Player Matchup

Ymir
Ymir
Cark12
Ymir
Level 45
God Stats
14W - 5L
1,631 SR
Queue Stats
80W - 78L
1,443 Elo+
Party 1
Persephone
Persephone
GrumperWolf
Persephone
Level 119
God Stats
9W - 19L
1,222 SR
Queue Stats
499W - 547L
1,457 Elo+
Solo
Izanami
Izanami
Montero17
Izanami
Level 27
God Stats
10W - 5L
1,769 SR
Queue Stats
34W - 31L
1,502 Elo+
Party 1
Neith
Neith
Quick Dead3255
Neith
Level 30
God Stats
6W - 11L
1,500 SR
Queue Stats
203W - 256L
1,500 Elo+
Solo
Bakasura
Bakasura
Wanheeda08
Bakasura
Level 67
God Stats
5W - 6L
1,630 SR
Queue Stats
108W - 101L
1,421 Elo+
Party 1
Team Averages
Level 58
1,550 SR
1,465 Elo+

VS

Team Averages
Level 48
1,436 SR
1,411 Elo+
Kali
Kali
 
Kali
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
AxelRoiter
Cabrakan
Level 58
God Stats
5W - 3L
1,566 SR
Queue Stats
380W - 401L
1,372 Elo+
Party 2
Kukulkan
Kukulkan
Betrezen03
Kukulkan
Level 45
God Stats
4W - 8L
1,295 SR
Queue Stats
53W - 74L
1,403 Elo+
Party 2
Heimdallr
Heimdallr
Patologik
Heimdallr
Level 28
God Stats
0W - 2L
1,320 SR
Queue Stats
27W - 44L
1,352 Elo+
Party 2
Bellona
Bellona
rMedvedr
Bellona
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 48L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cark12
Ymir
19
7 / 0 / 29
14,092
587
13,777
27,844
44,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Persephone
GrumperWolf
Persephone
19
2 / 5 / 7
13,200
550
14,232
20,073
9,037
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Montero17
Izanami
20
7 / 4 / 13
14,776
616
13,709
17,945
8,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 1 / 15
14,505
604
20,265
12,411
5,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
Wanheeda08
Bakasura
20
19 / 3 / 9
15,934
664
28,580
22,341
13,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
19
5 / 8 / 3
12,014
501
19,132
23,532
9,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
AxelRoiter
Cabrakan
14
2 / 11 / 5
9,933
414
7,091
30,172
36,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
Betrezen03
Kukulkan
19
1 / 8 / 1
11,899
496
10,665
13,628
5,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Patologik
Heimdallr
17
2 / 10 / 4
10,988
458
15,037
18,012
6,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
rMedvedr
Bellona
15
2 / 7 / 3
10,665
444
9,432
24,281
22,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
28
44
Kills
12
13
Deaths
44
73
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
5
8
3
0.81
L
Cabrakan
AxelRoiter
Cabrakan
2
11
5
0.41
L
Kukulkan
Betrezen03
Kukulkan
1
8
1
0.19
W
Ymir
Cark12
Ymir
7
0
29
21.5
W
Persephone
GrumperWolf
Persephone
2
5
7
1.1
W
Izanami
Montero17
Izanami
7
4
13
3.38
L
Heimdallr
Patologik
Heimdallr
2
10
4
0.4
W
9
1
15
16.5
W
Bakasura
Wanheeda08
Bakasura
19
3
9
7.83
L
Bellona
rMedvedr
Bellona
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,563
Damage
61,357
100,614
Taken
109,625
82,057
Mitigated
80,914
30,584
Healing
16,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
19,132
10,723
0
4,941
23,532
9,600
0
5,925
16,912
0
87,454
L
Cabrakan
AxelRoiter
Cabrakan
7,091
1,058
460
2,690
30,172
36,933
0
6,923
21,522
16,343
0
L
Kukulkan
Betrezen03
Kukulkan
10,665
603
0
1,387
13,628
5,204
0
3,021
9,919
91,314
0
W
Ymir
Cark12
Ymir
13,777
2,776
0
3,752
27,844
44,726
106
9,044
18,800
37,751
0
W
Persephone
GrumperWolf
Persephone
14,232
1,647
0
8,705
20,073
9,037
1,222
1,677
18,391
85,878
0
W
Izanami
Montero17
Izanami
13,709
8,508
434
5,868
17,945
8,434
2,904
2,283
15,662
0
118,831
L
Heimdallr
Patologik
Heimdallr
15,037
6,356
0
2,324
18,012
6,293
10
4,495
12,784
0
66,989
W
20,265
8,937
0
4,612
12,411
5,915
6,198
3,455
8,956
0
109,992
W
Bakasura
Wanheeda08
Bakasura
28,580
16,448
0
7,213
22,341
13,945
174
4,951
17,390
0
131,443
L
Bellona
rMedvedr
Bellona
9,432
1,995
0
4,919
24,281
22,884
778
7,645
15,176
0
51,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,507
Gold Earned
55,499
705
Minions Killed
535
0
Camps Cleared
0
2,478,482
Distance Traveled
2,239,021
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
12,014
501
117
5
0
511,785
2
L
Cabrakan
9,933
414
17
1
0
451,087
2
L
Kukulkan
11,899
496
200
8
0
425,185
3
W
Ymir
14,092
587
25
1
0
579,250
3
W
Persephone
13,200
550
136
6
0
409,563
2
W
Izanami
14,776
616
185
8
0
438,680
0
L
Heimdallr
10,988
458
98
4
0
400,739
1
W
Neith
14,505
604
155
6
0
459,268
8
W
Bakasura
15,934
664
204
9
0
591,721
2
L
Bellona
10,665
444
103
4
0
450,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role