Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
KitsuneFujin
Medusa
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 163L
1,461 Elo+
Party 1
Bacchus
Bacchus
Luchano37
Bacchus
Level 36
God Stats
0W - 1L
1,277 SR
Queue Stats
3W - 9L
1,207 Elo+
Party 1
Team Averages
Level 99
1,426 SR
1,389 Elo+

VS

Team Averages
Level 120
1,541 SR
1,496 Elo+
Gilgamesh
Gilgamesh
PtrikPsn
Gilgamesh
Level 145
God Stats
5W - 4L
1,409 SR
Queue Stats
316W - 288L
1,562 Elo+
Party 2
Heimdallr
Heimdallr
Ralinad
Heimdallr
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 46L
1,371 Elo+
Solo
Aphrodite
Aphrodite
koromača
Aphrodite
Level 135
God Stats
39W - 22L
1,714 SR
Queue Stats
501W - 484L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
3 / 4 / 1
7,962
796
13,159
7,176
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
11
2 / 8 / 2
7,576
758
3,698
10,563
3,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
Luchano37
Bacchus
9
0 / 5 / 2
6,484
648
3,989
10,549
6,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PtrikPsn
Gilgamesh
14
10 / 1 / 6
8,953
895
9,410
13,010
9,000
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Ralinad
Heimdallr
13
3 / 2 / 12
8,136
814
9,721
7,216
2,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
koromača
Aphrodite
14
4 / 2 / 11
8,201
820
5,250
8,537
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
5
Kills
17
17
Deaths
5
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
3
4
1
0.88
L
Medusa
2
8
2
0.38
L
Bacchus
Luchano37
Bacchus
0
5
2
0.2
W
Gilgamesh
PtrikPsn
Gilgamesh
10
1
6
13
W
Heimdallr
Ralinad
Heimdallr
3
2
12
4.5
W
Aphrodite
koromača
Aphrodite
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,846
Damage
24,381
28,288
Taken
28,763
13,221
Mitigated
15,445
1,815
Healing
10,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
13,159
910
0
655
7,176
2,768
0
1,015
6,161
31,868
0
L
Medusa
3,698
1,463
0
110
10,563
3,654
0
2,268
8,295
0
13,014
L
Bacchus
Luchano37
Bacchus
3,989
306
285
765
10,549
6,799
0
2,229
8,320
9,909
0
W
Gilgamesh
PtrikPsn
Gilgamesh
9,410
3,051
0
736
13,010
9,000
589
7,783
5,227
0
26,735
W
Heimdallr
Ralinad
Heimdallr
9,721
4,307
0
293
7,216
2,630
853
5,014
2,202
0
25,603
W
Aphrodite
koromača
Aphrodite
5,250
656
4,151
4,901
8,537
3,815
141
4,983
3,554
27,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,022
Gold Earned
25,290
81
Minions Killed
125
1
Camps Cleared
9
625,257
Distance Traveled
610,078
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,962
796
53
5
0
177,588
2
L
Medusa
7,576
758
18
2
1
251,826
1
L
Bacchus
6,484
648
10
1
0
195,843
1
W
Gilgamesh
8,953
895
28
3
5
224,419
3
W
Heimdallr
8,136
814
36
4
1
190,286
4
W
Aphrodite
8,201
820
61
6
3
195,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role