Player Matchup

Arachne
Arachne
Platinum IV
 
Arachne
Platinum IV
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
AmBreige
Gilgamesh
Gold V
Level 83
God Stats
1W - 1L
1,230 SR
Queue Stats
10W - 6L
1,735 MMR
Solo
Thanatos
Thanatos
Platinum V
Dota2IsB3tter
Thanatos
Platinum V
Level 41
God Stats
1W - 2L
1,682 SR
Queue Stats
98W - 78L
1,750 MMR
Solo
The Morrigan
The Morrigan
Diamond V
Usmarlet
The Morrigan
Diamond V
Level 68
God Stats
6W - 7L
1,604 SR
Queue Stats
331W - 350L
1,888 MMR
Solo
Chaac
Chaac
Platinum III
metro2033
Chaac
Platinum III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
555W - 548L
1,822 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 96
1,503 SR
1,739 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,658 SR
1,807 MMR
Ganesha
Ganesha
Platinum III
DeathBomber33
Ganesha
Platinum III
Level 125
God Stats
28W - 25L
1,766 SR
Queue Stats
224W - 215L
1,879 MMR
Party 2
Rama
Rama
Platinum II
MrAlend
Rama
Platinum II
Level 157
God Stats
4W - 2L
1,850 SR
Queue Stats
22W - 17L
1,885 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum V
Takma
Sun Wukong
Platinum V
Level 148
God Stats
9W - 8L
1,654 SR
Queue Stats
76W - 74L
1,736 MMR
Solo
Scylla
Scylla
Platinum I
kräuterlumpen
Scylla
Platinum I
Level 146
God Stats
17W - 22L
1,497 SR
Queue Stats
498W - 489L
1,837 MMR
Solo
Kali
Kali
Gold I
saxdmuel
Kali
Gold I
Level 155
God Stats
19W - 24L
1,523 SR
Queue Stats
301W - 299L
1,699 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
14 / 3 / 7
13,230
601
21,931
25,152
12,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
AmBreige
Gilgamesh
16
2 / 4 / 10
10,715
487
12,491
23,388
20,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Dota2IsB3tter
Thanatos
11
4 / 1 / 3
9,023
410
6,846
7,298
2,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
Usmarlet
The Morrigan
16
4 / 8 / 7
10,788
490
9,661
11,210
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
metro2033
Chaac
15
3 / 7 / 1
9,570
435
13,772
25,840
12,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
BastetJing WeiNemesisThoth

VS

Bans
AgniAtlasBakasuraCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
16
1 / 5 / 9
11,385
518
9,185
18,230
17,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
MrAlend
Rama
17
5 / 5 / 2
12,051
548
16,814
16,929
5,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Takma
Sun Wukong
18
2 / 3 / 8
12,212
555
7,765
19,088
15,310
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 6 / 5
11,746
534
11,444
10,946
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kali
20
13 / 8 / 2
15,196
691
22,456
24,909
11,449
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
49
27
Kills
23
23
Deaths
27
28
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
14
3
7
5.83
L
Gilgamesh
AmBreige
Gilgamesh
2
4
10
1.75
W
Ganesha
1
5
9
1.1
L
Thanatos
Dota2IsB3tter
Thanatos
4
1
3
5.5
W
Rama
MrAlend
Rama
5
5
2
1.2
W
Sun Wukong
Takma
Sun Wukong
2
3
8
2
L
The Morrigan
Usmarlet
The Morrigan
4
8
7
0.94
W
2
6
5
0.75
L
Chaac
metro2033
Chaac
3
7
1
0.5
W
Kali
13
8
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,701
Damage
67,664
92,888
Taken
90,102
51,662
Mitigated
53,676
35,166
Healing
29,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
21,931
12,329
0
12,216
25,152
12,141
118
7,398
17,754
0
97,134
L
Gilgamesh
AmBreige
Gilgamesh
12,491
3,334
1,836
5,301
23,388
20,076
0
5,935
17,453
0
52,632
W
Ganesha
9,185
976
0
3,964
18,230
17,804
854
961
17,269
37,143
0
L
Thanatos
Dota2IsB3tter
Thanatos
6,846
2,255
0
6,616
7,298
2,982
0
367
6,931
0
38,352
W
Rama
MrAlend
Rama
16,814
13,083
0
6,974
16,929
5,396
5,592
174
16,755
0
87,535
W
Sun Wukong
Takma
Sun Wukong
7,765
1,758
0
7,809
19,088
15,310
1,995
2,840
16,248
0
64,861
L
The Morrigan
Usmarlet
The Morrigan
9,661
1,626
0
1,339
11,210
3,807
218
2,246
8,961
69,815
4,405
W
11,444
1,108
0
907
10,946
3,717
1,832
317
10,629
90,531
0
L
Chaac
metro2033
Chaac
13,772
3,300
0
7,858
25,840
12,656
259
5,029
20,811
0
69,149
W
Kali
22,456
11,693
0
9,819
24,909
11,449
1,123
4,229
20,680
0
114,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,326
Gold Earned
62,590
509
Minions Killed
599
0
Camps Cleared
0
1,847,076
Distance Traveled
2,083,018
12
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,230
601
124
6
0
496,465
4
L
Gilgamesh
10,715
487
74
3
0
416,207
3
W
Ganesha
11,385
518
4
0
0
429,003
13
L
Thanatos
9,023
410
80
4
0
164,557
1
W
Rama
12,051
548
139
6
0
395,096
2
W
Sun Wukong
12,212
555
134
6
0
424,968
5
L
The Morrigan
10,788
490
140
6
0
367,022
0
W
Scylla
11,746
534
175
8
0
427,122
4
L
Chaac
9,570
435
91
4
0
402,825
4
W
Kali
15,196
691
147
7
0
406,829
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role