Player Matchup

Shiva
Shiva
MattParkinsons
Shiva
Level 145
God Stats
7W - 4L
1,304 SR
Queue Stats
573W - 312L
1,777 Elo+
Party 2
Chiron
Chiron
MexiCaliStandOn
Chiron
Level 160
God Stats
7W - 2L
1,684 SR
Queue Stats
844W - 445L
1,831 Elo+
Party 2
Baron Samedi
Baron Samedi
SickyldoG
Baron Samedi
Level 100
God Stats
4W - 0L
1,804 SR
Queue Stats
85W - 61L
1,702 Elo+
Solo
Team Averages
Level 135
1,597 SR
1,770 Elo+

VS

Team Averages
Level 124
1,561 SR
1,518 Elo+
Sobek
Sobek
 
Sobek
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
JIN2
Anubis
Level 154
God Stats
5W - 3L
1,724 SR
Queue Stats
152W - 181L
1,542 Elo+
Party 1
Chaac
Chaac
oKAKOo
Chaac
Level 158
God Stats
0W - 3L
1,458 SR
Queue Stats
80W - 72L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 12
12,073
710
14,844
18,556
19,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
9 / 4 / 3
13,091
770
17,831
13,887
4,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
SickyldoG
Baron Samedi
18
4 / 3 / 9
12,450
732
19,914
15,899
6,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
1 / 3 / 9
11,775
693
8,288
23,362
30,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
JIN2
Anubis
16
4 / 7 / 3
12,235
720
10,018
17,385
8,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
oKAKOo
Chaac
16
5 / 6 / 4
11,811
695
20,021
19,166
10,767
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
16
Kills
10
10
Deaths
16
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
3
9
1.83
L
Anubis
JIN2
Anubis
4
7
3
0.79
W
3
3
12
3
W
9
4
3
2.63
W
Baron Samedi
SickyldoG
Baron Samedi
4
3
9
2.83
L
Chaac
oKAKOo
Chaac
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,589
Damage
38,327
48,342
Taken
59,913
30,068
Mitigated
49,626
18,113
Healing
13,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
8,288
524
0
6,029
23,362
30,758
0
7,675
15,687
15,203
0
L
Anubis
JIN2
Anubis
10,018
122
0
2,632
17,385
8,101
0
7,056
10,329
48,677
0
W
14,844
3,024
214
3,460
18,556
19,047
538
7,115
11,441
0
36,654
W
17,831
8,973
1,303
2,993
13,887
4,611
1,766
5,339
8,548
0
71,282
W
Baron Samedi
SickyldoG
Baron Samedi
19,914
794
2,738
7,405
15,899
6,410
418
6,481
9,418
51,774
0
L
Chaac
oKAKOo
Chaac
20,021
2,415
0
4,415
19,166
10,767
0
5,183
13,983
0
50,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,614
Gold Earned
35,821
211
Minions Killed
166
11
Camps Cleared
2
969,522
Distance Traveled
899,831
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,775
693
18
1
0
331,620
3
L
Anubis
12,235
720
75
4
2
265,678
0
W
Shiva
12,073
710
27
2
3
339,906
0
W
Chiron
13,091
770
113
7
5
292,250
1
W
Baron Samedi
12,450
732
71
4
3
337,366
1
L
Chaac
11,811
695
73
4
0
302,533
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role