Player Matchup

Zeus
Zeus
AlwaysDown2Sesh
Zeus
Level 129
God Stats
10W - 7L
1,717 SR
Queue Stats
203W - 350L
1,365 Elo+
Party 2
Ymir
Ymir
Dravios
Ymir
Level 124
God Stats
2W - 1L
1,842 SR
Queue Stats
22W - 28L
1,587 Elo+
Solo
Chiron
Chiron
Uncle Gloomz
Chiron
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 114L
1,330 Elo+
Party 2
Team Averages
Level 94
1,686 SR
1,428 Elo+

VS

Team Averages
Level 160
1,851 SR
2,093 Elo+
Medusa
Medusa
Moemarrow
Medusa
Level 160
God Stats
9W - 2L
1,912 SR
Queue Stats
708W - 84L
2,085 Elo+
Party 1
Sylvanus
Sylvanus
Prosmic
Sylvanus
Level 160
God Stats
2W - 0L
1,722 SR
Queue Stats
91W - 16L
1,930 Elo+
Party 1
Scylla
Scylla
discreator
Scylla
Level 160
God Stats
1W - 0L
1,919 SR
Queue Stats
335W - 10L
2,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
7,728
644
7,273
6,961
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
Dravios
Ymir
10
1 / 3 / 4
7,857
655
3,823
12,765
10,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
12
2 / 4 / 2
7,852
654
5,383
8,262
2,293
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Moemarrow
Medusa
14
7 / 1 / 4
9,396
783
8,824
6,116
2,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Prosmic
Sylvanus
14
1 / 3 / 9
9,138
762
8,382
12,030
7,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
discreator
Scylla
14
3 / 1 / 8
8,999
750
6,925
4,209
1,433
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
11
11
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Ymir
Dravios
Ymir
1
3
4
1
W
Medusa
Moemarrow
Medusa
7
1
4
9
W
Sylvanus
Prosmic
Sylvanus
1
3
9
1.83
L
Chiron
2
4
2
0.75
W
Scylla
discreator
Scylla
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,479
Damage
24,131
27,988
Taken
22,355
14,973
Mitigated
11,466
5,709
Healing
8,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,273
14
0
1,972
6,961
1,916
0
4,102
2,791
28,910
0
L
Ymir
Dravios
Ymir
3,823
1,096
0
1,896
12,765
10,764
0
5,200
7,324
8,798
0
W
Medusa
Moemarrow
Medusa
8,824
3,412
0
897
6,116
2,290
1,570
2,892
3,026
0
38,316
W
Sylvanus
Prosmic
Sylvanus
8,382
1,205
2,119
4,707
12,030
7,743
417
4,862
6,659
14,633
0
L
Chiron
5,383
1,265
779
1,062
8,262
2,293
0
5,792
2,406
0
21,605
W
Scylla
discreator
Scylla
6,925
699
0
348
4,209
1,433
585
3,053
1,036
42,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,437
Gold Earned
27,533
105
Minions Killed
160
3
Camps Cleared
9
600,824
Distance Traveled
645,083
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,728
644
46
4
2
212,064
3
L
Ymir
7,857
655
18
2
1
197,032
3
W
Medusa
9,396
783
54
5
3
232,947
2
W
Sylvanus
9,138
762
16
1
0
200,746
0
L
Chiron
7,852
654
41
3
0
191,728
1
W
Scylla
8,999
750
90
8
6
211,390
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role