Player Matchup

Mulan
Mulan
Micka2607
Mulan
Level 117
God Stats
10W - 13L
1,288 SR
Queue Stats
60W - 93L
1,299 Elo+
Solo
Atlas
Atlas
mickyvvv
Atlas
Level 84
God Stats
3W - 8L
1,504 SR
Queue Stats
97W - 145L
1,401 Elo+
Solo
Chang'e
Chang'e
sexymamajbalpin
Chang'e
Level 79
God Stats
0W - 1L
1,748 SR
Queue Stats
2W - 1L
1,685 Elo+
Solo
Team Averages
Level 93
1,514 SR
1,462 Elo+

VS

Team Averages
Level 77
1,584 SR
1,644 Elo+
Vulcan
Vulcan
 
Vulcan
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
KakiiSevilla
Gilgamesh
Level 158
God Stats
13W - 0L
1,940 SR
Queue Stats
327W - 30L
1,986 Elo+
Party 1
Pele
Pele
simkhiin
Pele
Level 64
God Stats
1W - 0L
1,313 SR
Queue Stats
3W - 5L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Micka2607
Mulan
11
3 / 8 / 2
7,229
723
4,773
13,932
10,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
mickyvvv
Atlas
9
2 / 5 / 2
7,160
716
4,746
12,277
10,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 9 / 3
6,248
625
3,251
11,590
3,050
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
7 / 1 / 14
9,566
957
17,866
5,724
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
KakiiSevilla
Gilgamesh
16
14 / 1 / 7
10,292
1,029
11,961
10,259
9,570
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
8
1 / 3 / 5
6,708
671
2,758
4,363
1,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
22
22
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
7
1
14
14
W
Gilgamesh
KakiiSevilla
Gilgamesh
14
1
7
17.5
L
Mulan
Micka2607
Mulan
3
8
2
0.5
L
Atlas
mickyvvv
Atlas
2
5
2
0.6
L
0
9
3
0.17
W
Pele
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,770
Damage
32,585
37,799
Taken
20,346
23,854
Mitigated
13,137
5,961
Healing
1,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
17,866
7,399
0
361
5,724
2,285
837
2,578
2,943
45,943
0
W
Gilgamesh
KakiiSevilla
Gilgamesh
11,961
4,802
0
890
10,259
9,570
1,358
3,713
6,363
0
34,798
L
Mulan
Micka2607
Mulan
4,773
662
116
1,493
13,932
10,533
0
7,810
6,122
0
14,420
L
Atlas
mickyvvv
Atlas
4,746
2,013
0
1,365
12,277
10,271
0
5,320
6,957
17,193
0
L
3,251
0
1,415
1,572
11,590
3,050
0
5,088
6,502
12,515
0
W
Pele
2,758
552
22
606
4,363
1,282
216
2,076
2,151
0
7,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,637
Gold Earned
26,566
70
Minions Killed
118
2
Camps Cleared
7
466,405
Distance Traveled
518,732
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,566
957
59
6
3
210,141
2
W
Gilgamesh
10,292
1,029
46
5
3
207,268
1
L
Mulan
7,229
723
28
3
0
158,708
0
L
Atlas
7,160
716
18
2
1
155,277
1
L
Chang'e
6,248
625
24
2
1
152,420
4
W
Pele
6,708
671
13
1
1
101,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role