Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Ninbet10
Medusa
Level 62
God Stats
26W - 35L
1,438 SR
Queue Stats
419W - 572L
1,513 Elo+
Party 1
Khepri
Khepri
RAFIKI12HD
Khepri
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Nemesis
Nemesis
Silphen
Nemesis
Level 47
God Stats
5W - 4L
1,648 SR
Queue Stats
312W - 426L
1,501 Elo+
Party 1
Thanatos
Thanatos
matioskie
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Team Averages
Level 72
1,517 SR
1,503 Elo+

VS

Team Averages
Level 125
1,446 SR
1,533 Elo+
Ravana
Ravana
 
Ravana
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Calobski
Bellona
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
254W - 248L
1,609 Elo+
Party 2
Janus
Janus
DaddyNeptune
Janus
Level 120
God Stats
3W - 1L
1,228 SR
Queue Stats
264W - 230L
1,609 Elo+
Party 2
Ares
Ares
NappaKnowHow
Ares
Level 157
God Stats
1W - 0L
1,702 SR
Queue Stats
60W - 49L
1,616 Elo+
Party 2
Chang'e
Chang'e
SamWH23
Chang'e
Level 124
God Stats
2W - 1L
1,302 SR
Queue Stats
14W - 12L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 4 / 1
6,797
486
7,262
7,166
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Ninbet10
Medusa
11
2 / 4 / 0
6,820
487
3,903
10,677
3,449
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Khepri
RAFIKI12HD
Khepri
9
0 / 3 / 2
5,939
424
2,496
11,028
8,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Silphen
Nemesis
9
1 / 4 / 1
6,010
429
4,162
9,863
4,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
matioskie
Thanatos
10
0 / 7 / 0
5,877
420
1,490
8,809
3,405
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
7 / 2 / 2
8,619
616
6,315
6,748
2,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Calobski
Bellona
14
4 / 0 / 1
8,312
594
7,288
8,609
5,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 0 / 8
6,823
487
5,061
6,819
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 7
7,235
517
6,408
9,339
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
SamWH23
Chang'e
16
7 / 0 / 4
9,046
646
8,251
9,216
6,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
22
22
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
1
0.13
W
Ravana
 
Ravana
7
2
2
4
W
Bellona
Calobski
Bellona
4
0
1
4.5
W
1
0
8
5
W
3
1
7
6.5
L
Medusa
Ninbet10
Medusa
2
4
0
0.5
L
Khepri
RAFIKI12HD
Khepri
0
3
2
0.33
W
Chang'e
SamWH23
Chang'e
7
0
4
9
L
Nemesis
Silphen
Nemesis
1
4
1
0.38
L
Thanatos
matioskie
Thanatos
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,313
Damage
33,323
47,543
Taken
40,731
21,178
Mitigated
21,322
11,601
Healing
18,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,262
3,017
0
500
7,166
2,000
0
2,835
4,291
42,919
0
W
Ravana
 
Ravana
6,315
1,673
0
3,078
6,748
2,728
0
1,003
5,459
0
52,899
W
Bellona
Calobski
Bellona
7,288
3,249
0
5,020
8,609
5,024
1,019
1,061
7,482
0
54,206
W
5,061
931
0
1,764
6,819
2,932
215
1,847
4,876
40,909
0
W
6,408
385
0
2,200
9,339
4,425
456
3,532
5,561
28,727
1,334
L
Medusa
Ninbet10
Medusa
3,903
2,531
0
3,393
10,677
3,449
0
464
10,213
0
37,414
L
Khepri
RAFIKI12HD
Khepri
2,496
436
209
2,239
11,028
8,188
0
5,807
5,088
17,608
0
W
Chang'e
SamWH23
Chang'e
8,251
617
1,153
5,472
9,216
6,213
76
1,727
7,315
57,220
0
L
Nemesis
Silphen
Nemesis
4,162
1,952
0
1,101
9,863
4,136
0
5,069
4,577
0
32,740
L
Thanatos
matioskie
Thanatos
1,490
286
0
4,159
8,809
3,405
0
4,579
3,927
0
23,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,443
Gold Earned
40,035
307
Minions Killed
482
0
Camps Cleared
0
1,351,194
Distance Traveled
1,421,783
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,797
486
90
6
0
259,674
5
W
Ravana
8,619
616
104
7
0
290,617
0
W
Bellona
8,312
594
114
8
0
282,126
4
W
Janus
6,823
487
70
5
0
284,777
4
W
Ares
7,235
517
63
5
0
296,614
2
L
Medusa
6,820
487
83
6
0
243,306
2
L
Khepri
5,939
424
28
2
0
298,820
1
W
Chang'e
9,046
646
131
9
0
267,649
3
L
Nemesis
6,010
429
53
4
0
301,565
2
L
Thanatos
5,877
420
53
4
0
247,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role