Player Matchup

Chiron
Chiron
DEL1JA
Chiron
Level 56
God Stats
2W - 2L
1,265 SR
Queue Stats
6W - 7L
1,381 Elo+
Solo
The Morrigan
The Morrigan
Dasklote
The Morrigan
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 102L
1,756 Elo+
Party 1
Ymir
Ymir
Haleth7
Ymir
Level 60
God Stats
86W - 85L
1,511 SR
Queue Stats
304W - 323L
1,371 Elo+
Party 3
Set
Set
Puinbak
Set
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 45L
1,745 Elo+
Party 1
Bastet
Bastet
setilla14
Bastet
Level 25
God Stats
2W - 2L
1,815 SR
Queue Stats
15W - 13L
1,435 Elo+
Party 3
Team Averages
Level 40
1,518 SR
1,538 Elo+

VS

Team Averages
Level 35
1,447 SR
1,389 Elo+
Charybdis
Charybdis
ArcheRion720
Charybdis
Level 67
God Stats
8W - 11L
1,669 SR
Queue Stats
311W - 329L
1,445 Elo+
Party 2
Bellona
Bellona
CrashleX
Bellona
Level 4
God Stats
0W - 2L
1,250 SR
Queue Stats
1W - 3L
1,256 Elo+
Party 2
Merlin
Merlin
QueueT
Merlin
Level 34
God Stats
10W - 10L
1,526 SR
Queue Stats
83W - 88L
1,433 Elo+
Party 2
Jormungandr
Jormungandr
ThrRemi
Jormungandr
Level 27
God Stats
73W - 70L
1,525 SR
Queue Stats
148W - 152L
1,437 Elo+
Party 2
Arachne
Arachne
mirosso
Arachne
Level 45
God Stats
0W - 1L
1,265 SR
Queue Stats
103W - 127L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DEL1JA
Chiron
20
5 / 5 / 12
13,710
527
14,130
19,943
7,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
Dasklote
The Morrigan
20
9 / 1 / 10
14,854
571
18,240
10,323
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
Haleth7
Ymir
17
1 / 4 / 21
12,796
492
9,500
24,825
28,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Set
20
4 / 2 / 8
16,437
632
14,163
24,925
30,885
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
setilla14
Bastet
20
16 / 2 / 12
16,336
628
23,958
23,174
10,664
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArcheRion720
Charybdis
16
3 / 9 / 6
11,078
426
12,702
18,347
5,223
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
CrashleX
Bellona
17
2 / 7 / 0
11,153
429
9,365
21,976
23,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
QueueT
Merlin
18
4 / 8 / 1
11,819
455
17,403
17,390
5,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
ThrRemi
Jormungandr
14
3 / 3 / 4
10,466
403
12,709
21,236
24,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
mirosso
Arachne
19
2 / 8 / 4
11,575
445
7,873
25,952
10,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
29
35
Kills
14
14
Deaths
35
63
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ArcheRion720
Charybdis
3
9
6
0.67
L
Bellona
CrashleX
Bellona
2
7
0
0.29
W
Chiron
DEL1JA
Chiron
5
5
12
2.2
W
The Morrigan
Dasklote
The Morrigan
9
1
10
14
W
Ymir
Haleth7
Ymir
1
4
21
2.88
W
Set
4
2
8
4
L
Merlin
QueueT
Merlin
4
8
1
0.56
L
Jormungandr
ThrRemi
Jormungandr
3
3
4
1.67
L
Arachne
mirosso
Arachne
2
8
4
0.5
W
Bastet
setilla14
Bastet
16
2
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,991
Damage
60,052
103,190
Taken
104,901
81,810
Mitigated
69,164
34,312
Healing
16,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ArcheRion720
Charybdis
12,702
5,003
0
1,830
18,347
5,223
3,106
3,390
14,957
0
75,617
L
Bellona
CrashleX
Bellona
9,365
4,506
0
3,913
21,976
23,171
0
2,872
19,104
0
65,652
W
Chiron
DEL1JA
Chiron
14,130
6,473
1,852
5,754
19,943
7,876
2,624
7,273
12,670
0
91,555
W
The Morrigan
Dasklote
The Morrigan
18,240
3,378
0
2,909
10,323
4,257
1,175
4,559
5,764
104,513
9,572
W
Ymir
Haleth7
Ymir
9,500
1,140
144
5,261
24,825
28,128
337
9,507
15,318
36,332
3,022
W
Set
14,163
6,920
0
8,259
24,925
30,885
1,742
7,491
17,434
0
135,361
L
Merlin
QueueT
Merlin
17,403
629
0
2,145
17,390
5,786
95
5,159
12,231
91,585
0
L
Jormungandr
ThrRemi
Jormungandr
12,709
3,241
0
3,030
21,236
24,593
0
4,629
16,607
44,663
0
L
Arachne
mirosso
Arachne
7,873
4,757
0
5,504
25,952
10,391
0
8,255
17,697
0
82,874
W
Bastet
setilla14
Bastet
23,958
8,306
0
10,133
23,174
10,664
3,088
6,900
16,274
0
140,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,133
Gold Earned
56,091
732
Minions Killed
605
0
Camps Cleared
0
2,636,153
Distance Traveled
2,087,469
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,078
426
104
4
0
390,779
2
L
Bellona
11,153
429
136
5
0
397,550
0
W
Chiron
13,710
527
127
5
0
490,317
5
W
The Morrigan
14,854
571
159
6
0
514,185
10
W
Ymir
12,796
492
42
2
0
486,684
6
W
Set
16,437
632
232
9
0
525,749
1
L
Merlin
11,819
455
177
7
0
403,519
0
L
Jormungandr
10,466
403
62
2
0
432,713
10
L
Arachne
11,575
445
126
5
0
462,908
0
W
Bastet
16,336
628
172
7
0
619,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role