Player Matchup

Mulan
Mulan
Diamond II
 
Mulan
Diamond II
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Masters
 
Fafnir
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
StarPawn
Tsukuyomi
Masters
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
228W - 233L
2,624 MMR
Solo
Xbalanque
Xbalanque
Diamond III
Valentrìx
Xbalanque
Diamond III
Level 125
God Stats
2W - 1L
1,808 SR
Queue Stats
109W - 85L
2,241 MMR
Solo
Zeus
Zeus
Diamond II
不是丶你是二鼻吧
Zeus
Diamond II
Level 160
God Stats
21W - 15L
1,768 SR
Queue Stats
38W - 36L
2,343 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,615 SR
2,041 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,656 SR
2,087 MMR
Thoth
Thoth
Diamond III
 
Thoth
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Masters
 
King Arthur
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Diamond IV
HunTer-_-Law
Geb
Diamond IV
Level 119
God Stats
3W - 2L
1,550 SR
Queue Stats
91W - 79L
2,156 MMR
Solo
Thor
Thor
Masters
TheFrenchEmperor
Thor
Masters
Level 160
God Stats
40W - 19L
1,900 SR
Queue Stats
289W - 163L
3,115 MMR
Party 1
Neith
Neith
Diamond IV
sprînt
Neith
Diamond IV
Level 160
God Stats
2W - 0L
1,830 SR
Queue Stats
71W - 57L
2,167 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
1 / 3 / 0
5,757
523
3,584
10,248
9,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
 
Fafnir
9
0 / 0 / 1
5,620
511
1,966
7,025
4,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
StarPawn
Tsukuyomi
9
0 / 6 / 1
5,463
497
5,290
9,425
3,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Valentrìx
Xbalanque
11
1 / 3 / 0
6,064
551
2,797
7,825
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 3 / 0
5,624
511
4,324
6,914
2,117
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
UllrJing WeiArtioCliodhna

VS

Bans
ShivaBastetKhepriBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
4 / 1 / 1
6,670
606
7,629
4,233
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
 
King Arthur
11
2 / 1 / 2
6,563
597
8,069
7,700
5,748
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 0 / 7
5,772
525
3,376
7,733
5,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
7 / 1 / 2
6,907
628
7,071
7,422
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
sprînt
Neith
12
2 / 0 / 5
6,501
591
4,227
4,978
2,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
15
15
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
3
0
0.33
L
Fafnir
 
Fafnir
0
0
1
0.5
W
Thoth
 
Thoth
4
1
1
4.5
W
King Arthur
 
King Arthur
2
1
2
3
W
0
0
7
3.5
L
Tsukuyomi
StarPawn
Tsukuyomi
0
6
1
0.08
W
7
1
2
8
L
Xbalanque
Valentrìx
Xbalanque
1
3
0
0.33
W
Neith
sprînt
Neith
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,961
Damage
30,372
41,437
Taken
32,066
21,957
Mitigated
16,881
12,522
Healing
10,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,584
1,166
0
3,900
10,248
9,998
0
41
10,207
0
31,612
L
Fafnir
 
Fafnir
1,966
595
0
1,466
7,025
4,776
0
2,673
4,186
7,701
0
W
Thoth
 
Thoth
7,629
397
0
500
4,233
1,196
0
1,032
3,201
41,642
0
W
King Arthur
 
King Arthur
8,069
1,624
0
2,044
7,700
5,748
0
170
7,530
0
36,190
W
3,376
959
0
2,761
7,733
5,486
0
2,337
5,396
11,461
0
L
Tsukuyomi
StarPawn
Tsukuyomi
5,290
1,855
0
2,075
9,425
3,094
0
300
9,125
0
29,988
W
7,071
1,982
0
2,876
7,422
2,432
0
1,375
6,047
0
36,872
L
Xbalanque
Valentrìx
Xbalanque
2,797
1,360
0
3,331
7,825
1,972
0
5,261
2,190
0
37,754
W
Neith
sprînt
Neith
4,227
1,279
0
2,358
4,978
2,019
80
1,376
3,602
0
42,647
L
4,324
983
0
1,750
6,914
2,117
0
2,170
4,724
42,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,528
Gold Earned
32,413
327
Minions Killed
340
0
Camps Cleared
0
994,013
Distance Traveled
1,112,972
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,757
523
79
7
0
186,549
3
L
Fafnir
5,620
511
13
1
0
216,148
12
W
Thoth
6,670
606
84
8
0
214,801
3
W
King Arthur
6,563
597
63
6
0
199,032
1
W
Geb
5,772
525
13
1
0
242,576
4
L
Tsukuyomi
5,463
497
64
6
0
228,819
1
W
Thor
6,907
628
73
7
0
240,532
2
L
Xbalanque
6,064
551
71
6
0
169,343
3
W
Neith
6,501
591
107
10
0
216,031
7
L
Zeus
5,624
511
100
9
0
193,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role