Player Matchup

Anhur
Anhur
 
Anhur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ManonB
Hel
Level 156
God Stats
1W - 2L
1,179 SR
Queue Stats
117W - 82L
1,649 Elo+
Party 1
Heimdallr
Heimdallr
PolarBearCracked
Heimdallr
Level 78
God Stats
1W - 1L
1,955 SR
Queue Stats
15W - 6L
1,769 Elo+
Party 1
Eset
Eset
ZipKaa
Eset
Level 125
God Stats
2W - 1L
1,588 SR
Queue Stats
108W - 81L
1,627 Elo+
Solo
Team Averages
Level 127
1,545 SR
1,609 Elo+

VS

Team Averages
Level 112
1,466 SR
1,588 Elo+
Chaac
Chaac
AgileHeron12
Chaac
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,714 Elo+
Party 2
Janus
Janus
AyahuascaApe
Janus
Level 155
God Stats
0W - 2L
1,557 SR
Queue Stats
158W - 150L
1,543 Elo+
Party 2
Hel
Hel
BaggingSpree
Hel
Level 159
God Stats
3W - 3L
1,613 SR
Queue Stats
117W - 103L
1,569 Elo+
Solo
Ullr
Ullr
Grottch
Ullr
Level 144
God Stats
0W - 2L
1,276 SR
Queue Stats
34W - 48L
1,512 Elo+
Solo
Cliodhna
Cliodhna
Ignakeee
Cliodhna
Level 41
God Stats
4W - 7L
1,381 SR
Queue Stats
338W - 305L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
10 / 2 / 7
12,091
864
12,558
15,090
7,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
 
Cerberus
17
3 / 3 / 16
10,412
744
11,351
21,331
22,311
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hel
ManonB
Hel
18
3 / 1 / 16
10,499
750
12,403
8,283
7,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
19
6 / 1 / 15
11,164
797
30,196
16,219
8,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Eset
ZipKaa
Eset
17
3 / 3 / 14
10,196
728
13,884
11,861
5,340
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 5
8,117
580
7,838
20,114
23,153
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 4 / 7
8,802
629
15,617
13,798
4,893
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 3 / 4
9,473
677
9,661
13,479
6,274
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ullr
Grottch
Ullr
15
2 / 7 / 5
8,969
641
10,340
17,904
7,233
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cliodhna
Ignakeee
Cliodhna
18
5 / 3 / 2
10,414
744
14,135
19,294
9,467
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
32
25
Kills
9
10
Deaths
25
68
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
2
7
6.75
W
Cerberus
 
Cerberus
3
3
16
3.67
L
0
8
5
0.31
L
0
4
7
0.88
L
2
3
4
1.33
L
Ullr
Grottch
Ullr
2
7
5
0.64
L
Cliodhna
Ignakeee
Cliodhna
5
3
2
2
W
Hel
ManonB
Hel
3
1
16
11
W
Heimdallr
6
1
15
13.5
W
Eset
ZipKaa
Eset
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,392
Damage
57,591
72,784
Taken
84,589
50,544
Mitigated
51,020
44,991
Healing
35,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,558
6,376
1,147
3,280
15,090
7,473
2,438
6,002
9,088
0
31,243
W
Cerberus
 
Cerberus
11,351
352
919
4,461
21,331
22,311
182
6,290
15,041
17,590
0
L
7,838
661
96
3,397
20,114
23,153
0
9,873
10,241
0
17,860
L
15,617
114
815
1,303
13,798
4,893
0
6,875
6,923
31,627
0
L
9,661
442
15,098
7,040
13,479
6,274
0
5,409
8,070
17,373
0
L
Ullr
Grottch
Ullr
10,340
3,206
766
2,113
17,904
7,233
0
6,430
11,474
0
24,850
L
Cliodhna
Ignakeee
Cliodhna
14,135
78
208
5,093
19,294
9,467
0
9,051
10,243
0
27,862
W
Hel
ManonB
Hel
12,403
321
19,623
5,156
8,283
7,232
349
3,277
5,006
20,857
0
W
Heimdallr
30,196
14,076
841
5,104
16,219
8,188
2,267
4,802
11,417
0
61,871
W
Eset
ZipKaa
Eset
13,884
475
3,095
1,365
11,861
5,340
756
4,907
6,954
25,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,362
Gold Earned
45,775
174
Minions Killed
142
0
Camps Cleared
0
1,470,622
Distance Traveled
1,343,990
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,091
864
51
4
0
282,582
1
W
Cerberus
10,412
744
15
1
0
297,450
1
L
Chaac
8,117
580
11
1
0
252,666
0
L
Janus
8,802
629
31
2
0
275,572
0
L
Hel
9,473
677
25
2
0
277,910
3
L
Ullr
8,969
641
38
3
0
262,725
0
L
Cliodhna
10,414
744
37
3
0
275,117
0
W
Hel
10,499
750
17
1
0
327,170
0
W
Heimdallr
11,164
797
64
5
0
278,675
3
W
Eset
10,196
728
27
2
0
284,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role