Player Matchup

Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BLUNTSorB0NGS
Sylvanus
Level 127
God Stats
43W - 30L
1,614 SR
Queue Stats
183W - 185L
1,507 Elo+
Solo
Ra
Ra
DiosBleyzer
Ra
Level 160
God Stats
18W - 22L
1,595 SR
Queue Stats
410W - 449L
1,536 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lavius
Ah Muzen Cab
Level 129
God Stats
18W - 9L
2,003 SR
Queue Stats
137W - 140L
1,602 Elo+
Solo
Kukulkan
Kukulkan
allywaaa
Kukulkan
Level 146
God Stats
16W - 8L
1,629 SR
Queue Stats
280W - 282L
1,556 Elo+
Solo
Team Averages
Level 144
1,668 SR
1,540 Elo+

VS

Team Averages
Level 82
1,587 SR
1,544 Elo+
Hera
Hera
Alacia
Hera
Level 127
God Stats
41W - 38L
1,499 SR
Queue Stats
471W - 518L
1,535 Elo+
Party 1
Charybdis
Charybdis
Elprentis
Charybdis
Level 104
God Stats
23W - 16L
1,569 SR
Queue Stats
486W - 530L
1,535 Elo+
Party 1
Xing Tian
Xing Tian
Glohbz
Xing Tian
Level 33
God Stats
5W - 4L
1,500 SR
Queue Stats
35W - 50L
1,334 Elo+
Solo
Sobek
Sobek
TuzzyTheFuzzy
Sobek
Level 59
God Stats
1W - 1L
1,534 SR
Queue Stats
11W - 7L
1,692 Elo+
Solo
Fenrir
Fenrir
tieguy100
Fenrir
Level 87
God Stats
4W - 2L
1,835 SR
Queue Stats
113W - 79L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
8 / 2 / 4
13,609
648
16,073
17,919
8,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
BLUNTSorB0NGS
Sylvanus
18
5 / 3 / 7
12,078
575
14,337
16,044
8,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 1 / 5
11,403
543
9,371
11,534
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Muzen Cab
Lavius
Ah Muzen Cab
19
9 / 4 / 4
13,004
619
22,530
17,763
6,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
allywaaa
Kukulkan
19
4 / 5 / 8
12,610
600
9,741
12,473
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Alacia
Hera
15
2 / 8 / 5
10,014
477
10,448
13,304
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Elprentis
Charybdis
15
0 / 9 / 1
8,683
413
4,555
16,045
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Glohbz
Xing Tian
15
4 / 2 / 5
9,969
475
8,964
22,144
20,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
1 / 7 / 4
9,365
446
10,229
20,856
21,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
tieguy100
Fenrir
18
8 / 3 / 1
11,166
532
13,684
19,922
7,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
29
Kills
15
15
Deaths
29
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
8
2
4
5
L
Hera
Alacia
Hera
2
8
5
0.56
W
Sylvanus
BLUNTSorB0NGS
Sylvanus
5
3
7
2.83
W
3
1
5
5.5
L
Charybdis
Elprentis
Charybdis
0
9
1
0.06
L
Xing Tian
Glohbz
Xing Tian
4
2
5
3.25
W
Ah Muzen Cab
Lavius
Ah Muzen Cab
9
4
4
2.75
L
1
7
4
0.43
W
Kukulkan
allywaaa
Kukulkan
4
5
8
1.6
L
Fenrir
tieguy100
Fenrir
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,052
Damage
47,880
75,733
Taken
92,271
31,405
Mitigated
56,293
34,580
Healing
16,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
16,073
8,509
275
6,257
17,919
8,214
886
7,344
10,061
0
110,730
L
Hera
Alacia
Hera
10,448
1,827
0
1,259
13,304
3,724
0
8,644
4,660
49,841
0
W
Sylvanus
BLUNTSorB0NGS
Sylvanus
14,337
3,722
2,394
7,264
16,044
8,377
0
5,001
10,895
63,608
19,430
W
9,371
673
1,780
5,750
11,534
3,773
1,047
4,395
6,960
64,011
4,179
L
Charybdis
Elprentis
Charybdis
4,555
2,036
0
3,676
16,045
3,185
1,174
2,199
13,846
0
65,775
L
Xing Tian
Glohbz
Xing Tian
8,964
790
0
2,757
22,144
20,843
0
6,812
15,332
26,708
0
W
Ah Muzen Cab
Lavius
Ah Muzen Cab
22,530
12,100
0
8,228
17,763
6,244
2,814
5,305
12,390
0
100,468
L
10,229
1,015
561
5,028
20,856
21,186
0
6,366
14,490
44,949
0
W
Kukulkan
allywaaa
Kukulkan
9,741
1,209
121
2,511
12,473
4,797
0
6,381
5,786
86,156
0
L
Fenrir
tieguy100
Fenrir
13,684
4,243
0
3,315
19,922
7,355
0
7,349
12,573
0
71,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,704
Gold Earned
49,197
633
Minions Killed
486
0
Camps Cleared
0
1,992,293
Distance Traveled
1,936,027
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,609
648
159
8
0
312,422
3
L
Hera
10,014
477
112
5
0
385,133
7
W
Sylvanus
12,078
575
111
5
0
428,334
7
W
Ra
11,403
543
79
4
0
454,144
7
L
Charybdis
8,683
413
135
6
0
314,621
2
L
Xing Tian
9,969
475
37
2
0
407,561
5
W
Ah Muzen Cab
13,004
619
145
7
0
411,011
1
L
Sobek
9,365
446
85
4
0
381,337
1
W
Kukulkan
12,610
600
139
7
0
386,382
7
L
Fenrir
11,166
532
117
6
0
447,375
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role