Player Matchup

Jormungandr
Jormungandr
Silver IV
 
Jormungandr
Silver IV
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver II
 
Danzaburou
Silver II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver I
Bigsurge3528526
Hades
Silver I
Level 82
God Stats
94W - 55L
1,610 SR
Queue Stats
781W - 766L
1,002 MMR
Solo
Athena
Athena
Silver V
Chaffd Cpcke
Athena
Silver V
Level 128
God Stats
1W - 0L
1,209 SR
Queue Stats
28W - 43L
948 MMR
Solo
Arachne
Arachne
Silver IV
YoungNanasss
Arachne
Silver IV
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 42L
996 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,464 SR
1,189 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,457 SR
947 MMR
Scylla
Scylla
Silver II
CWilson187
Scylla
Silver II
Level 138
God Stats
1W - 3L
1,601 SR
Queue Stats
90W - 116L
1,101 MMR
Solo
Charybdis
Charybdis
Gold V
Ikriss24I
Charybdis
Gold V
Level 145
God Stats
1W - 2L
1,623 SR
Queue Stats
217W - 225L
1,177 MMR
Party 1
Baron Samedi
Baron Samedi
Silver IV
Meliodas_585
Baron Samedi
Silver IV
Level 146
God Stats
13W - 11L
1,194 SR
Queue Stats
374W - 395L
786 MMR
Solo
Nemesis
Nemesis
Bronze II
Phony_Yogi
Nemesis
Bronze II
Level 38
God Stats
1W - 4L
1,389 SR
Queue Stats
19W - 52L
726 MMR
Solo
Chaac
Chaac
Silver III
kiricsi
Chaac
Silver III
Level 126
God Stats
4W - 11L
1,478 SR
Queue Stats
133W - 144L
947 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
1 / 0 / 6
6,622
662
5,828
6,274
4,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
 
Danzaburou
9
3 / 2 / 3
5,863
586
6,301
5,673
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 0 / 5
6,323
632
3,462
5,309
2,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
9
0 / 1 / 3
5,644
564
1,498
7,240
3,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
YoungNanasss
Arachne
12
7 / 1 / 2
7,028
703
3,566
5,890
2,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
CliodhnaAgniBastetSkadiShiva

VS

Bans
AtlasBacchusMedusaBellonaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CWilson187
Scylla
7
0 / 1 / 0
4,375
438
648
2,677
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Ikriss24I
Charybdis
8
2 / 4 / 1
5,312
531
4,760
8,825
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Meliodas_585
Baron Samedi
8
1 / 3 / 1
5,205
521
3,238
6,041
2,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Phony_Yogi
Nemesis
10
0 / 1 / 0
5,628
563
524
4,629
1,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
kiricsi
Chaac
10
1 / 3 / 0
5,322
532
2,754
8,547
5,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
4
4
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
0
6
4
W
Danzaburou
 
Danzaburou
3
2
3
2.25
W
1
0
5
3.5
L
Scylla
CWilson187
Scylla
0
1
0
0
W
Athena
0
1
3
1.5
L
Charybdis
Ikriss24I
Charybdis
2
4
1
0.63
L
Baron Samedi
Meliodas_585
Baron Samedi
1
3
1
0.5
L
Nemesis
Phony_Yogi
Nemesis
0
1
0
0
W
Arachne
YoungNanasss
Arachne
7
1
2
8
L
Chaac
kiricsi
Chaac
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,655
Damage
11,924
30,386
Taken
30,719
14,548
Mitigated
11,769
12,314
Healing
11,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,828
2,572
0
1,507
6,274
4,801
220
0
6,274
34,773
0
W
Danzaburou
 
Danzaburou
6,301
2,346
0
2,351
5,673
1,656
513
1,381
4,292
0
23,853
W
3,462
349
338
3,105
5,309
2,091
650
627
4,682
37,533
0
L
Scylla
CWilson187
Scylla
648
40
0
484
2,677
848
0
1,994
683
13,808
0
W
Athena
1,498
289
0
2,062
7,240
3,506
105
1,086
6,154
15,466
3,835
L
Charybdis
Ikriss24I
Charybdis
4,760
2,446
0
3,647
8,825
2,104
486
1,881
6,944
0
26,919
L
Baron Samedi
Meliodas_585
Baron Samedi
3,238
415
385
1,729
6,041
2,505
170
911
5,130
17,157
0
L
Nemesis
Phony_Yogi
Nemesis
524
282
0
605
4,629
1,295
0
541
4,088
0
33,842
W
Arachne
YoungNanasss
Arachne
3,566
2,306
0
2,951
5,890
2,494
18
792
5,098
0
34,643
L
Chaac
kiricsi
Chaac
2,754
120
0
4,726
8,547
5,017
0
5,353
3,194
0
27,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,480
Gold Earned
25,842
288
Minions Killed
244
0
Camps Cleared
0
1,099,091
Distance Traveled
858,053
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,622
662
60
6
0
202,720
4
W
Danzaburou
5,863
586
53
5
0
184,772
3
W
Hades
6,323
632
70
7
0
215,901
0
L
Scylla
4,375
438
28
3
0
152,900
2
W
Athena
5,644
564
39
4
0
225,843
1
L
Charybdis
5,312
531
54
5
0
169,124
3
L
Baron Samedi
5,205
521
33
3
0
151,465
3
L
Nemesis
5,628
563
78
8
0
179,833
1
W
Arachne
7,028
703
66
7
0
269,855
3
L
Chaac
5,322
532
51
5
0
204,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role