Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
covekizaideje
Discordia
Level 27
God Stats
10W - 16L
1,488 SR
Queue Stats
34W - 55L
1,418 Elo+
Solo
Anubis
Anubis
dominonion
Anubis
Level 15
God Stats
0W - 1L
1,186 SR
Queue Stats
1W - 4L
1,661 Elo+
Party 2
Ullr
Ullr
kida2
Ullr
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,661 Elo+
Party 2
Team Averages
Level 55
1,435 SR
1,548 Elo+

VS

Team Averages
Level 71
1,645 SR
1,582 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
Kopfflash
Set
Level 94
God Stats
4W - 2L
1,584 SR
Queue Stats
69W - 77L
1,448 Elo+
Party 3
Tyr
Tyr
XReaper_TechX
Tyr
Level 28
God Stats
8W - 1L
1,954 SR
Queue Stats
132W - 47L
1,766 Elo+
Party 4
Chiron
Chiron
Zazxu
Chiron
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 5L
1,717 Elo+
Party 4
Baron Samedi
Baron Samedi
nico de besace
Baron Samedi
Level 95
God Stats
7W - 1L
1,685 SR
Queue Stats
28W - 22L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 4 / 1
7,228
723
6,380
15,582
13,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ratatoskr
 
Ratatoskr
13
1 / 3 / 0
6,887
689
2,236
13,921
7,647
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
covekizaideje
Discordia
12
0 / 6 / 1
6,332
633
5,211
7,822
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
dominonion
Anubis
12
0 / 6 / 1
6,331
633
4,464
8,593
3,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
kida2
Ullr
14
0 / 2 / 0
6,875
688
5,680
7,803
3,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
6 / 1 / 7
7,979
798
11,633
4,208
1,279
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
6 / 0 / 12
8,139
814
6,891
5,955
2,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 0 / 8
7,757
776
10,410
11,390
6,816
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Zazxu
Chiron
15
2 / 1 / 7
8,105
811
9,729
4,012
1,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
nico de besace
Baron Samedi
14
2 / 0 / 11
7,378
738
8,575
7,845
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
66
2
Kills
21
21
Deaths
2
3
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
4
1
0.38
L
Ratatoskr
 
Ratatoskr
1
3
0
0.33
W
Kukulkan
 
Kukulkan
6
1
7
9.5
W
6
0
12
12
W
5
0
8
9
W
Chiron
Zazxu
Chiron
2
1
7
5.5
L
Discordia
covekizaideje
Discordia
0
6
1
0.08
L
Anubis
dominonion
Anubis
0
6
1
0.08
L
Ullr
kida2
Ullr
0
2
0
0
W
Baron Samedi
nico de besace
Baron Samedi
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,971
Damage
47,238
53,721
Taken
33,410
31,451
Mitigated
16,662
12,650
Healing
14,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,380
876
1,118
4,653
15,582
13,508
0
6,496
8,918
11,983
0
L
Ratatoskr
 
Ratatoskr
2,236
215
0
3,036
13,921
7,647
0
4,400
9,299
0
12,888
W
Kukulkan
 
Kukulkan
11,633
1,818
0
0
4,208
1,279
66
3,610
560
29,429
0
W
6,891
1,422
0
760
5,955
2,961
241
2,292
3,479
0
13,335
W
10,410
804
0
4,592
11,390
6,816
0
3,601
7,601
0
22,545
W
Chiron
Zazxu
Chiron
9,729
2,470
690
1,660
4,012
1,956
1,630
1,654
2,218
0
35,180
L
Discordia
covekizaideje
Discordia
5,211
0
0
750
7,822
2,662
0
3,358
4,384
17,746
0
L
Anubis
dominonion
Anubis
4,464
273
0
1,579
8,593
3,773
0
4,648
3,872
12,478
0
L
Ullr
kida2
Ullr
5,680
3,014
0
1,514
7,803
3,861
0
1,306
6,456
0
25,409
W
Baron Samedi
nico de besace
Baron Samedi
8,575
425
2,092
4,290
7,845
3,650
360
4,898
2,831
27,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,653
Gold Earned
39,358
143
Minions Killed
202
0
Camps Cleared
0
950,963
Distance Traveled
1,074,314
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,228
723
11
1
0
186,602
0
L
Ratatoskr
6,887
689
34
3
0
225,003
0
W
Kukulkan
7,979
798
58
6
0
197,082
0
W
Set
8,139
814
16
2
0
222,589
1
W
Tyr
7,757
776
25
3
0
252,481
4
W
Chiron
8,105
811
62
6
0
203,640
2
L
Discordia
6,332
633
25
3
0
182,768
1
L
Anubis
6,331
633
19
2
0
176,754
0
L
Ullr
6,875
688
54
5
0
179,836
3
W
Baron Samedi
7,378
738
41
4
0
198,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role