Player Matchup

Ares
Ares
KILLERBOSSg661
Ares
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 55L
1,410 Elo+
Solo
Horus
Horus
RipmeGeo
Horus
Level 38
God Stats
0W - 2L
1,269 SR
Queue Stats
62W - 86L
1,361 Elo+
Solo
Nu Wa
Nu Wa
fredwall98
Nu Wa
Level 95
God Stats
2W - 1L
1,696 SR
Queue Stats
169W - 169L
1,372 Elo+
Solo
Bastet
Bastet
losleones40
Bastet
Level 86
God Stats
1W - 6L
1,358 SR
Queue Stats
408W - 637L
1,415 Elo+
Solo
Amaterasu
Amaterasu
vladimico9ayk
Amaterasu
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 115L
1,421 Elo+
Solo
Team Averages
Level 69
1,465 SR
1,396 Elo+

VS

Team Averages
Level 54
1,494 SR
1,419 Elo+
Atlas
Atlas
 
Atlas
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
McAngel303
Sol
Level 86
God Stats
9W - 2L
1,502 SR
Queue Stats
279W - 251L
1,381 Elo+
Solo
Horus
Horus
Shahzaib_H
Horus
Level 58
God Stats
2W - 3L
1,467 SR
Queue Stats
346W - 420L
1,401 Elo+
Solo
Erlang Shen
Erlang Shen
Xx_raisa_xX
Erlang Shen
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 75L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 7
9,362
624
12,554
21,629
27,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
RipmeGeo
Horus
14
1 / 6 / 4
8,809
587
6,018
19,128
21,719
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
19
4 / 4 / 9
11,297
753
44,453
15,949
8,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bastet
16
1 / 4 / 8
8,979
599
9,384
11,769
5,977
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
vladimico9ayk
Amaterasu
17
7 / 6 / 5
11,365
758
14,617
21,401
30,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
6 / 5 / 13
10,813
721
10,239
21,478
12,689
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
 
Bacchus
18
3 / 3 / 17
10,706
714
12,465
21,252
29,127
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
8 / 3 / 13
12,121
808
31,487
21,254
8,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
18
3 / 1 / 17
10,558
704
7,006
16,271
8,467
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Erlang Shen
Xx_raisa_xX
Erlang Shen
19
6 / 2 / 17
12,215
814
15,901
23,190
19,545
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
103
14
Kills
26
26
Deaths
14
33
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
6
5
13
2.5
W
Bacchus
 
Bacchus
3
3
17
3.83
L
1
6
7
0.75
W
8
3
13
4.83
L
Horus
RipmeGeo
Horus
1
6
4
0.5
W
Horus
3
1
17
11.5
W
Erlang Shen
Xx_raisa_xX
Erlang Shen
6
2
17
7.25
L
Nu Wa
4
4
9
2.13
L
Bastet
1
4
8
1.25
L
Amaterasu
vladimico9ayk
Amaterasu
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,026
Damage
77,098
89,876
Taken
103,445
93,705
Mitigated
77,903
29,707
Healing
56,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,239
1,701
1,604
3,987
21,478
12,689
601
11,995
9,085
20,620
0
W
Bacchus
 
Bacchus
12,465
922
1,120
4,935
21,252
29,127
547
9,879
10,917
23,604
0
L
12,554
985
1,470
3,026
21,629
27,655
555
12,743
8,886
17,254
0
W
31,487
14,833
1,162
11,119
21,254
8,075
2,108
11,851
8,819
69,345
0
L
Horus
RipmeGeo
Horus
6,018
1,856
4,786
6,176
19,128
21,719
0
11,814
7,314
0
10,069
W
Horus
7,006
4,935
7,688
7,754
16,271
8,467
1,384
9,359
6,463
0
24,620
W
Erlang Shen
Xx_raisa_xX
Erlang Shen
15,901
6,567
5,785
11,103
23,190
19,545
882
11,488
11,154
0
27,386
L
Nu Wa
44,453
10,994
1,229
6,905
15,949
8,062
20
9,594
6,355
78,103
0
L
Bastet
9,384
2,950
237
960
11,769
5,977
108
7,544
4,225
0
17,740
L
Amaterasu
vladimico9ayk
Amaterasu
14,617
5,160
476
4,442
21,401
30,292
1,135
12,496
8,905
0
25,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,812
Gold Earned
56,413
116
Minions Killed
190
0
Camps Cleared
0
1,359,234
Distance Traveled
1,431,843
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,813
721
16
1
0
266,079
2
W
Bacchus
10,706
714
24
2
0
292,742
0
L
Ares
9,362
624
9
1
0
249,460
1
W
Sol
12,121
808
95
6
0
251,350
0
L
Horus
8,809
587
10
1
0
289,656
4
W
Horus
10,558
704
33
2
0
300,600
0
W
Erlang Shen
12,215
814
22
1
0
321,072
3
L
Nu Wa
11,297
753
69
5
0
249,413
3
L
Bastet
8,979
599
13
1
0
306,064
0
L
Amaterasu
11,365
758
15
1
0
264,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role