Player Matchup

Atlas
Atlas
ArchAngelXCVIII
Atlas
Level 149
God Stats
9W - 3L
1,746 SR
Queue Stats
176W - 178L
1,589 Elo+
Solo
Medusa
Medusa
Chrinnamon
Medusa
Level 84
God Stats
88W - 74L
1,613 SR
Queue Stats
566W - 577L
1,535 Elo+
Solo
Ah Puch
Ah Puch
Flawedtears
Ah Puch
Level 160
God Stats
977W - 870L
1,572 SR
Queue Stats
1,304W - 1,321L
1,531 Elo+
Solo
Agni
Agni
MKSNYPER
Agni
Level 88
God Stats
44W - 40L
1,362 SR
Queue Stats
112W - 108L
1,483 Elo+
Solo
Set
Set
TANGIBLEQC
Set
Level 77
God Stats
1W - 1L
1,287 SR
Queue Stats
147W - 159L
1,409 Elo+
Solo
Team Averages
Level 112
1,516 SR
1,509 Elo+

VS

Team Averages
Level 100
1,475 SR
1,521 Elo+
Ah Muzen Cab
Ah Muzen Cab
C3L3BRiTy STaTZ
Ah Muzen Cab
Level 124
God Stats
32W - 34L
1,467 SR
Queue Stats
607W - 644L
1,430 Elo+
Solo
Achilles
Achilles
CTE Dangus
Achilles
Level 95
God Stats
3W - 8L
1,395 SR
Queue Stats
127W - 112L
1,501 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ItsTatoBxbox
Morgan Le Fay
Level 128
God Stats
184W - 206L
1,503 SR
Queue Stats
200W - 221L
1,499 Elo+
Solo
Ravana
Ravana
Shadowclef
Ravana
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,679 Elo+
Solo
Scylla
Scylla
Vaskiroth
Scylla
Level 122
God Stats
258W - 256L
1,508 SR
Queue Stats
680W - 703L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 17
13,268
1,206
10,268
19,116
25,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Chrinnamon
Medusa
19
12 / 5 / 8
13,870
1,261
21,334
16,967
7,662
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Flawedtears
Ah Puch
19
6 / 0 / 13
12,105
1,100
20,440
7,386
3,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
18
4 / 2 / 13
12,469
1,134
9,320
8,807
4,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 5 / 17
11,429
1,039
7,841
12,248
7,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

207

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
C3L3BRiTy STaTZ
Ah Muzen Cab
17
4 / 2 / 7
12,051
1,096
16,131
10,558
4,496
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
CTE Dangus
Achilles
17
7 / 6 / 5
12,756
1,160
15,974
25,872
35,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
ItsTatoBxbox
Morgan Le Fay
17
1 / 2 / 10
11,438
1,040
8,083
7,347
3,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
Shadowclef
Ravana
17
1 / 14 / 10
10,916
992
5,664
22,011
11,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Vaskiroth
Scylla
17
2 / 1 / 10
11,656
1,060
15,615
9,666
3,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
57
25
Kills
15
15
Deaths
25
68
Assists
42
Player
Kills
Deaths
Assists
KDA
W
3
3
17
3.83
L
Ah Muzen Cab
C3L3BRiTy STaTZ
Ah Muzen Cab
4
2
7
3.75
L
Achilles
CTE Dangus
Achilles
7
6
5
1.58
W
Medusa
Chrinnamon
Medusa
12
5
8
3.2
W
Ah Puch
Flawedtears
Ah Puch
6
0
13
12.5
L
Morgan Le Fay
ItsTatoBxbox
Morgan Le Fay
1
2
10
3
W
Agni
4
2
13
5.25
L
Ravana
Shadowclef
Ravana
1
14
10
0.43
W
0
5
17
1.7
L
Scylla
Vaskiroth
Scylla
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,203
Damage
61,467
64,524
Taken
75,454
47,584
Mitigated
57,994
9,899
Healing
8,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,268
3,323
0
2,522
19,116
25,591
0
5,889
12,341
26,763
0
L
Ah Muzen Cab
C3L3BRiTy STaTZ
Ah Muzen Cab
16,131
4,929
25
1,062
10,558
4,496
0
4,836
5,693
0
38,099
L
Achilles
CTE Dangus
Achilles
15,974
5,201
0
3,610
25,872
35,159
0
12,707
12,640
340
31,160
W
Medusa
Chrinnamon
Medusa
21,334
11,165
315
2,657
16,967
7,662
0
7,702
8,744
0
48,681
W
Ah Puch
Flawedtears
Ah Puch
20,440
503
339
2,022
7,386
3,207
0
1,482
5,619
35,327
0
L
Morgan Le Fay
ItsTatoBxbox
Morgan Le Fay
8,083
812
0
678
7,347
3,369
0
3,132
4,186
30,548
0
W
Agni
9,320
761
369
767
8,807
4,113
0
3,613
5,116
41,395
0
L
Ravana
Shadowclef
Ravana
5,664
2,555
447
2,511
22,011
11,627
0
13,456
8,404
0
11,578
W
7,841
2,300
0
908
12,248
7,011
0
4,496
7,287
0
17,896
L
Scylla
Vaskiroth
Scylla
15,615
394
0
0
9,666
3,343
0
5,897
3,682
41,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,141
Gold Earned
58,817
263
Minions Killed
220
9
Camps Cleared
6
1,136,785
Distance Traveled
1,069,105
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,268
1,206
27
2
1
225,648
3
L
Ah Muzen Cab
12,051
1,096
36
3
1
219,822
0
L
Achilles
12,756
1,160
31
3
2
205,735
0
W
Medusa
13,870
1,261
74
7
5
237,158
0
W
Ah Puch
12,105
1,100
42
4
0
221,338
0
L
Morgan Le Fay
11,438
1,040
55
5
0
215,823
3
W
Agni
12,469
1,134
81
7
0
221,596
1
L
Ravana
10,916
992
26
2
2
187,339
3
W
Set
11,429
1,039
39
4
3
231,045
0
L
Scylla
11,656
1,060
72
7
1
240,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role