Player Matchup

Discordia
Discordia
 
Discordia
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
MCNV
Baron Samedi
Level 78
God Stats
2W - 0L
1,737 SR
Queue Stats
171W - 179L
1,511 Elo+
Solo
Apollo
Apollo
PretzelPounder
Apollo
Level 108
God Stats
9W - 10L
1,609 SR
Queue Stats
325W - 321L
1,555 Elo+
Party 3
Eset
Eset
oOMurmeltierOo
Eset
Level 119
God Stats
7W - 5L
1,658 SR
Queue Stats
276W - 286L
1,535 Elo+
Party 3
Odin
Odin
whiteshadow2332
Odin
Level 122
God Stats
3W - 2L
1,702 SR
Queue Stats
389W - 401L
1,462 Elo+
Party 2
Team Averages
Level 103
1,641 SR
1,513 Elo+

VS

Team Averages
Level 107
1,454 SR
1,453 Elo+
Fafnir
Fafnir
Nerun66
Fafnir
Level 121
God Stats
2W - 1L
1,819 SR
Queue Stats
105W - 108L
1,485 Elo+
Solo
Thoth
Thoth
PadFlenders
Thoth
Level 149
God Stats
3W - 6L
1,318 SR
Queue Stats
321W - 361L
1,445 Elo+
Solo
Bastet
Bastet
TrippyAxo
Bastet
Level 38
God Stats
0W - 2L
1,328 SR
Queue Stats
45W - 49L
1,447 Elo+
Party 1
Rama
Rama
Truyana
Rama
Level 117
God Stats
1W - 4L
1,259 SR
Queue Stats
119W - 125L
1,476 Elo+
Solo
Shiva
Shiva
qF Banks
Shiva
Level 109
God Stats
1W - 2L
1,548 SR
Queue Stats
137W - 132L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
7 / 1 / 20
9,319
1,035
12,602
9,594
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
MCNV
Baron Samedi
15
3 / 1 / 22
8,617
957
10,511
9,344
5,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
14 / 1 / 10
9,704
1,078
19,124
13,055
5,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 1 / 19
8,588
954
9,076
8,228
3,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 3 / 22
8,460
940
2,915
19,021
17,793
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Nerun66
Fafnir
11
0 / 6 / 3
6,530
726
3,518
13,878
16,185
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 5 / 3
7,389
821
15,284
9,584
4,158
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
TrippyAxo
Bastet
12
0 / 6 / 5
6,444
716
9,453
15,724
6,402
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
Truyana
Rama
12
0 / 5 / 6
6,541
727
5,646
8,349
3,781
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
qF Banks
Shiva
12
3 / 6 / 3
7,870
874
5,031
10,799
11,339
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
25
28
Kills
5
7
Deaths
28
93
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
1
20
17
W
Baron Samedi
MCNV
Baron Samedi
3
1
22
14
L
Fafnir
Nerun66
Fafnir
0
6
3
0.25
L
2
5
3
0.7
W
14
1
10
19
L
Bastet
TrippyAxo
Bastet
0
6
5
0.42
L
Rama
Truyana
Rama
0
5
6
0.6
W
4
1
19
13.5
L
Shiva
qF Banks
Shiva
3
6
3
0.75
W
0
3
22
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,228
Damage
38,932
59,242
Taken
58,334
35,973
Mitigated
41,865
27,638
Healing
12,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,602
1,167
1,368
1,503
9,594
3,711
908
4,131
5,365
24,874
0
W
Baron Samedi
MCNV
Baron Samedi
10,511
1,293
5,691
2,911
9,344
5,098
901
3,185
6,035
19,472
0
L
Fafnir
Nerun66
Fafnir
3,518
539
575
2,426
13,878
16,185
0
6,696
7,182
4,308
0
L
15,284
323
486
1,817
9,584
4,158
168
6,708
2,876
33,590
0
W
19,124
9,747
882
2,220
13,055
5,413
2,058
4,198
7,235
0
36,658
L
Bastet
TrippyAxo
Bastet
9,453
894
195
3,236
15,724
6,402
189
8,474
7,210
0
16,302
L
Rama
Truyana
Rama
5,646
2,802
421
1,133
8,349
3,781
238
4,847
3,502
0
12,340
W
9,076
420
4,299
1,420
8,228
3,958
845
2,432
5,768
19,196
0
L
Shiva
qF Banks
Shiva
5,031
312
350
1,722
10,799
11,339
0
5,424
5,375
0
5,728
W
2,915
458
2,722
4,622
19,021
17,793
430
4,856
13,883
0
5,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,688
Gold Earned
34,774
114
Minions Killed
61
0
Camps Cleared
0
912,274
Distance Traveled
789,276
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,319
1,035
35
4
0
192,022
1
W
Baron Samedi
8,617
957
26
3
0
168,451
0
L
Fafnir
6,530
726
0
0
0
155,775
0
L
Thoth
7,389
821
32
4
0
168,260
0
W
Apollo
9,704
1,078
33
4
0
166,503
0
L
Bastet
6,444
716
8
1
0
180,317
0
L
Rama
6,541
727
19
2
0
118,456
0
W
Eset
8,588
954
15
2
0
199,873
4
L
Shiva
7,870
874
2
0
0
166,468
0
W
Odin
8,460
940
5
1
0
185,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role