level 28
God Stats
2W - 2L
1,689 SR
Queue Stats
184W - 194L
1,494 Elo+
Solo
Team Averages
Level 57
1,501 SR
1,471 Elo+

VS

Team Averages
Level 77
1,542 SR
1,522 Elo+
Janus
Janus
SamGuilor
Janus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 30L
1,566 Elo+
Party 1
Osiris
Osiris
Tootooyi
Osiris
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,589 Elo+
Solo
Hel
Hel
VanessaYorr
Hel
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,361 Elo+
Solo
Chaac
Chaac
Vaussylum
Chaac
Level 145
God Stats
1W - 0L
1,502 SR
Queue Stats
37W - 23L
1,601 Elo+
Party 1
Zhong Kui
Zhong Kui
kerschke187
Zhong Kui
Level 158
God Stats
6W - 5L
1,708 SR
Queue Stats
296W - 301L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
20
4 / 4 / 14
11,983
666
14,638
35,716
43,205
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
Kairøs
Zeus
19
7 / 9 / 7
12,184
677
32,564
19,655
8,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 7 / 9
10,579
588
16,663
22,571
8,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
18
0 / 10 / 13
10,724
596
10,599
26,550
10,240
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 8 / 4
11,198
622
17,062
20,054
14,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
SamGuilor
Janus
20
7 / 6 / 17
12,920
718
23,244
14,042
6,234
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Tootooyi
Osiris
20
12 / 2 / 20
14,452
803
20,665
24,645
35,349
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 4 / 12
10,760
598
7,763
17,440
9,167
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Vaussylum
Chaac
20
9 / 3 / 24
14,354
797
34,060
30,371
31,566
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
kerschke187
Zhong Kui
20
9 / 4 / 20
13,809
767
27,231
25,084
18,926
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
131
18
Kills
38
38
Deaths
19
47
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Artio
4
4
14
2.75
L
Zeus
Kairøs
Zeus
7
9
7
1.17
L
1
7
9
0.79
L
Cliodhna
0
10
13
0.65
W
Janus
SamGuilor
Janus
7
6
17
2.58
W
Osiris
Tootooyi
Osiris
12
2
20
11
W
1
4
12
1.75
W
Chaac
Vaussylum
Chaac
9
3
24
7
W
Zhong Kui
kerschke187
Zhong Kui
9
4
20
4.75
L
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,526
Damage
112,963
124,546
Taken
111,582
84,955
Mitigated
101,242
59,073
Healing
68,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
14,638
1,042
6,764
13,942
35,716
43,205
70
16,257
18,712
27,031
0
L
Zeus
Kairøs
Zeus
32,564
2,950
0
1,355
19,655
8,107
38
5,788
13,636
55,531
0
L
16,663
302
14,822
10,719
22,571
8,839
611
10,379
11,960
34,934
0
L
Cliodhna
10,599
58
1,396
5,347
26,550
10,240
0
12,497
13,791
0
29,583
W
Janus
SamGuilor
Janus
23,244
703
208
1,093
14,042
6,234
1,880
9,262
4,512
46,936
0
W
Osiris
Tootooyi
Osiris
20,665
5,262
4,951
7,786
24,645
35,349
641
12,977
11,235
0
31,349
W
7,763
968
17,083
10,014
17,440
9,167
541
12,227
4,809
13,505
0
W
Chaac
Vaussylum
Chaac
34,060
5,305
2,433
13,298
30,371
31,566
666
16,174
13,734
0
58,419
W
Zhong Kui
kerschke187
Zhong Kui
27,231
3,136
2,674
9,298
25,084
18,926
3,180
11,417
13,427
55,316
0
L
17,062
1,286
1,540
3,188
20,054
14,564
0
13,317
6,518
0
23,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,668
Gold Earned
66,295
160
Minions Killed
189
0
Camps Cleared
0
1,509,709
Distance Traveled
1,762,446
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,983
666
16
1
0
313,967
1
L
Zeus
12,184
677
55
3
0
259,109
1
L
Hel
10,579
588
30
2
0
353,723
0
L
Cliodhna
10,724
596
47
3
0
301,505
1
W
Janus
12,920
718
49
3
0
326,893
0
W
Osiris
14,452
803
22
1
0
387,964
1
W
Hel
10,760
598
12
1
0
350,792
1
W
Chaac
14,354
797
41
2
0
379,037
0
W
Zhong Kui
13,809
767
65
4
0
317,760
1
L
Tyr
11,198
622
12
1
0
281,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role