Player Matchup

Osiris
Osiris
Cmc2799
Osiris
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 112L
1,446 Elo+
Solo
Atlas
Atlas
Fmnr342
Atlas
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 73L
1,135 Elo+
Party 1
Fenrir
Fenrir
JA-XWZ
Fenrir
Level 46
God Stats
1W - 3L
1,280 SR
Queue Stats
24W - 24L
1,462 Elo+
Solo
Hou Yi
Hou Yi
KamelKusken_05
Hou Yi
Level 26
God Stats
2W - 6L
1,291 SR
Queue Stats
26W - 28L
1,038 Elo+
Party 1
Thoth
Thoth
elliotralin
Thoth
Level 28
God Stats
6W - 6L
1,208 SR
Queue Stats
32W - 39L
1,019 Elo+
Party 1
Team Averages
Level 38
1,356 SR
1,220 Elo+

VS

Team Averages
Level 43
1,497 SR
1,402 Elo+
Kukulkan
Kukulkan
DieuNOVA
Kukulkan
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 93L
1,356 Elo+
Solo
Sylvanus
Sylvanus
Fikizolo
Sylvanus
Level 47
God Stats
1W - 4L
1,191 SR
Queue Stats
21W - 37L
1,324 Elo+
Solo
Awilix
Awilix
TF_DRAGONIGNEO84
Awilix
Level 44
God Stats
23W - 28L
1,483 SR
Queue Stats
88W - 103L
1,404 Elo+
Solo
Bellona
Bellona
lRedZl4648
Bellona
Level 37
God Stats
2W - 0L
1,721 SR
Queue Stats
50W - 72L
1,452 Elo+
Solo
Izanami
Izanami
popietto
Izanami
Level 48
God Stats
20W - 19L
1,591 SR
Queue Stats
69W - 62L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cmc2799
Osiris
20
4 / 3 / 4
12,327
493
11,821
25,837
21,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Atlas
Fmnr342
Atlas
16
0 / 3 / 5
10,299
412
13,498
23,911
30,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
JA-XWZ
Fenrir
19
9 / 6 / 3
12,606
504
12,733
19,239
8,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 8 / 2
9,134
365
8,222
16,709
5,558
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 7 / 3
10,477
419
4,962
13,939
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DieuNOVA
Kukulkan
19
4 / 4 / 12
13,222
529
12,245
9,627
4,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Fikizolo
Sylvanus
17
4 / 1 / 9
11,821
473
7,529
15,609
19,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
16 / 4 / 2
15,386
615
24,723
21,215
9,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
lRedZl4648
Bellona
20
0 / 4 / 3
13,220
529
14,571
21,444
23,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
popietto
Izanami
20
3 / 1 / 7
13,392
536
14,011
12,777
5,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
60
14
Kills
27
27
Deaths
14
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Osiris
Cmc2799
Osiris
4
3
4
2
W
Kukulkan
DieuNOVA
Kukulkan
4
4
12
2.5
W
Sylvanus
Fikizolo
Sylvanus
4
1
9
8.5
L
Atlas
Fmnr342
Atlas
0
3
5
0.83
L
Fenrir
JA-XWZ
Fenrir
9
6
3
1.75
L
1
8
2
0.25
W
16
4
2
4.25
L
0
7
3
0.21
W
Bellona
lRedZl4648
Bellona
0
4
3
0.38
W
Izanami
popietto
Izanami
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,236
Damage
73,079
99,635
Taken
80,672
70,546
Mitigated
62,891
24,371
Healing
33,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Cmc2799
Osiris
11,821
4,669
0
8,890
25,837
21,538
838
2,219
23,618
0
73,293
W
Kukulkan
DieuNOVA
Kukulkan
12,245
1,140
0
2,595
9,627
4,610
806
1,995
7,632
81,484
0
W
Sylvanus
Fikizolo
Sylvanus
7,529
1,594
2,639
5,581
15,609
19,420
302
5,896
9,713
18,155
0
L
Atlas
Fmnr342
Atlas
13,498
4,980
222
5,105
23,911
30,974
0
6,467
17,444
58,801
0
L
Fenrir
JA-XWZ
Fenrir
12,733
3,274
0
5,115
19,239
8,587
0
1,239
18,000
0
78,141
L
8,222
3,679
0
2,716
16,709
5,558
875
6,186
10,523
0
50,831
W
24,723
9,408
0
9,876
21,215
9,948
1,248
4,012
17,203
0
130,421
L
4,962
438
0
2,323
13,939
3,889
968
3,663
10,276
60,121
0
W
Bellona
lRedZl4648
Bellona
14,571
7,057
0
7,537
21,444
23,585
2,127
1,479
19,965
0
108,176
W
Izanami
popietto
Izanami
14,011
11,290
0
5,084
12,777
5,328
2,539
5,078
7,699
0
111,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,843
Gold Earned
67,041
551
Minions Killed
695
0
Camps Cleared
0
2,294,579
Distance Traveled
2,367,345
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,327
493
142
6
0
486,114
0
W
Kukulkan
13,222
529
136
5
0
456,421
5
W
Sylvanus
11,821
473
19
1
0
439,216
8
L
Atlas
10,299
412
84
3
0
465,632
2
L
Fenrir
12,606
504
128
5
0
486,302
3
L
Hou Yi
9,134
365
84
3
0
429,541
0
W
Awilix
15,386
615
164
7
0
557,402
3
L
Thoth
10,477
419
113
5
0
426,990
0
W
Bellona
13,220
529
186
7
0
463,722
0
W
Izanami
13,392
536
190
8
0
450,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role