Player Matchup

Cerberus
Cerberus
CaptainSnoop
Cerberus
Level 100
God Stats
3W - 2L
1,652 SR
Queue Stats
308W - 311L
1,600 Elo+
Solo
Hel
Hel
ThinqTanq
Hel
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Neith
Neith
brokenwillow
Neith
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 19L
1,230 Elo+
Party 1
Team Averages
Level 73
1,551 SR
1,444 Elo+

VS

Team Averages
Level 42
1,443 SR
1,382 Elo+
Izanami
Izanami
FelixvYoel
Izanami
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 12L
1,339 Elo+
Party 2
Xing Tian
Xing Tian
MIssaelFElix
Xing Tian
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 26L
1,451 Elo+
Party 2
Freya
Freya
frijolestupapi
Freya
Level 5
God Stats
0W - 3L
1,328 SR
Queue Stats
0W - 5L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CaptainSnoop
Cerberus
16
7 / 0 / 11
11,776
841
10,243
16,797
17,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 0 / 15
10,826
773
9,494
11,719
4,235
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
8 / 3 / 8
10,717
766
10,162
10,731
4,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FelixvYoel
Izanami
13
2 / 7 / 1
9,156
654
8,233
10,847
3,000
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
MIssaelFElix
Xing Tian
13
0 / 4 / 2
8,107
579
11,130
15,744
10,219
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 8 / 2
8,108
579
2,873
10,184
3,589
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
19
Kills
2
3
Deaths
19
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CaptainSnoop
Cerberus
7
0
11
12.5
L
Izanami
FelixvYoel
Izanami
2
7
1
0.36
L
Xing Tian
MIssaelFElix
Xing Tian
0
4
2
0.25
W
4
0
15
11.5
W
8
3
8
4
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,899
Damage
22,236
39,247
Taken
36,775
25,971
Mitigated
16,808
22,198
Healing
3,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CaptainSnoop
Cerberus
10,243
1,121
0
5,851
16,797
17,517
106
5,394
11,403
31,456
0
L
Izanami
FelixvYoel
Izanami
8,233
6,247
0
1,351
10,847
3,000
0
7,306
3,541
0
24,896
L
Xing Tian
MIssaelFElix
Xing Tian
11,130
934
44
1,512
15,744
10,219
0
7,947
7,797
25,422
0
W
9,494
1,516
6,219
6,867
11,719
4,235
354
6,643
5,076
34,959
0
W
10,162
3,726
0
3,261
10,731
4,219
1,287
2,672
8,059
0
31,388
L
2,873
837
0
477
10,184
3,589
0
5,028
5,156
10,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,319
Gold Earned
25,371
170
Minions Killed
77
8
Camps Cleared
3
774,470
Distance Traveled
629,267
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,776
841
54
4
2
261,710
7
L
Izanami
9,156
654
35
3
1
199,404
0
L
Xing Tian
8,107
579
20
1
0
231,503
3
W
Hel
10,826
773
60
4
3
267,707
1
W
Neith
10,717
766
56
4
3
245,053
0
L
Freya
8,108
579
22
2
2
198,360
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role