Player Matchup

Neith
Neith
Guates
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tyr
Tyr
ICEY___IDK
Tyr
Level 27
God Stats
1W - 3L
1,350 SR
Queue Stats
63W - 80L
1,368 Elo+
Solo
Zeus
Zeus
IlluminatiUnknw
Zeus
Level 104
God Stats
0W - 1L
1,646 SR
Queue Stats
0W - 3L
1,211 Elo+
Party 1
Merlin
Merlin
blackshadow333
Merlin
Level 85
God Stats
0W - 1L
1,786 SR
Queue Stats
0W - 3L
1,211 Elo+
Party 1
Bellona
Bellona
jimmymcpuke
Bellona
Level 7
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 45
1,516 SR
1,358 Elo+

VS

Team Averages
Level 86
1,423 SR
1,504 Elo+
Sol
Sol
Laddan
Sol
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
223W - 238L
1,501 Elo+
Solo
Bacchus
Bacchus
PiggyBuffalo855
Bacchus
Level 138
God Stats
1W - 0L
1,137 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Horus
Horus
Tails720
Horus
Level 67
God Stats
1W - 3L
1,349 SR
Queue Stats
8W - 7L
1,655 Elo+
Solo
Tyr
Tyr
TheBurritoPower
Tyr
Level 108
God Stats
1W - 2L
1,670 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Nox
Nox
tymbian252
Nox
Level 46
God Stats
2W - 4L
1,459 SR
Queue Stats
30W - 37L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Guates
Neith
15
0 / 9 / 3
9,203
614
6,782
14,202
6,580
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 7 / 6
10,399
693
6,919
13,875
15,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
8 / 12 / 3
12,220
815
27,678
18,012
6,942
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 9 / 1
8,771
585
12,522
12,602
5,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
jimmymcpuke
Bellona
14
1 / 6 / 2
8,857
590
6,408
12,229
8,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Laddan
Sol
19
8 / 2 / 6
11,794
786
15,692
14,202
6,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
9 / 4 / 21
12,559
837
11,621
17,203
23,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Horus
Tails720
Horus
18
7 / 4 / 18
11,566
771
10,654
21,138
15,984
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
14 / 2 / 21
12,597
840
18,822
18,836
18,413
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 0 / 11
11,427
762
7,564
8,650
3,541
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
120
11
Kills
43
43
Deaths
12
15
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Neith
Guates
Neith
0
9
3
0.17
L
2
7
6
0.71
L
8
12
3
0.79
W
Sol
Laddan
Sol
8
2
6
5.5
W
9
4
21
4.88
W
Horus
Tails720
Horus
7
4
18
4
W
14
2
21
12.25
L
0
9
1
0.06
L
Bellona
jimmymcpuke
Bellona
1
6
2
0.33
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,309
Damage
64,353
70,920
Taken
80,029
43,192
Mitigated
67,960
3,206
Healing
18,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Guates
Neith
6,782
3,391
0
506
14,202
6,580
0
4,359
9,843
0
25,425
L
6,919
1,781
57
1,600
13,875
15,651
57
6,573
7,302
0
16,475
L
27,678
3,396
0
268
18,012
6,942
577
9,236
8,776
47,625
0
W
Sol
Laddan
Sol
15,692
5,681
0
3,355
14,202
6,668
3,411
4,588
9,442
45,094
3,524
W
11,621
1,468
878
2,152
17,203
23,354
0
9,309
7,689
29,468
0
W
Horus
Tails720
Horus
10,654
4,800
2,829
4,316
21,138
15,984
258
11,794
9,158
0
27,003
W
18,822
1,095
700
3,265
18,836
18,413
125
10,719
7,943
0
31,691
L
12,522
725
0
0
12,602
5,092
0
6,005
6,597
33,267
0
L
Bellona
jimmymcpuke
Bellona
6,408
882
0
775
12,229
8,927
68
7,779
4,450
0
17,515
W
7,564
644
220
1,092
8,650
3,541
1,525
3,790
4,825
42,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,450
Gold Earned
59,943
159
Minions Killed
227
0
Camps Cleared
0
1,155,046
Distance Traveled
1,520,977
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,203
614
48
3
0
223,118
1
L
Tyr
10,399
693
19
1
0
209,746
0
L
Zeus
12,220
815
48
3
0
213,499
0
W
Sol
11,794
786
71
5
0
281,370
2
W
Bacchus
12,559
837
40
3
0
297,976
0
W
Horus
11,566
771
26
2
0
317,130
1
W
Tyr
12,597
840
29
2
0
327,460
0
L
Merlin
8,771
585
31
2
0
248,531
0
L
Bellona
8,857
590
13
1
0
260,152
2
W
Nox
11,427
762
61
4
0
297,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role