Player Matchup

Chaac
Chaac
JANKOOO2001
Chaac
Level 27
God Stats
4W - 7L
1,371 SR
Queue Stats
5W - 21L
1,135 Elo+
Party 2
Gilgamesh
Gilgamesh
Midgeto
Gilgamesh
Level 10
God Stats
5W - 12L
1,299 SR
Queue Stats
6W - 21L
1,195 Elo+
Party 2
Da Ji
Da Ji
Nikola033
Da Ji
Level 39
God Stats
2W - 6L
1,563 SR
Queue Stats
6W - 25L
1,169 Elo+
Party 2
Team Averages
Level 25
1,411 SR
1,166 Elo+

VS

Team Averages
Level 55
1,500 SR
1,500 Elo+
Odin
Odin
 
Odin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
SneakEyess
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 33L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 8
6,922
865
6,589
6,774
5,508
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Midgeto
Gilgamesh
11
1 / 1 / 13
6,689
836
3,576
6,545
4,724
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Da Ji
Nikola033
Da Ji
11
10 / 2 / 5
7,866
983
7,227
4,777
1,758
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
1 / 4 / 2
6,227
778
1,226
7,510
5,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ra
 
Ra
9
0 / 5 / 4
5,986
748
4,211
6,173
1,660
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 7 / 1
6,323
790
4,365
8,454
3,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
15
Kills
3
4
Deaths
16
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
4
2
0.5
L
Ra
 
Ra
0
5
4
0.4
W
4
1
8
8
W
Gilgamesh
Midgeto
Gilgamesh
1
1
13
7.5
W
Da Ji
Nikola033
Da Ji
10
2
5
6.25
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,392
Damage
9,802
18,096
Taken
22,137
11,990
Mitigated
10,742
3,147
Healing
3,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,226
464
0
904
7,510
5,904
0
349
7,161
0
5,510
L
Ra
 
Ra
4,211
829
274
1,075
6,173
1,660
0
128
6,045
15,846
0
W
6,589
1,710
0
1,540
6,774
5,508
555
1,890
4,735
0
18,133
W
Gilgamesh
Midgeto
Gilgamesh
3,576
1,113
0
1,495
6,545
4,724
635
1,578
4,911
0
18,702
W
Da Ji
Nikola033
Da Ji
7,227
1,839
0
112
4,777
1,758
1,559
826
3,899
0
12,139
L
4,365
1,211
202
661
8,454
3,178
0
0
8,454
0
10,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,477
Gold Earned
18,536
63
Minions Killed
57
4
Camps Cleared
1
427,201
Distance Traveled
316,306
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,227
778
7
1
0
85,630
2
L
Ra
5,986
748
27
3
0
99,277
0
W
Chaac
6,922
865
27
3
3
150,331
1
W
Gilgamesh
6,689
836
27
3
0
140,525
3
W
Da Ji
7,866
983
9
1
1
136,345
2
L
Thor
6,323
790
23
3
1
131,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role